zig/std/heap.zig

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const std = @import("std.zig");
const debug = std.debug;
const assert = debug.assert;
const testing = std.testing;
const mem = std.mem;
const os = std.os;
const builtin = @import("builtin");
const Os = builtin.Os;
const c = std.c;
const maxInt = std.math.maxInt;
const Allocator = mem.Allocator;
pub const c_allocator = &c_allocator_state;
var c_allocator_state = Allocator{
.reallocFn = cRealloc,
.shrinkFn = cShrink,
};
fn cRealloc(self: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
assert(new_align <= @alignOf(c_longdouble));
const old_ptr = if (old_mem.len == 0) null else @ptrCast(*c_void, old_mem.ptr);
const buf = c.realloc(old_ptr, new_size) orelse return error.OutOfMemory;
return @ptrCast([*]u8, buf)[0..new_size];
}
fn cShrink(self: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
const old_ptr = @ptrCast(*c_void, old_mem.ptr);
const buf = c.realloc(old_ptr, new_size) orelse return old_mem[0..new_size];
return @ptrCast([*]u8, buf)[0..new_size];
}
/// This allocator makes a syscall directly for every allocation and free.
/// Thread-safe and lock-free.
pub const DirectAllocator = struct {
allocator: Allocator,
heap_handle: ?HeapHandle,
const HeapHandle = if (builtin.os == Os.windows) os.windows.HANDLE else void;
pub fn init() DirectAllocator {
return DirectAllocator{
.allocator = Allocator{
.reallocFn = realloc,
.shrinkFn = shrink,
},
.heap_handle = if (builtin.os == Os.windows) null else {},
};
}
pub fn deinit(self: *DirectAllocator) void {
switch (builtin.os) {
Os.windows => if (self.heap_handle) |heap_handle| {
_ = os.windows.HeapDestroy(heap_handle);
},
else => {},
}
}
breaking API changes to all readInt/writeInt functions & more * add `@bswap` builtin function. See #767 * comptime evaluation facilities are improved to be able to handle a `@ptrCast` with a backing array. * `@truncate` allows "truncating" a u0 value to any integer type, and the result is always comptime known to be `0`. * when specifying pointer alignment in a type expression, the alignment value of pointers which do not have addresses at runtime is ignored, and always has the default/ABI alignment * threw in a fix to freebsd/x86_64.zig to update syntax from language changes * some improvements are pending #863 closes #638 closes #1733 std lib API changes * io.InStream().readIntNe renamed to readIntNative * io.InStream().readIntLe renamed to readIntLittle * io.InStream().readIntBe renamed to readIntBig * introduced io.InStream().readIntForeign * io.InStream().readInt has parameter order changed * io.InStream().readVarInt has parameter order changed * io.InStream().writeIntNe renamed to writeIntNative * introduced io.InStream().writeIntForeign * io.InStream().writeIntLe renamed to writeIntLittle * io.InStream().writeIntBe renamed to writeIntBig * io.InStream().writeInt has parameter order changed * mem.readInt has different parameters and semantics * introduced mem.readIntNative * introduced mem.readIntForeign * mem.readIntBE renamed to mem.readIntBig and different API * mem.readIntLE renamed to mem.readIntLittle and different API * introduced mem.readIntSliceNative * introduced mem.readIntSliceForeign * introduced mem.readIntSliceLittle * introduced mem.readIntSliceBig * introduced mem.readIntSlice * mem.writeInt has different parameters and semantics * introduced mem.writeIntNative * introduced mem.writeIntForeign * mem.writeIntBE renamed to mem.readIntBig and different semantics * mem.writeIntLE renamed to mem.readIntLittle and different semantics * introduced mem.writeIntSliceForeign * introduced mem.writeIntSliceNative * introduced mem.writeIntSliceBig * introduced mem.writeIntSliceLittle * introduced mem.writeIntSlice * removed mem.endianSwapIfLe * removed mem.endianSwapIfBe * removed mem.endianSwapIf * added mem.littleToNative * added mem.bigToNative * added mem.toNative * added mem.nativeTo * added mem.nativeToLittle * added mem.nativeToBig
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fn alloc(allocator: *Allocator, n: usize, alignment: u29) error{OutOfMemory}![]u8 {
const self = @fieldParentPtr(DirectAllocator, "allocator", allocator);
switch (builtin.os) {
Os.linux, Os.macosx, Os.ios, Os.freebsd, Os.netbsd => {
const p = os.posix;
const alloc_size = if (alignment <= os.page_size) n else n + alignment;
const addr = p.mmap(null, alloc_size, p.PROT_READ | p.PROT_WRITE, p.MAP_PRIVATE | p.MAP_ANONYMOUS, -1, 0);
if (addr == p.MAP_FAILED) return error.OutOfMemory;
if (alloc_size == n) return @intToPtr([*]u8, addr)[0..n];
const aligned_addr = mem.alignForward(addr, alignment);
// Unmap the extra bytes that were only requested in order to guarantee
// that the range of memory we were provided had a proper alignment in
// it somewhere. The extra bytes could be at the beginning, or end, or both.
const unused_start_len = aligned_addr - addr;
if (unused_start_len != 0) {
const err = p.munmap(addr, unused_start_len);
assert(p.getErrno(err) == 0);
}
const aligned_end_addr = std.mem.alignForward(aligned_addr + n, os.page_size);
const unused_end_len = addr + alloc_size - aligned_end_addr;
if (unused_end_len != 0) {
const err = p.munmap(aligned_end_addr, unused_end_len);
assert(p.getErrno(err) == 0);
}
return @intToPtr([*]u8, aligned_addr)[0..n];
},
Os.windows => {
const amt = n + alignment + @sizeOf(usize);
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const optional_heap_handle = @atomicLoad(?HeapHandle, &self.heap_handle, builtin.AtomicOrder.SeqCst);
const heap_handle = optional_heap_handle orelse blk: {
const hh = os.windows.HeapCreate(0, amt, 0) orelse return error.OutOfMemory;
const other_hh = @cmpxchgStrong(?HeapHandle, &self.heap_handle, null, hh, builtin.AtomicOrder.SeqCst, builtin.AtomicOrder.SeqCst) orelse break :blk hh;
_ = os.windows.HeapDestroy(hh);
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break :blk other_hh.?; // can't be null because of the cmpxchg
};
const ptr = os.windows.HeapAlloc(heap_handle, 0, amt) orelse return error.OutOfMemory;
const root_addr = @ptrToInt(ptr);
const adjusted_addr = mem.alignForward(root_addr, alignment);
const record_addr = adjusted_addr + n;
@intToPtr(*align(1) usize, record_addr).* = root_addr;
return @intToPtr([*]u8, adjusted_addr)[0..n];
},
else => @compileError("Unsupported OS"),
}
}
fn shrink(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
switch (builtin.os) {
Os.linux, Os.macosx, Os.ios, Os.freebsd, Os.netbsd => {
const base_addr = @ptrToInt(old_mem.ptr);
const old_addr_end = base_addr + old_mem.len;
const new_addr_end = base_addr + new_size;
const new_addr_end_rounded = mem.alignForward(new_addr_end, os.page_size);
if (old_addr_end > new_addr_end_rounded) {
_ = os.posix.munmap(new_addr_end_rounded, old_addr_end - new_addr_end_rounded);
}
return old_mem[0..new_size];
},
Os.windows => return realloc(allocator, old_mem, old_align, new_size, new_align) catch {
const old_adjusted_addr = @ptrToInt(old_mem.ptr);
const old_record_addr = old_adjusted_addr + old_mem.len;
const root_addr = @intToPtr(*align(1) usize, old_record_addr).*;
const old_ptr = @intToPtr(*c_void, root_addr);
const new_record_addr = old_record_addr - new_size + old_mem.len;
@intToPtr(*align(1) usize, new_record_addr).* = root_addr;
return old_mem[0..new_size];
},
else => @compileError("Unsupported OS"),
}
}
fn realloc(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
switch (builtin.os) {
Os.linux, Os.macosx, Os.ios, Os.freebsd, Os.netbsd => {
if (new_size <= old_mem.len and new_align <= old_align) {
return shrink(allocator, old_mem, old_align, new_size, new_align);
}
const result = try alloc(allocator, new_size, new_align);
@memcpy(result.ptr, old_mem.ptr, std.math.min(old_mem.len, result.len));
_ = os.posix.munmap(@ptrToInt(old_mem.ptr), old_mem.len);
return result;
},
Os.windows => {
if (old_mem.len == 0) return alloc(allocator, new_size, new_align);
const self = @fieldParentPtr(DirectAllocator, "allocator", allocator);
const old_adjusted_addr = @ptrToInt(old_mem.ptr);
const old_record_addr = old_adjusted_addr + old_mem.len;
const root_addr = @intToPtr(*align(1) usize, old_record_addr).*;
const old_ptr = @intToPtr(*c_void, root_addr);
if(new_size == 0) {
if (os.windows.HeapFree(self.heap_handle.?, 0, old_ptr) == 0) unreachable;
return old_mem[0..0];
}
const amt = new_size + new_align + @sizeOf(usize);
const new_ptr = os.windows.HeapReAlloc(
self.heap_handle.?,
0,
old_ptr,
amt,
) orelse return error.OutOfMemory;
const offset = old_adjusted_addr - root_addr;
const new_root_addr = @ptrToInt(new_ptr);
var new_adjusted_addr = new_root_addr + offset;
const offset_is_valid = new_adjusted_addr + new_size + @sizeOf(usize) <= new_root_addr + amt;
const offset_is_aligned = new_adjusted_addr % new_align == 0;
if (!offset_is_valid or !offset_is_aligned) {
// If HeapReAlloc didn't happen to move the memory to the new alignment,
// or the memory starting at the old offset would be outside of the new allocation,
// then we need to copy the memory to a valid aligned address and use that
const new_aligned_addr = mem.alignForward(new_root_addr, new_align);
@memcpy(
@intToPtr([*]u8, new_aligned_addr),
@intToPtr([*]u8, new_adjusted_addr),
std.math.min(old_mem.len, new_size),
);
new_adjusted_addr = new_aligned_addr;
}
const new_record_addr = new_adjusted_addr + new_size;
@intToPtr(*align(1) usize, new_record_addr).* = new_root_addr;
return @intToPtr([*]u8, new_adjusted_addr)[0..new_size];
},
else => @compileError("Unsupported OS"),
}
}
};
/// This allocator takes an existing allocator, wraps it, and provides an interface
/// where you can allocate without freeing, and then free it all together.
pub const ArenaAllocator = struct {
pub allocator: Allocator,
child_allocator: *Allocator,
buffer_list: std.LinkedList([]u8),
end_index: usize,
const BufNode = std.LinkedList([]u8).Node;
pub fn init(child_allocator: *Allocator) ArenaAllocator {
return ArenaAllocator{
.allocator = Allocator{
.reallocFn = realloc,
.shrinkFn = shrink,
},
.child_allocator = child_allocator,
.buffer_list = std.LinkedList([]u8).init(),
.end_index = 0,
};
}
pub fn deinit(self: *ArenaAllocator) void {
var it = self.buffer_list.first;
while (it) |node| {
// this has to occur before the free because the free frees node
it = node.next;
self.child_allocator.free(node.data);
}
}
fn createNode(self: *ArenaAllocator, prev_len: usize, minimum_size: usize) !*BufNode {
const actual_min_size = minimum_size + @sizeOf(BufNode);
var len = prev_len;
while (true) {
len += len / 2;
len += os.page_size - @rem(len, os.page_size);
if (len >= actual_min_size) break;
}
const buf = try self.child_allocator.alignedAlloc(u8, @alignOf(BufNode), len);
const buf_node_slice = @bytesToSlice(BufNode, buf[0..@sizeOf(BufNode)]);
const buf_node = &buf_node_slice[0];
buf_node.* = BufNode{
.data = buf,
.prev = null,
.next = null,
};
self.buffer_list.append(buf_node);
self.end_index = 0;
return buf_node;
}
fn alloc(allocator: *Allocator, n: usize, alignment: u29) ![]u8 {
const self = @fieldParentPtr(ArenaAllocator, "allocator", allocator);
var cur_node = if (self.buffer_list.last) |last_node| last_node else try self.createNode(0, n + alignment);
while (true) {
const cur_buf = cur_node.data[@sizeOf(BufNode)..];
const addr = @ptrToInt(cur_buf.ptr) + self.end_index;
const adjusted_addr = mem.alignForward(addr, alignment);
const adjusted_index = self.end_index + (adjusted_addr - addr);
const new_end_index = adjusted_index + n;
if (new_end_index > cur_buf.len) {
cur_node = try self.createNode(cur_buf.len, n + alignment);
continue;
}
const result = cur_buf[adjusted_index..new_end_index];
self.end_index = new_end_index;
return result;
}
}
fn realloc(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
if (new_size <= old_mem.len and new_align <= new_size) {
// We can't do anything with the memory, so tell the client to keep it.
return error.OutOfMemory;
} else {
const result = try alloc(allocator, new_size, new_align);
@memcpy(result.ptr, old_mem.ptr, std.math.min(old_mem.len, result.len));
return result;
}
}
fn shrink(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
return old_mem[0..new_size];
}
};
pub const FixedBufferAllocator = struct {
allocator: Allocator,
end_index: usize,
buffer: []u8,
pub fn init(buffer: []u8) FixedBufferAllocator {
return FixedBufferAllocator{
.allocator = Allocator{
.reallocFn = realloc,
.shrinkFn = shrink,
},
.buffer = buffer,
.end_index = 0,
};
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}
fn alloc(allocator: *Allocator, n: usize, alignment: u29) ![]u8 {
const self = @fieldParentPtr(FixedBufferAllocator, "allocator", allocator);
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const addr = @ptrToInt(self.buffer.ptr) + self.end_index;
const adjusted_addr = mem.alignForward(addr, alignment);
const adjusted_index = self.end_index + (adjusted_addr - addr);
const new_end_index = adjusted_index + n;
if (new_end_index > self.buffer.len) {
return error.OutOfMemory;
}
const result = self.buffer[adjusted_index..new_end_index];
self.end_index = new_end_index;
return result;
}
fn realloc(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
const self = @fieldParentPtr(FixedBufferAllocator, "allocator", allocator);
assert(old_mem.len <= self.end_index);
if (old_mem.ptr == self.buffer.ptr + self.end_index - old_mem.len and
mem.alignForward(@ptrToInt(old_mem.ptr), new_align) == @ptrToInt(old_mem.ptr))
{
const start_index = self.end_index - old_mem.len;
const new_end_index = start_index + new_size;
if (new_end_index > self.buffer.len) return error.OutOfMemory;
const result = self.buffer[start_index..new_end_index];
self.end_index = new_end_index;
return result;
} else if (new_size <= old_mem.len and new_align <= old_align) {
// We can't do anything with the memory, so tell the client to keep it.
return error.OutOfMemory;
} else {
const result = try alloc(allocator, new_size, new_align);
@memcpy(result.ptr, old_mem.ptr, std.math.min(old_mem.len, result.len));
return result;
}
}
fn shrink(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
return old_mem[0..new_size];
}
};
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// FIXME: Exposed LLVM intrinsics is a bug
// See: https://github.com/ziglang/zig/issues/2291
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extern fn @"llvm.wasm.memory.size.i32"(u32) u32;
extern fn @"llvm.wasm.memory.grow.i32"(u32, u32) i32;
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pub const wasm_allocator = &wasm_allocator_state.allocator;
var wasm_allocator_state = WasmAllocator{
.allocator = Allocator{
.reallocFn = WasmAllocator.realloc,
.shrinkFn = WasmAllocator.shrink,
},
.start_ptr = undefined,
.num_pages = 0,
.end_index = 0,
};
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const WasmAllocator = struct {
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allocator: Allocator,
start_ptr: [*]u8,
num_pages: usize,
end_index: usize,
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fn alloc(allocator: *Allocator, size: usize, alignment: u29) ![]u8 {
const self = @fieldParentPtr(WasmAllocator, "allocator", allocator);
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const addr = @ptrToInt(self.start_ptr) + self.end_index;
const adjusted_addr = mem.alignForward(addr, alignment);
const adjusted_index = self.end_index + (adjusted_addr - addr);
const new_end_index = adjusted_index + size;
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if (new_end_index > self.num_pages * os.page_size) {
const required_memory = new_end_index - (self.num_pages * os.page_size);
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var num_pages: u32 = required_memory / os.page_size;
if (required_memory % os.page_size != 0) {
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num_pages += 1;
}
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const prev_page = @"llvm.wasm.memory.grow.i32"(0, num_pages);
if (prev_page == -1) {
return error.OutOfMemory;
}
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self.num_pages += num_pages;
}
const result = self.start_ptr[adjusted_index..new_end_index];
self.end_index = new_end_index;
return result;
}
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// Check if memory is the last "item" and is aligned correctly
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fn is_last_item(allocator: *Allocator, memory: []u8, alignment: u29) bool {
const self = @fieldParentPtr(WasmAllocator, "allocator", allocator);
return memory.ptr == self.start_ptr + self.end_index - memory.len and mem.alignForward(@ptrToInt(memory.ptr), alignment) == @ptrToInt(memory.ptr);
}
fn realloc(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
const self = @fieldParentPtr(WasmAllocator, "allocator", allocator);
// Initialize start_ptr at the first realloc
if (self.num_pages == 0) {
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self.start_ptr = @intToPtr([*]u8, @intCast(usize, @"llvm.wasm.memory.size.i32"(0)) * os.page_size);
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}
if (is_last_item(allocator, old_mem, new_align)) {
const start_index = self.end_index - old_mem.len;
const new_end_index = start_index + new_size;
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if (new_end_index > self.num_pages * os.page_size) {
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_ = try alloc(allocator, new_end_index - self.end_index, new_align);
}
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const result = self.start_ptr[start_index..new_end_index];
self.end_index = new_end_index;
return result;
} else if (new_size <= old_mem.len and new_align <= old_align) {
return error.OutOfMemory;
} else {
const result = try alloc(allocator, new_size, new_align);
mem.copy(u8, result, old_mem);
return result;
}
}
fn shrink(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
return old_mem[0..new_size];
}
};
pub const ThreadSafeFixedBufferAllocator = blk: {
if (builtin.single_threaded) {
break :blk FixedBufferAllocator;
} else {
// lock free
break :blk struct {
allocator: Allocator,
end_index: usize,
buffer: []u8,
pub fn init(buffer: []u8) ThreadSafeFixedBufferAllocator {
return ThreadSafeFixedBufferAllocator{
.allocator = Allocator{
.reallocFn = realloc,
.shrinkFn = shrink,
},
.buffer = buffer,
.end_index = 0,
};
}
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fn alloc(allocator: *Allocator, n: usize, alignment: u29) ![]u8 {
const self = @fieldParentPtr(ThreadSafeFixedBufferAllocator, "allocator", allocator);
var end_index = @atomicLoad(usize, &self.end_index, builtin.AtomicOrder.SeqCst);
while (true) {
const addr = @ptrToInt(self.buffer.ptr) + end_index;
const adjusted_addr = mem.alignForward(addr, alignment);
const adjusted_index = end_index + (adjusted_addr - addr);
const new_end_index = adjusted_index + n;
if (new_end_index > self.buffer.len) {
return error.OutOfMemory;
}
end_index = @cmpxchgWeak(usize, &self.end_index, end_index, new_end_index, builtin.AtomicOrder.SeqCst, builtin.AtomicOrder.SeqCst) orelse return self.buffer[adjusted_index..new_end_index];
}
}
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fn realloc(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
if (new_size <= old_mem.len and new_align <= old_align) {
// We can't do anything useful with the memory, tell the client to keep it.
return error.OutOfMemory;
} else {
const result = try alloc(allocator, new_size, new_align);
@memcpy(result.ptr, old_mem.ptr, std.math.min(old_mem.len, result.len));
return result;
}
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}
fn shrink(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
return old_mem[0..new_size];
}
};
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}
};
pub fn stackFallback(comptime size: usize, fallback_allocator: *Allocator) StackFallbackAllocator(size) {
return StackFallbackAllocator(size){
.buffer = undefined,
.fallback_allocator = fallback_allocator,
.fixed_buffer_allocator = undefined,
.allocator = Allocator{
.reallocFn = StackFallbackAllocator(size).realloc,
.shrinkFn = StackFallbackAllocator(size).shrink,
},
};
}
pub fn StackFallbackAllocator(comptime size: usize) type {
return struct {
const Self = @This();
buffer: [size]u8,
allocator: Allocator,
fallback_allocator: *Allocator,
fixed_buffer_allocator: FixedBufferAllocator,
pub fn get(self: *Self) *Allocator {
self.fixed_buffer_allocator = FixedBufferAllocator.init(self.buffer[0..]);
return &self.allocator;
}
fn realloc(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) ![]u8 {
const self = @fieldParentPtr(Self, "allocator", allocator);
const in_buffer = @ptrToInt(old_mem.ptr) >= @ptrToInt(&self.buffer) and
@ptrToInt(old_mem.ptr) < @ptrToInt(&self.buffer) + self.buffer.len;
if (in_buffer) {
return FixedBufferAllocator.realloc(
&self.fixed_buffer_allocator.allocator,
old_mem,
old_align,
new_size,
new_align,
) catch {
const result = try self.fallback_allocator.reallocFn(
self.fallback_allocator,
([*]u8)(undefined)[0..0],
undefined,
new_size,
new_align,
);
mem.copy(u8, result, old_mem);
return result;
};
}
return self.fallback_allocator.reallocFn(
self.fallback_allocator,
old_mem,
old_align,
new_size,
new_align,
);
}
fn shrink(allocator: *Allocator, old_mem: []u8, old_align: u29, new_size: usize, new_align: u29) []u8 {
const self = @fieldParentPtr(Self, "allocator", allocator);
const in_buffer = @ptrToInt(old_mem.ptr) >= @ptrToInt(&self.buffer) and
@ptrToInt(old_mem.ptr) < @ptrToInt(&self.buffer) + self.buffer.len;
if (in_buffer) {
return FixedBufferAllocator.shrink(
&self.fixed_buffer_allocator.allocator,
old_mem,
old_align,
new_size,
new_align,
);
}
return self.fallback_allocator.shrinkFn(
self.fallback_allocator,
old_mem,
old_align,
new_size,
new_align,
);
}
};
}
test "c_allocator" {
if (builtin.link_libc) {
var slice = try c_allocator.alloc(u8, 50);
defer c_allocator.free(slice);
slice = try c_allocator.realloc(slice, 100);
}
}
test "DirectAllocator" {
var direct_allocator = DirectAllocator.init();
defer direct_allocator.deinit();
const allocator = &direct_allocator.allocator;
try testAllocator(allocator);
try testAllocatorAligned(allocator, 16);
try testAllocatorLargeAlignment(allocator);
try testAllocatorAlignedShrink(allocator);
}
test "ArenaAllocator" {
var direct_allocator = DirectAllocator.init();
defer direct_allocator.deinit();
var arena_allocator = ArenaAllocator.init(&direct_allocator.allocator);
defer arena_allocator.deinit();
try testAllocator(&arena_allocator.allocator);
try testAllocatorAligned(&arena_allocator.allocator, 16);
try testAllocatorLargeAlignment(&arena_allocator.allocator);
try testAllocatorAlignedShrink(&arena_allocator.allocator);
}
var test_fixed_buffer_allocator_memory: [40000 * @sizeOf(usize)]u8 = undefined;
test "FixedBufferAllocator" {
var fixed_buffer_allocator = FixedBufferAllocator.init(test_fixed_buffer_allocator_memory[0..]);
try testAllocator(&fixed_buffer_allocator.allocator);
try testAllocatorAligned(&fixed_buffer_allocator.allocator, 16);
try testAllocatorLargeAlignment(&fixed_buffer_allocator.allocator);
try testAllocatorAlignedShrink(&fixed_buffer_allocator.allocator);
}
test "FixedBufferAllocator Reuse memory on realloc" {
var small_fixed_buffer: [10]u8 = undefined;
// check if we re-use the memory
{
var fixed_buffer_allocator = FixedBufferAllocator.init(small_fixed_buffer[0..]);
var slice0 = try fixed_buffer_allocator.allocator.alloc(u8, 5);
testing.expect(slice0.len == 5);
var slice1 = try fixed_buffer_allocator.allocator.realloc(slice0, 10);
testing.expect(slice1.ptr == slice0.ptr);
testing.expect(slice1.len == 10);
testing.expectError(error.OutOfMemory, fixed_buffer_allocator.allocator.realloc(slice1, 11));
}
// check that we don't re-use the memory if it's not the most recent block
{
var fixed_buffer_allocator = FixedBufferAllocator.init(small_fixed_buffer[0..]);
var slice0 = try fixed_buffer_allocator.allocator.alloc(u8, 2);
slice0[0] = 1;
slice0[1] = 2;
var slice1 = try fixed_buffer_allocator.allocator.alloc(u8, 2);
var slice2 = try fixed_buffer_allocator.allocator.realloc(slice0, 4);
testing.expect(slice0.ptr != slice2.ptr);
testing.expect(slice1.ptr != slice2.ptr);
testing.expect(slice2[0] == 1);
testing.expect(slice2[1] == 2);
}
}
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test "ThreadSafeFixedBufferAllocator" {
var fixed_buffer_allocator = ThreadSafeFixedBufferAllocator.init(test_fixed_buffer_allocator_memory[0..]);
try testAllocator(&fixed_buffer_allocator.allocator);
try testAllocatorAligned(&fixed_buffer_allocator.allocator, 16);
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try testAllocatorLargeAlignment(&fixed_buffer_allocator.allocator);
try testAllocatorAlignedShrink(&fixed_buffer_allocator.allocator);
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}
fn testAllocator(allocator: *mem.Allocator) !void {
var slice = try allocator.alloc(*i32, 100);
testing.expect(slice.len == 100);
for (slice) |*item, i| {
item.* = try allocator.create(i32);
item.*.* = @intCast(i32, i);
}
slice = try allocator.realloc(slice, 20000);
testing.expect(slice.len == 20000);
for (slice[0..100]) |item, i| {
testing.expect(item.* == @intCast(i32, i));
allocator.destroy(item);
}
slice = allocator.shrink(slice, 50);
testing.expect(slice.len == 50);
slice = allocator.shrink(slice, 25);
testing.expect(slice.len == 25);
slice = allocator.shrink(slice, 0);
testing.expect(slice.len == 0);
slice = try allocator.realloc(slice, 10);
testing.expect(slice.len == 10);
allocator.free(slice);
}
fn testAllocatorAligned(allocator: *mem.Allocator, comptime alignment: u29) !void {
// initial
var slice = try allocator.alignedAlloc(u8, alignment, 10);
testing.expect(slice.len == 10);
// grow
slice = try allocator.realloc(slice, 100);
testing.expect(slice.len == 100);
// shrink
slice = allocator.shrink(slice, 10);
testing.expect(slice.len == 10);
// go to zero
slice = allocator.shrink(slice, 0);
testing.expect(slice.len == 0);
// realloc from zero
slice = try allocator.realloc(slice, 100);
testing.expect(slice.len == 100);
// shrink with shrink
slice = allocator.shrink(slice, 10);
testing.expect(slice.len == 10);
// shrink to zero
slice = allocator.shrink(slice, 0);
testing.expect(slice.len == 0);
}
fn testAllocatorLargeAlignment(allocator: *mem.Allocator) mem.Allocator.Error!void {
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//Maybe a platform's page_size is actually the same as or
// very near usize?
if (os.page_size << 2 > maxInt(usize)) return;
const USizeShift = @IntType(false, std.math.log2(usize.bit_count));
const large_align = u29(os.page_size << 2);
var align_mask: usize = undefined;
_ = @shlWithOverflow(usize, ~usize(0), USizeShift(@ctz(large_align)), &align_mask);
var slice = try allocator.alignedAlloc(u8, large_align, 500);
testing.expect(@ptrToInt(slice.ptr) & align_mask == @ptrToInt(slice.ptr));
slice = allocator.shrink(slice, 100);
testing.expect(@ptrToInt(slice.ptr) & align_mask == @ptrToInt(slice.ptr));
slice = try allocator.realloc(slice, 5000);
testing.expect(@ptrToInt(slice.ptr) & align_mask == @ptrToInt(slice.ptr));
slice = allocator.shrink(slice, 10);
testing.expect(@ptrToInt(slice.ptr) & align_mask == @ptrToInt(slice.ptr));
slice = try allocator.realloc(slice, 20000);
testing.expect(@ptrToInt(slice.ptr) & align_mask == @ptrToInt(slice.ptr));
allocator.free(slice);
}
fn testAllocatorAlignedShrink(allocator: *mem.Allocator) mem.Allocator.Error!void {
var debug_buffer: [1000]u8 = undefined;
const debug_allocator = &FixedBufferAllocator.init(&debug_buffer).allocator;
const alloc_size = os.page_size * 2 + 50;
var slice = try allocator.alignedAlloc(u8, 16, alloc_size);
defer allocator.free(slice);
var stuff_to_free = std.ArrayList([]align(16) u8).init(debug_allocator);
while (@ptrToInt(slice.ptr) == mem.alignForward(@ptrToInt(slice.ptr), os.page_size * 2)) {
try stuff_to_free.append(slice);
slice = try allocator.alignedAlloc(u8, 16, alloc_size);
}
while (stuff_to_free.popOrNull()) |item| {
allocator.free(item);
}
slice[0] = 0x12;
slice[60] = 0x34;
// realloc to a smaller size but with a larger alignment
slice = try allocator.alignedRealloc(slice, os.page_size * 2, alloc_size / 2);
testing.expect(slice[0] == 0x12);
testing.expect(slice[60] == 0x34);
}