231 lines
11 KiB
OCaml
231 lines
11 KiB
OCaml
(***********************************************************************)
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(* *)
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(* Objective Caml *)
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(* *)
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(* Xavier Leroy, projet Cristal, INRIA Rocquencourt *)
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(* *)
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(* Copyright 1996 Institut National de Recherche en Informatique et *)
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(* en Automatique. All rights reserved. This file is distributed *)
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(* under the terms of the GNU Library General Public License. *)
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(* *)
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(***********************************************************************)
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(* $Id$ *)
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(* Module [Graphics]: machine-independent graphics primitives *)
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exception Graphic_failure of string
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(* Raised by the functions below when they encounter an error. *)
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(*** Initializations *)
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val open_graph: string -> unit
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(* Show the graphics window or switch the screen to graphic mode.
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The graphics window is cleared and the current point is set
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to (0, 0). The string argument is used to pass optional
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information on the desired graphics mode, the graphics window
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size, and so on. Its interpretation is implementation-dependent.
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If the empty string is given, a sensible default is selected. *)
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val close_graph: unit -> unit
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(* Delete the graphics window or switch the screen back to
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text mode. *)
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external clear_graph : unit -> unit = "gr_clear_graph"
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(* Erase the graphics window. *)
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external size_x : unit -> int = "gr_size_x"
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external size_y : unit -> int = "gr_size_y"
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(* Return the size of the graphics window. Coordinates of the screen
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pixels range over [0 .. size_x()-1] and [0 .. size_y()-1].
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Drawings outside of this rectangle are clipped, without causing
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an error. The origin (0,0) is at the lower left corner. *)
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(*** Colors *)
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type color = int
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(* A color is specified by its R, G, B components. Each component
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is in the range [0..255]. The three components are packed in
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an [int]: [0xRRGGBB], where [RR] are the two hexadecimal digits for
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the red component, [GG] for the green component, [BB] for the
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blue component. *)
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val rgb: int -> int -> int -> color
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(* [rgb r g b] returns the integer encoding the color with red
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component [r], green component [g], and blue component [b].
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[r], [g] and [b] are in the range [0..255]. *)
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external set_color : color -> unit = "gr_set_color"
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(* Set the current drawing color. *)
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val black : color
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val white : color
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val red : color
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val green : color
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val blue : color
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val yellow : color
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val cyan : color
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val magenta : color
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(* Some predefined colors. *)
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val background: color
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val foreground: color
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(* Default background and foreground colors (usually, either black
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foreground on a white background or white foreground on a
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black background).
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[clear_graph] fills the screen with the [background] color.
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The initial drawing color is [foreground]. *)
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(*** Point and line drawing *)
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external plot : x:int -> y:int -> unit = "gr_plot"
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(* Plot the given point with the current drawing color. *)
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external point_color : x:int -> y:int -> color = "gr_point_color"
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(* Return the color of the given point. *)
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external moveto : x:int -> y:int -> unit = "gr_moveto"
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(* Position the current point. *)
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external current_point : unit -> int * int = "gr_current_point"
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(* Return the position of the current point. *)
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external lineto : x:int -> y:int -> unit = "gr_lineto"
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(* Draw a line with endpoints the current point and the given point,
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and move the current point to the given point. *)
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external draw_arc :
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x:int -> y:int -> rx:int -> ry:int -> start:int -> stop:int -> unit
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= "gr_draw_arc" "gr_draw_arc_nat"
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(* [draw_arc x y rx ry a1 a2] draws an elliptical arc with center
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[x,y], horizontal radius [rx], vertical radius [ry], from angle
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[a1] to angle [a2] (in degrees). The current point is unchanged. *)
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val draw_ellipse : x:int -> y:int -> rx:int -> ry:int -> unit
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(* [draw_ellipse x y rx ry] draws an ellipse with center
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[x,y], horizontal radius [rx] and vertical radius [ry].
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The current point is unchanged. *)
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val draw_circle : x:int -> y:int -> r:int -> unit
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(* [draw_circle x y r] draws a circle with center [x,y] and
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radius [r]. The current point is unchanged. *)
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external set_line_width : int -> unit = "gr_set_line_width"
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(* Set the width of points and lines drawn with the functions above.
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Under X Windows, [set_line_width 0] selects a width of 1 pixel
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and a faster, but less precise drawing algorithm than the one
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used when [set_line_width 1] is specified. *)
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(*** Text drawing *)
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external draw_char : char -> unit = "gr_draw_char"
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external draw_string : string -> unit = "gr_draw_string"
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(* Draw a character or a character string with lower left corner
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at current position. After drawing, the current position is set
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to the lower right corner of the text drawn. *)
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external set_font : string -> unit = "gr_set_font"
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val set_text_size : int -> unit
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(* Set the font and character size used for drawing text.
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The interpretation of the arguments to [set_font] and
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[set_text_size] is implementation-dependent. *)
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external text_size : string -> int * int = "gr_text_size"
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(* Return the dimensions of the given text, if it were drawn with
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the current font and size. *)
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(*** Filling *)
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external fill_rect : x:int -> y:int -> w:int -> h:int -> unit = "gr_fill_rect"
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(* [fill_rect x y w h] fills the rectangle with lower left corner
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at [x,y], width [w] and height [h], with the current color. *)
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external fill_poly : (int * int) array -> unit = "gr_fill_poly"
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(* Fill the given polygon with the current color. The array
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contains the coordinates of the vertices of the polygon. *)
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external fill_arc :
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x:int -> y:int -> rx:int -> ry:int -> start:int -> stop:int -> unit
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= "gr_fill_arc" "gr_fill_arc_nat"
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(* Fill an elliptical pie slice with the current color. The
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parameters are the same as for [draw_arc]. *)
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val fill_ellipse : x:int -> y:int -> rx:int -> ry:int -> unit
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(* Fill an ellipse with the current color. The
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parameters are the same as for [draw_ellipse]. *)
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val fill_circle : x:int -> y:int -> r:int -> unit
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(* Fill a circle with the current color. The
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parameters are the same as for [draw_circle]. *)
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(*** Images *)
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type image
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(* The abstract type for images, in internal representation.
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Externally, images are represented as matrices of colors. *)
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val transp : color
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(* In matrices of colors, this color represent a ``transparent''
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point: when drawing the corresponding image, all pixels on the
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screen corresponding to a transparent pixel in the image will
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not be modified, while other points will be set to the color
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of the corresponding point in the image. This allows superimposing
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an image over an existing background. *)
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external make_image : color array array -> image = "gr_make_image"
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(* Convert the given color matrix to an image.
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Each sub-array represents one horizontal line. All sub-arrays
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must have the same length; otherwise, exception [Graphic_failure]
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is raised. *)
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external dump_image : image -> color array array = "gr_dump_image"
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(* Convert an image to a color matrix. *)
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external draw_image : image -> x:int -> y:int -> unit = "gr_draw_image"
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(* Draw the given image with lower left corner at the given point. *)
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val get_image : x:int -> y:int -> w:int -> h:int -> image
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(* Capture the contents of a rectangle on the screen as an image.
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The parameters are the same as for [fill_rect]. *)
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external create_image : w:int -> h:int -> image = "gr_create_image"
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(* [create_image w h] returns a new image [w] pixels wide and [h]
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pixels tall, to be used in conjunction with [blit_image].
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The initial image contents are random, except that no point
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is transparent. *)
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external blit_image : image -> x:int -> y:int -> unit = "gr_blit_image"
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(* [blit_image img x y] copies screen pixels into the image [img],
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modifying [img] in-place. The pixels copied are those inside the
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rectangle with lower left corner at [x,y], and width and height
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equal to those of the image. Pixels that were transparent in
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[img] are left unchanged. *)
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(*** Mouse and keyboard events *)
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type status =
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{ mouse_x : int; (* X coordinate of the mouse *)
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mouse_y : int; (* Y coordinate of the mouse *)
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button : bool; (* true if a mouse button is pressed *)
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keypressed : bool; (* true if a key has been pressed *)
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key : char } (* the character for the key pressed *)
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(* To report events. *)
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type event =
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Button_down (* A mouse button is pressed *)
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| Button_up (* A mouse button is released *)
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| Key_pressed (* A key is pressed *)
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| Mouse_motion (* The mouse is moved *)
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| Poll (* Don't wait; return immediately *)
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(* To specify events to wait for. *)
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external wait_next_event : event list -> status = "gr_wait_event"
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(* Wait until one of the events specified in the given event list
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occurs, and return the status of the mouse and keyboard at
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that time. If [Poll] is given in the event list, return immediately
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with the current status. If the mouse cursor is outside of the
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graphics window, the [mouse_x] and [mouse_y] fields of the event are
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outside the range [0..size_x()-1, 0..size_y()-1]. Keypresses
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are queued, and dequeued one by one when the [Key_pressed]
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event is specified. *)
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(*** Mouse and keyboard polling *)
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val mouse_pos : unit -> int * int
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(* Return the position of the mouse cursor, relative to the
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graphics window. If the mouse cursor is outside of the graphics
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window, [mouse_pos()] returns a point outside of the range
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[0..size_x()-1, 0..size_y()-1]. *)
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val button_down : unit -> bool
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(* Return [true] if the mouse button is pressed, [false] otherwise. *)
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val read_key : unit -> char
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(* Wait for a key to be pressed, and return the corresponding
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character. Keypresses are queued. *)
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val key_pressed : unit -> bool
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(* Return [true] if a keypress is available; that is, if [read_key]
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would not block. *)
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(*** Sound *)
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external sound : freq:int -> ms:int -> unit = "gr_sound"
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(* [sound freq dur] plays a sound at frequency [freq] (in hertz)
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for a duration [dur] (in milliseconds). *)
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