remove unnecessary setFloatMode calls

Now that Strict is the default, these calls only add noise.
master
Andrew Kelley 2018-09-18 15:15:03 -04:00
parent 4b2719b51d
commit 275b4100c0
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GPG Key ID: 4E7CD66038A4D47C
3 changed files with 0 additions and 10 deletions

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@ -19,8 +19,6 @@ pub fn acosh(x: var) @typeOf(x) {
// acosh(x) = log(x + sqrt(x * x - 1))
fn acosh32(x: f32) f32 {
@setFloatMode(this, builtin.FloatMode.Strict);
const u = @bitCast(u32, x);
const i = u & 0x7FFFFFFF;
@ -39,8 +37,6 @@ fn acosh32(x: f32) f32 {
}
fn acosh64(x: f64) f64 {
@setFloatMode(this, builtin.FloatMode.Strict);
const u = @bitCast(u64, x);
const e = (u >> 52) & 0x7FF;

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@ -21,8 +21,6 @@ pub fn log1p(x: var) @typeOf(x) {
}
fn log1p_32(x: f32) f32 {
@setFloatMode(this, builtin.FloatMode.Strict);
const ln2_hi = 6.9313812256e-01;
const ln2_lo = 9.0580006145e-06;
const Lg1: f32 = 0xaaaaaa.0p-24;
@ -99,8 +97,6 @@ fn log1p_32(x: f32) f32 {
}
fn log1p_64(x: f64) f64 {
@setFloatMode(this, builtin.FloatMode.Strict);
const ln2_hi: f64 = 6.93147180369123816490e-01;
const ln2_lo: f64 = 1.90821492927058770002e-10;
const Lg1: f64 = 6.666666666666735130e-01;

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@ -225,8 +225,6 @@ fn isNan(comptime T: type, bits: T) bool {
// behaviour. Most intermediate i32 values are changed to u32 where appropriate but there are
// potentially some edge cases remaining that are not handled in the same way.
export fn sqrt(x: f64) f64 {
@setFloatMode(this, builtin.FloatMode.Strict);
const tiny: f64 = 1.0e-300;
const sign: u32 = 0x80000000;
const u = @bitCast(u64, x);