120 lines
3.5 KiB
Zig
120 lines
3.5 KiB
Zig
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// TODO https://github.com/zig-lang/zig/issues/305
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// and then make the return types of some of these functions the enum instead of c_int
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const LE_LESS = c_int(-1);
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const LE_EQUAL = c_int(0);
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const LE_GREATER = c_int(1);
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const LE_UNORDERED = c_int(1);
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const rep_t = u128;
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const srep_t = i128;
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const typeWidth = rep_t.bit_count;
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const significandBits = 112;
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const exponentBits = (typeWidth - significandBits - 1);
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const signBit = (rep_t(1) << (significandBits + exponentBits));
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const absMask = signBit - 1;
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const implicitBit = rep_t(1) << significandBits;
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const significandMask = implicitBit - 1;
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const exponentMask = absMask ^ significandMask;
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const infRep = exponentMask;
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export fn __letf2(a: f128, b: f128) -> c_int {
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const aInt = @bitCast(rep_t, a);
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const bInt = @bitCast(rep_t, b);
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const aAbs: rep_t = aInt & absMask;
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const bAbs: rep_t = bInt & absMask;
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// If either a or b is NaN, they are unordered.
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if (aAbs > infRep or bAbs > infRep) return LE_UNORDERED;
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// If a and b are both zeros, they are equal.
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if ((aAbs | bAbs) == 0) return LE_EQUAL;
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// If at least one of a and b is positive, we get the same result comparing
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// a and b as signed integers as we would with a floating-point compare.
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return if ((aInt & bInt) >= 0) {
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if (aInt < bInt) {
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LE_LESS
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} else if (aInt == bInt) {
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LE_EQUAL
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} else {
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LE_GREATER
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}
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} else {
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// Otherwise, both are negative, so we need to flip the sense of the
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// comparison to get the correct result. (This assumes a twos- or ones-
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// complement integer representation; if integers are represented in a
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// sign-magnitude representation, then this flip is incorrect).
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if (aInt > bInt) {
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LE_LESS
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} else if (aInt == bInt) {
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LE_EQUAL
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} else {
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LE_GREATER
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}
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};
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}
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// Alias for libgcc compatibility
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// TODO https://github.com/zig-lang/zig/issues/420
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export fn __cmptf2(a: f128, b: f128) -> c_int { __letf2(a, b) }
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// TODO https://github.com/zig-lang/zig/issues/305
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// and then make the return types of some of these functions the enum instead of c_int
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const GE_LESS = c_int(-1);
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const GE_EQUAL = c_int(0);
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const GE_GREATER = c_int(1);
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const GE_UNORDERED = c_int(-1); // Note: different from LE_UNORDERED
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export fn __getf2(a: f128, b: f128) -> c_int {
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const aInt = @bitCast(srep_t, a);
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const bInt = @bitCast(srep_t, b);
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const aAbs = @bitCast(rep_t, aInt) & absMask;
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const bAbs = @bitCast(rep_t, bInt) & absMask;
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if (aAbs > infRep or bAbs > infRep) return GE_UNORDERED;
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if ((aAbs | bAbs) == 0) return GE_EQUAL;
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return if ((aInt & bInt) >= 0) {
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if (aInt < bInt) {
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GE_LESS
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} else if (aInt == bInt) {
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GE_EQUAL
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} else {
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GE_GREATER
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}
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} else {
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if (aInt > bInt) {
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GE_LESS
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} else if (aInt == bInt) {
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GE_EQUAL
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} else {
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GE_GREATER
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}
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};
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}
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export fn __unordtf2(a: f128, b: f128) -> c_int {
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const aAbs = @bitCast(rep_t, a) & absMask;
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const bAbs = @bitCast(rep_t, b) & absMask;
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return c_int(aAbs > infRep or bAbs > infRep);
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}
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// The following are alternative names for the preceding routines.
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export fn __eqtf2(a: f128, b: f128) -> c_int {
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return __letf2(a, b);
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}
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export fn __lttf2(a: f128, b: f128) -> c_int {
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return __letf2(a, b);
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}
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export fn __netf2(a: f128, b: f128) -> c_int {
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return __letf2(a, b);
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}
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export fn __gttf2(a: f128, b: f128) -> c_int {
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return __getf2(a, b);
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}
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