more windows network fixes

* support posix SOCK_NONBLOCK and SOCK_CLOEXEC flags on windows
* fix bugs in os.socket and os.connect to return at the correct place
master
Jonathan Marler 2020-05-31 10:07:51 -06:00
parent 2bae91e769
commit 58fb5b29b6
4 changed files with 61 additions and 41 deletions

View File

@ -452,37 +452,33 @@ pub fn getAddressList(allocator: *mem.Allocator, name: []const u8, port: u16) !*
};
var res: *os.addrinfo = undefined;
const rc = sys.getaddrinfo(name_c.ptr, @ptrCast([*:0]const u8, port_c.ptr), &hints, &res);
if (builtin.os.tag == .windows) {
const ws2_32 = os.windows.ws2_32;
if (rc != 0) switch (@intToEnum(os.windows.ws2_32.WinsockError, @intCast(u16, rc))) {
.WSATRY_AGAIN => return error.TemporaryNameServerFailure,
.WSANO_RECOVERY => return error.NameServerFailure,
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
.WSA_NOT_ENOUGH_MEMORY => return error.OutOfMemory,
.WSAHOST_NOT_FOUND => return error.UnknownHostName,
.WSATYPE_NOT_FOUND => return error.ServiceUnavailable,
.WSAEINVAL => unreachable,
.WSAESOCKTNOSUPPORT => unreachable,
else => |err| return os.windows.unexpectedWSAError(err),
};
} else {
switch (rc) {
@intToEnum(sys.EAI, 0) => {},
.ADDRFAMILY => return error.HostLacksNetworkAddresses,
.AGAIN => return error.TemporaryNameServerFailure,
.BADFLAGS => unreachable, // Invalid hints
.FAIL => return error.NameServerFailure,
.FAMILY => return error.AddressFamilyNotSupported,
.MEMORY => return error.OutOfMemory,
.NODATA => return error.HostLacksNetworkAddresses,
.NONAME => return error.UnknownHostName,
.SERVICE => return error.ServiceUnavailable,
.SOCKTYPE => unreachable, // Invalid socket type requested in hints
.SYSTEM => switch (os.errno(-1)) {
else => |e| return os.unexpectedErrno(e),
},
else => unreachable,
}
if (builtin.os.tag == .windows) switch (@intToEnum(os.windows.ws2_32.WinsockError, @intCast(u16, rc))) {
@intToEnum(os.windows.ws2_32.WinsockError, 0) => {},
.WSATRY_AGAIN => return error.TemporaryNameServerFailure,
.WSANO_RECOVERY => return error.NameServerFailure,
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
.WSA_NOT_ENOUGH_MEMORY => return error.OutOfMemory,
.WSAHOST_NOT_FOUND => return error.UnknownHostName,
.WSATYPE_NOT_FOUND => return error.ServiceUnavailable,
.WSAEINVAL => unreachable,
.WSAESOCKTNOSUPPORT => unreachable,
else => |err| return os.windows.unexpectedWSAError(err),
} else switch (rc) {
@intToEnum(sys.EAI, 0) => {},
.ADDRFAMILY => return error.HostLacksNetworkAddresses,
.AGAIN => return error.TemporaryNameServerFailure,
.BADFLAGS => unreachable, // Invalid hints
.FAIL => return error.NameServerFailure,
.FAMILY => return error.AddressFamilyNotSupported,
.MEMORY => return error.OutOfMemory,
.NODATA => return error.HostLacksNetworkAddresses,
.NONAME => return error.UnknownHostName,
.SERVICE => return error.ServiceUnavailable,
.SOCKTYPE => unreachable, // Invalid socket type requested in hints
.SYSTEM => switch (os.errno(-1)) {
else => |e| return os.unexpectedErrno(e),
},
else => unreachable,
}
defer sys.freeaddrinfo(res);

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@ -2447,17 +2447,29 @@ pub const SocketError = error{
pub fn socket(domain: u32, socket_type: u32, protocol: u32) SocketError!socket_t {
if (builtin.os.tag == .windows) {
// NOTE: cannot remove SOCK_NONBLOCK and SOCK_CLOEXEC from socket_type because
// windows does not define this flags yet
const rc = windows.ws2_32.socket(@intCast(c_int, domain), @intCast(c_int, socket_type), @intCast(c_int, protocol));
if (rc != windows.ws2_32.INVALID_SOCKET) return rc;
switch (windows.ws2_32.WSAGetLastError()) {
// NOTE: windows translates the SOCK_NONBLOCK/SOCK_CLOEXEC flags into windows-analagous operations
const filtered_sock_type = socket_type & ~@as(u32, SOCK_NONBLOCK | SOCK_CLOEXEC);
const flags : u32 = if ((socket_type & SOCK_CLOEXEC) != 0) windows.ws2_32.WSA_FLAG_NO_HANDLE_INHERIT else 0;
const rc = windows.ws2_32.WSASocketW(@intCast(c_int, domain), @intCast(c_int, filtered_sock_type),
@intCast(c_int, protocol), null, 0, flags);
if (rc == windows.ws2_32.INVALID_SOCKET) switch (windows.ws2_32.WSAGetLastError()) {
.WSAEMFILE => return error.ProcessFdQuotaExceeded,
.WSAENOBUFS => return error.SystemResources,
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
.WSAEPROTONOSUPPORT => return error.ProtocolNotSupported,
else => |err| return windows.unexpectedWSAError(err),
};
errdefer windows.closesocket(rc) catch unreachable;
if ((socket_type & SOCK_NONBLOCK) != 0) {
var mode : c_ulong = 1; // nonblocking
if (windows.ws2_32.SOCKET_ERROR == windows.ws2_32.ioctlsocket(rc, windows.ws2_32.FIONBIO, &mode)) {
switch (windows.ws2_32.WSAGetLastError()) {
// have not identified any error codes that should be handled yet
else => unreachable,
}
}
}
return rc;
}
const have_sock_flags = comptime !std.Target.current.isDarwin();
@ -2855,6 +2867,7 @@ pub fn connect(sockfd: socket_t, sock_addr: *const sockaddr, len: socklen_t) Con
.WSAEAFNOSUPPORT => return error.AddressFamilyNotSupported,
else => |err| return windows.unexpectedWSAError(err),
}
return;
}
while (true) {

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@ -221,6 +221,15 @@ pub const SOCK_RAW = ws2_32.SOCK_RAW;
pub const SOCK_RDM = ws2_32.SOCK_RDM;
pub const SOCK_SEQPACKET = ws2_32.SOCK_SEQPACKET;
/// WARNING: this flag is not supported by windows socket functions directly,
/// it is only supported by std.os.socket. Be sure that this value does
/// not share any bits with any of the SOCK_* values.
pub const SOCK_CLOEXEC = 0x10000;
/// WARNING: this flag is not supported by windows socket functions directly,
/// it is only supported by std.os.socket. Be sure that this value does
/// not share any bits with any of the SOCK_* values.
pub const SOCK_NONBLOCK = 0x20000;
pub const IPPROTO_ICMP = ws2_32.IPPROTO_ICMP;
pub const IPPROTO_IGMP = ws2_32.IPPROTO_IGMP;
pub const BTHPROTO_RFCOMM = ws2_32.BTHPROTO_RFCOMM;

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@ -174,6 +174,8 @@ pub const AI_SECURE = 0x08000;
pub const AI_RETURN_PREFERRED_NAMES = 0x10000;
pub const AI_DISABLE_IDN_ENCODING = 0x80000;
pub const FIONBIO = -2147195266;
pub const sockaddr = extern struct {
family: ADDRESS_FAMILY,
data: [14]u8,
@ -724,11 +726,6 @@ pub extern "ws2_32" fn WSAIoctl(
lpOverlapped: ?*WSAOVERLAPPED,
lpCompletionRoutine: ?WSAOVERLAPPED_COMPLETION_ROUTINE,
) callconv(.Stdcall) c_int;
pub extern "ws2_32" fn socket(
af: c_int,
type: c_int,
protocol: c_int,
) callconv(.Stdcall) SOCKET;
pub extern "ws2_32" fn accept(
s: SOCKET,
addr: ?*sockaddr,
@ -788,3 +785,8 @@ pub extern "ws2_32" fn getaddrinfo(
pub extern "ws2_32" fn freeaddrinfo(
pAddrInfo: *addrinfo,
) callconv(.Stdcall) void;
pub extern "ws2_32" fn ioctlsocket(
s: SOCKET,
cmd: c_long,
argp: *c_ulong,
) callconv(.Stdcall) c_int;