zig/lib/std/builtin.zig

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pub usingnamespace @import("builtin");
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/// Deprecated: use `std.Target`.
pub const Target = std.Target;
/// Deprecated: use `std.Target.Os`.
pub const Os = std.Target.Os;
remove the concept of "sub-architecture" in favor of CPU features. Also rearrange the `std.Target` data structure. * note: `@import("builtin")` was already deprecated in favor of `@import("std").builtin`. * `std.builtin.arch` is now deprecated in favor of `std.builtin.cpu.arch`. * `std.Target.CpuFeatures.Cpu` is now `std.Target.Cpu.Model`. * `std.Target.CpuFeatures` is now `std.Target.Cpu`. * `std.Target` no longer has an `arch` field. Instead it has a `cpu` field, which has `arch`, `model`, and `features`. * `std.Target` no longer has a `cpu_features` field. * `std.Target.Arch` is moved to `std.Target.Cpu.Arch` and it is an enum instead of a tagged union. * `std.Target.parseOs` is moved to `std.Target.Os.parse`. * `std.Target.parseAbi` is moved to `std.Target.Abi.parse`. * `std.Target.parseArchSub` is only for arch now and moved to `std.Target.Cpu.Arch.parse`. * `std.Target.parse` is improved to accept CPU name and features. * `std.Target.Arch.getBaselineCpuFeatures` is moved to `std.Target.Cpu.baseline`. * `std.Target.allCpus` is renamed to `std.Target.allCpuModels`. * `std.Target.defaultAbi` is moved to `std.Target.Abi.default`. * Significant cleanup of aarch64 and arm CPU features, resulting in the needed bit count for cpu feature set going from 174 to 138. * Add `std.Target.Cpu.Feature.Set.addFeatureSet` for merging feature sets together. `-target-feature` and `-target-cpu` are removed in favor of `-mcpu`, to conform to established conventions, and it gains additional power to support cpu features. The syntax is: -mcpu=name+on1+on2-off1-off2 closes #4261
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/// Deprecated: use `std.Target.Cpu.Arch`.
pub const Arch = std.Target.Cpu.Arch;
/// Deprecated: use `std.Target.Abi`.
pub const Abi = std.Target.Abi;
/// Deprecated: use `std.Target.ObjectFormat`.
pub const ObjectFormat = std.Target.ObjectFormat;
/// Deprecated: use `std.Target.SubSystem`.
pub const SubSystem = std.Target.SubSystem;
/// Deprecated: use `std.Target.Cpu`.
pub const Cpu = std.Target.Cpu;
/// `explicit_subsystem` is missing when the subsystem is automatically detected,
/// so Zig standard library has the subsystem detection logic here. This should generally be
/// used rather than `explicit_subsystem`.
/// On non-Windows targets, this is `null`.
pub const subsystem: ?SubSystem = blk: {
if (@hasDecl(@This(), "explicit_subsystem")) break :blk explicit_subsystem;
switch (os.tag) {
.windows => {
if (is_test) {
break :blk SubSystem.Console;
}
if (@hasDecl(root, "main") or
@hasDecl(root, "WinMain") or
@hasDecl(root, "wWinMain") or
@hasDecl(root, "WinMainCRTStartup") or
@hasDecl(root, "wWinMainCRTStartup"))
{
break :blk SubSystem.Windows;
} else {
break :blk SubSystem.Console;
}
},
else => break :blk null,
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StackTrace = struct {
index: usize,
instruction_addresses: []usize,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const GlobalLinkage = enum {
Internal,
Strong,
Weak,
LinkOnce,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicOrder = enum {
Unordered,
Monotonic,
Acquire,
Release,
AcqRel,
SeqCst,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicRmwOp = enum {
Xchg,
Add,
Sub,
And,
Nand,
Or,
Xor,
Max,
Min,
};
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/// The code model puts constraints on the location of symbols and the size of code and data.
/// The selection of a code model is a trade off on speed and restrictions that needs to be selected on a per application basis to meet its requirements.
/// A slightly more detailed explanation can be found in (for example) the [System V Application Binary Interface (x86_64)](https://github.com/hjl-tools/x86-psABI/wiki/x86-64-psABI-1.0.pdf) 3.5.1.
///
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CodeModel = enum {
default,
tiny,
small,
kernel,
medium,
large,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Mode = enum {
Debug,
ReleaseSafe,
ReleaseFast,
ReleaseSmall,
};
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/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallingConvention = enum {
Unspecified,
C,
Cold,
Naked,
Async,
Interrupt,
Signal,
Stdcall,
Fastcall,
Vectorcall,
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Thiscall,
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APCS,
AAPCS,
AAPCSVFP,
};
pub const TypeId = @TagType(TypeInfo);
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const TypeInfo = union(enum) {
Type: void,
Void: void,
Bool: void,
NoReturn: void,
Int: Int,
Float: Float,
Pointer: Pointer,
Array: Array,
Struct: Struct,
ComptimeFloat: void,
ComptimeInt: void,
Undefined: void,
Null: void,
Optional: Optional,
ErrorUnion: ErrorUnion,
ErrorSet: ErrorSet,
Enum: Enum,
Union: Union,
Fn: Fn,
BoundFn: Fn,
Opaque: void,
Frame: void,
AnyFrame: AnyFrame,
Vector: Vector,
EnumLiteral: void,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Int = struct {
is_signed: bool,
bits: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Float = struct {
bits: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Pointer = struct {
size: Size,
is_const: bool,
is_volatile: bool,
alignment: comptime_int,
child: type,
is_allowzero: bool,
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/// This field is an optional type.
/// The type of the sentinel is the element type of the pointer, which is
/// the value of the `child` field in this struct. However there is no way
/// to refer to that type here, so we use `var`.
sentinel: var,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Size = enum {
One,
Many,
Slice,
C,
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Array = struct {
len: comptime_int,
child: type,
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/// This field is an optional type.
/// The type of the sentinel is the element type of the array, which is
/// the value of the `child` field in this struct. However there is no way
/// to refer to that type here, so we use `var`.
sentinel: var,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ContainerLayout = enum {
Auto,
Extern,
Packed,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StructField = struct {
name: []const u8,
offset: ?comptime_int,
field_type: type,
default_value: var,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Struct = struct {
layout: ContainerLayout,
fields: []StructField,
decls: []Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Optional = struct {
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ErrorUnion = struct {
error_set: type,
payload: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Error = struct {
name: []const u8,
value: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ErrorSet = ?[]Error;
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const EnumField = struct {
name: []const u8,
value: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Enum = struct {
layout: ContainerLayout,
tag_type: type,
fields: []EnumField,
decls: []Declaration,
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is_exhaustive: bool,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const UnionField = struct {
name: []const u8,
enum_field: ?EnumField,
field_type: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Union = struct {
layout: ContainerLayout,
tag_type: ?type,
fields: []UnionField,
decls: []Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FnArg = struct {
is_generic: bool,
is_noalias: bool,
arg_type: ?type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Fn = struct {
calling_convention: CallingConvention,
is_generic: bool,
is_var_args: bool,
return_type: ?type,
args: []FnArg,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AnyFrame = struct {
child: ?type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Vector = struct {
len: comptime_int,
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Declaration = struct {
name: []const u8,
is_pub: bool,
data: Data,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Data = union(enum) {
Type: type,
Var: type,
Fn: FnDecl,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FnDecl = struct {
fn_type: type,
inline_type: Inline,
is_var_args: bool,
is_extern: bool,
is_export: bool,
lib_name: ?[]const u8,
return_type: type,
arg_names: [][]const u8,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Inline = enum {
Auto,
Always,
Never,
};
};
};
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FloatMode = enum {
Strict,
Optimized,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Endian = enum {
Big,
Little,
};
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/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const OutputMode = enum {
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Exe,
Lib,
Obj,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const LinkMode = enum {
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Static,
Dynamic,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Version = struct {
major: u32,
minor: u32,
patch: u32 = 0,
pub const Range = struct {
min: Version,
max: Version,
pub fn includesVersion(self: Range, ver: Version) bool {
if (self.min.order(ver) == .gt) return false;
if (self.max.order(ver) == .lt) return false;
return true;
}
};
pub fn order(lhs: Version, rhs: Version) std.math.Order {
if (lhs.major < rhs.major) return .lt;
if (lhs.major > rhs.major) return .gt;
if (lhs.minor < rhs.minor) return .lt;
if (lhs.minor > rhs.minor) return .gt;
if (lhs.patch < rhs.patch) return .lt;
if (lhs.patch > rhs.patch) return .gt;
return .eq;
}
pub fn parse(text: []const u8) !Version {
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var it = std.mem.split(text, ".");
return Version{
.major = try std.fmt.parseInt(u32, it.next() orelse return error.InvalidVersion, 10),
.minor = try std.fmt.parseInt(u32, it.next() orelse "0", 10),
.patch = try std.fmt.parseInt(u32, it.next() orelse "0", 10),
};
}
separate std.Target and std.zig.CrossTarget Zig now supports a more fine-grained sense of what is native and what is not. Some examples: This is now allowed: -target native Different OS but native CPU, default Windows C ABI: -target native-windows This could be useful for example when running in Wine. Different CPU but native OS, native C ABI. -target x86_64-native -mcpu=skylake Different C ABI but otherwise native target: -target native-native-musl -target native-native-gnu Lots of breaking changes to related std lib APIs. Calls to getOs() will need to be changed to getOsTag(). Calls to getArch() will need to be changed to getCpuArch(). Usage of Target.Cross and Target.Native need to be updated to use CrossTarget API. `std.build.Builder.standardTargetOptions` is changed to accept its parameters as a struct with default values. It now has the ability to specify a whitelist of targets allowed, as well as the default target. Rather than two different ways of collecting the target, it's now always a string that is validated, and prints helpful diagnostics for invalid targets. This feature should now be actually useful, and contributions welcome to further improve the user experience. `std.build.LibExeObjStep.setTheTarget` is removed. `std.build.LibExeObjStep.setTarget` is updated to take a CrossTarget parameter. `std.build.LibExeObjStep.setTargetGLibC` is removed. glibc versions are handled in the CrossTarget API and can be specified with the `-target` triple. `std.builtin.Version` gains a `format` method.
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pub fn format(
self: Version,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
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out_stream: var,
) !void {
separate std.Target and std.zig.CrossTarget Zig now supports a more fine-grained sense of what is native and what is not. Some examples: This is now allowed: -target native Different OS but native CPU, default Windows C ABI: -target native-windows This could be useful for example when running in Wine. Different CPU but native OS, native C ABI. -target x86_64-native -mcpu=skylake Different C ABI but otherwise native target: -target native-native-musl -target native-native-gnu Lots of breaking changes to related std lib APIs. Calls to getOs() will need to be changed to getOsTag(). Calls to getArch() will need to be changed to getCpuArch(). Usage of Target.Cross and Target.Native need to be updated to use CrossTarget API. `std.build.Builder.standardTargetOptions` is changed to accept its parameters as a struct with default values. It now has the ability to specify a whitelist of targets allowed, as well as the default target. Rather than two different ways of collecting the target, it's now always a string that is validated, and prints helpful diagnostics for invalid targets. This feature should now be actually useful, and contributions welcome to further improve the user experience. `std.build.LibExeObjStep.setTheTarget` is removed. `std.build.LibExeObjStep.setTarget` is updated to take a CrossTarget parameter. `std.build.LibExeObjStep.setTargetGLibC` is removed. glibc versions are handled in the CrossTarget API and can be specified with the `-target` triple. `std.builtin.Version` gains a `format` method.
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if (fmt.len == 0) {
if (self.patch == 0) {
if (self.minor == 0) {
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return std.fmt.format(out_stream, "{}", .{self.major});
separate std.Target and std.zig.CrossTarget Zig now supports a more fine-grained sense of what is native and what is not. Some examples: This is now allowed: -target native Different OS but native CPU, default Windows C ABI: -target native-windows This could be useful for example when running in Wine. Different CPU but native OS, native C ABI. -target x86_64-native -mcpu=skylake Different C ABI but otherwise native target: -target native-native-musl -target native-native-gnu Lots of breaking changes to related std lib APIs. Calls to getOs() will need to be changed to getOsTag(). Calls to getArch() will need to be changed to getCpuArch(). Usage of Target.Cross and Target.Native need to be updated to use CrossTarget API. `std.build.Builder.standardTargetOptions` is changed to accept its parameters as a struct with default values. It now has the ability to specify a whitelist of targets allowed, as well as the default target. Rather than two different ways of collecting the target, it's now always a string that is validated, and prints helpful diagnostics for invalid targets. This feature should now be actually useful, and contributions welcome to further improve the user experience. `std.build.LibExeObjStep.setTheTarget` is removed. `std.build.LibExeObjStep.setTarget` is updated to take a CrossTarget parameter. `std.build.LibExeObjStep.setTargetGLibC` is removed. glibc versions are handled in the CrossTarget API and can be specified with the `-target` triple. `std.builtin.Version` gains a `format` method.
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} else {
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return std.fmt.format(out_stream, "{}.{}", .{ self.major, self.minor });
separate std.Target and std.zig.CrossTarget Zig now supports a more fine-grained sense of what is native and what is not. Some examples: This is now allowed: -target native Different OS but native CPU, default Windows C ABI: -target native-windows This could be useful for example when running in Wine. Different CPU but native OS, native C ABI. -target x86_64-native -mcpu=skylake Different C ABI but otherwise native target: -target native-native-musl -target native-native-gnu Lots of breaking changes to related std lib APIs. Calls to getOs() will need to be changed to getOsTag(). Calls to getArch() will need to be changed to getCpuArch(). Usage of Target.Cross and Target.Native need to be updated to use CrossTarget API. `std.build.Builder.standardTargetOptions` is changed to accept its parameters as a struct with default values. It now has the ability to specify a whitelist of targets allowed, as well as the default target. Rather than two different ways of collecting the target, it's now always a string that is validated, and prints helpful diagnostics for invalid targets. This feature should now be actually useful, and contributions welcome to further improve the user experience. `std.build.LibExeObjStep.setTheTarget` is removed. `std.build.LibExeObjStep.setTarget` is updated to take a CrossTarget parameter. `std.build.LibExeObjStep.setTargetGLibC` is removed. glibc versions are handled in the CrossTarget API and can be specified with the `-target` triple. `std.builtin.Version` gains a `format` method.
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}
} else {
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return std.fmt.format(out_stream, "{}.{}.{}", .{ self.major, self.minor, self.patch });
separate std.Target and std.zig.CrossTarget Zig now supports a more fine-grained sense of what is native and what is not. Some examples: This is now allowed: -target native Different OS but native CPU, default Windows C ABI: -target native-windows This could be useful for example when running in Wine. Different CPU but native OS, native C ABI. -target x86_64-native -mcpu=skylake Different C ABI but otherwise native target: -target native-native-musl -target native-native-gnu Lots of breaking changes to related std lib APIs. Calls to getOs() will need to be changed to getOsTag(). Calls to getArch() will need to be changed to getCpuArch(). Usage of Target.Cross and Target.Native need to be updated to use CrossTarget API. `std.build.Builder.standardTargetOptions` is changed to accept its parameters as a struct with default values. It now has the ability to specify a whitelist of targets allowed, as well as the default target. Rather than two different ways of collecting the target, it's now always a string that is validated, and prints helpful diagnostics for invalid targets. This feature should now be actually useful, and contributions welcome to further improve the user experience. `std.build.LibExeObjStep.setTheTarget` is removed. `std.build.LibExeObjStep.setTarget` is updated to take a CrossTarget parameter. `std.build.LibExeObjStep.setTargetGLibC` is removed. glibc versions are handled in the CrossTarget API and can be specified with the `-target` triple. `std.builtin.Version` gains a `format` method.
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}
} else {
@compileError("Unknown format string: '" ++ fmt ++ "'");
}
}
};
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/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallOptions = struct {
modifier: Modifier = .auto,
/// Only valid when `Modifier` is `Modifier.async_kw`.
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stack: ?[]align(std.Target.stack_align) u8 = null,
pub const Modifier = enum {
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/// Equivalent to function call syntax.
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auto,
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/// Equivalent to async keyword used with function call syntax.
async_kw,
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/// Prevents tail call optimization. This guarantees that the return
/// address will point to the callsite, as opposed to the callsite's
/// callsite. If the call is otherwise required to be tail-called
/// or inlined, a compile error is emitted instead.
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never_tail,
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/// Guarantees that the call will not be inlined. If the call is
/// otherwise required to be inlined, a compile error is emitted instead.
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never_inline,
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/// Asserts that the function call will not suspend. This allows a
/// non-async function to call an async function.
no_async,
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/// Guarantees that the call will be generated with tail call optimization.
/// If this is not possible, a compile error is emitted instead.
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always_tail,
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/// Guarantees that the call will inlined at the callsite.
/// If this is not possible, a compile error is emitted instead.
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always_inline,
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/// Evaluates the call at compile-time. If the call cannot be completed at
/// compile-time, a compile error is emitted instead.
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compile_time,
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ExportOptions = struct {
name: []const u8,
linkage: GlobalLinkage = .Strong,
section: ?[]const u8 = null,
};
/// This function type is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const TestFn = struct {
name: []const u8,
func: fn () anyerror!void,
more std lib async I/O integration * `zig test` gainst `--test-evented-io` parameter and gains the ability to seamlessly run async tests. * `std.ChildProcess` opens its child process pipe with O_NONBLOCK when using evented I/O * `std.io.getStdErr()` gives a File that is blocking even in evented I/O mode. * Delete `std.event.fs`. The functionality is now merged into `std.fs` and async file system access (using a dedicated thread) is automatically handled. * `std.fs.File` can be configured to specify whether its handle is expected to block, and whether that is OK to block even when in async I/O mode. This makes async I/O work correctly for e.g. the file system as well as network. * `std.fs.File` has some deprecated functions removed. * Missing readv,writev,pread,pwrite,preadv,pwritev functions are added to `std.os` and `std.fs.File`. They are all integrated with async I/O. * `std.fs.Watch` is still bit rotted and needs to be audited in light of the new async/await syntax. * `std.io.OutStream` integrates with async I/O * linked list nodes in the std lib have default `null` values for `prev` and `next`. * Windows async I/O integration is enabled for reading/writing file handles. * Added `std.os.mode_t`. Integer sizes need to be audited. * Fixed #4403 which was causing compiler to crash. This is working towards: ./zig test ../test/stage1/behavior.zig --test-evented-io Which does not successfully build yet. I'd like to enable behavioral tests and std lib tests with --test-evented-io in the test matrix in the future, to prevent regressions.
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async_frame_size: ?usize,
};
/// This function type is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const PanicFn = fn ([]const u8, ?*StackTrace) noreturn;
/// This function is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const panic: PanicFn = if (@hasDecl(root, "panic")) root.panic else default_panic;
/// This function is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub fn default_panic(msg: []const u8, error_return_trace: ?*StackTrace) noreturn {
@setCold(true);
if (@hasDecl(root, "os") and @hasDecl(root.os, "panic")) {
root.os.panic(msg, error_return_trace);
unreachable;
}
switch (os.tag) {
.freestanding => {
while (true) {
@breakpoint();
}
},
.wasi => {
std.debug.warn("{}", .{msg});
std.os.abort();
},
.uefi => {
// TODO look into using the debug info and logging helpful messages
std.os.abort();
},
else => {
const first_trace_addr = @returnAddress();
std.debug.panicExtra(error_return_trace, first_trace_addr, "{}", .{msg});
},
}
}
const std = @import("std.zig");
const root = @import("root");