ocaml/stdlib/random.mli

47 lines
2.1 KiB
OCaml

(***********************************************************************)
(* *)
(* Objective Caml *)
(* *)
(* Damien Doligez, projet Para, INRIA Rocquencourt *)
(* *)
(* Copyright 1996 Institut National de Recherche en Informatique et *)
(* en Automatique. All rights reserved. This file is distributed *)
(* under the terms of the GNU Library General Public License. *)
(* *)
(***********************************************************************)
(* $Id$ *)
(* Module [Random]: pseudo-random number generator (PRNG) *)
val init : int -> unit
(* Initialize the generator, using the argument as a seed.
The same seed will always yield the same sequence of numbers. *)
val full_init : int array -> unit
(* Same as [init] but takes more data as seed. *)
val self_init : unit -> unit
(* Initialize the generator with a more-or-less random seed chosen
in a system-dependent way. *)
val bits : unit -> int
(* Return 30 random bits in a nonnegative integer. *)
val int : int -> int
(* [Random.int bound] returns a random integer between 0 (inclusive)
and [bound] (exclusive). [bound] must be more than 0 and less
than $2^{30}$. *)
val float : float -> float
(* [Random.float bound] returns a random floating-point number
between 0 (inclusive) and [bound] (exclusive). If [bound] is
negative, the result is negative. If [bound] is 0, the result
is 0. *)
type state;;
(* Values of this type are used to store the current state of the
generator. *)
val get_state : unit -> state;;
(* Returns the current state of the generator. This is useful for
checkpointing computations that use the PRNG. *)
val set_state : state -> unit;;
(* Resets the state of the generator to some previous state returned by
[get_state]. *)