ocaml/stdlib/random.ml

196 lines
6.2 KiB
OCaml

(***********************************************************************)
(* *)
(* Objective Caml *)
(* *)
(* Damien Doligez, projet Para, INRIA Rocquencourt *)
(* *)
(* Copyright 1996 Institut National de Recherche en Informatique et *)
(* en Automatique. All rights reserved. This file is distributed *)
(* under the terms of the GNU Library General Public License. *)
(* *)
(***********************************************************************)
(* $Id$ *)
(* "Linear feedback shift register" random number generator. *)
(* References: Robert Sedgewick, "Algorithms", Addison-Wesley *)
(* The PRNG is a linear feedback shift register.
It is seeded by a MD5-based PRNG.
*)
(* This is the state you get with [init 27182818] on a 32-bit machine. *)
let state = [|
561073064; 1051173471; 764306064; 9858203; 1023641486; 615350359;
552627506; 486882977; 147054819; 951240904; 869261341; 71648846; 848741663;
337696531; 66770770; 473370118; 998499212; 477485839; 814302728; 281896889;
206134737; 796925167; 762624501; 971004788; 878960411; 233350272;
965168955; 933858406; 572927557; 708896334; 32881167; 462134267; 868098973;
768795410; 567327260; 4136554; 268309077; 804670393; 854580894; 781847598;
310632349; 22990936; 187230644; 714526560; 146577263; 979459837; 514922558;
414383108; 21528564; 896816596; 33747835; 180326017; 414576093; 124177607;
440266690
|]
let index = ref 0
(* Returns 30 random bits as an integer 0 <= x < 1073741824 *)
let bits () =
index := (!index + 1) mod 55;
let newval =
state.((!index + 24) mod 55) + state.(!index) in
state.(!index) <- newval;
newval land 0x3FFFFFFF
(* Returns a float 0 <= x < 1 with at most 90 bits of precision. *)
let rawfloat () =
let scale = 1073741824.0
and r0 = float (bits ())
and r1 = float (bits ())
and r2 = float (bits ())
in ((r0 /. scale +. r1) /. scale +. r2) /. scale
let rec intaux n =
let r = bits () in
if r >= n then intaux n else r
let int bound =
if bound > 0x3FFFFFFF || bound <= 0
then invalid_arg "Random.int"
else (intaux (0x3FFFFFFF / bound * bound)) mod bound
let float bound = rawfloat () *. bound
(* Simple initialisation. The seed is an integer.
*)
let init seed =
let mdg i =
let d = Digest.string (string_of_int i ^ string_of_int seed) in
(Char.code d.[0] + (Char.code d.[1] lsl 8) + (Char.code d.[2] lsl 16))
lxor (Char.code d.[3] lsl 22)
in
for i = 0 to 54 do
state.(i) <- (mdg i)
done;
index := 0
(* Full initialisation. The seed is an array of integers. *)
let full_init seed =
init 27182818;
for i = 0 to Array.length (seed) - 1 do
let j = i mod 55 in
state.(j) <- state.(j) + seed.(i)
done
(* Low-entropy system-dependent initialisation. *)
external random_seed: unit -> int = "sys_random_seed";;
let self_init () = init (random_seed());;
(* Manipulating the current state. *)
type state = { st : int array; idx : int };;
let get_state () = { st = Array.copy state; idx = !index };;
let set_state s =
Array.blit s.st 0 state 0 55;
index := s.idx;
;;
(********************
(* Test functions. Not included in the library.
The [chisquare] function should be called with n > 10r.
It returns a triple (low, actual, high).
If low <= actual <= high, the [g] function passed the test,
otherwise it failed.
Some results:
Random.init 27182818; chisquare Random.int 100000 1000;;
Random.init 27182818; chisquare Random.int 100000 100;;
Random.init 27182818; chisquare Random.int 100000 5000;;
Random.init 27182818; chisquare Random.int 1000000 1000;;
Random.init 27182818; chisquare Random.int 100000 1024;;
Random.init 299792643; chisquare Random.int 100000 1024;;
Random.init 14142136; chisquare Random.int 100000 1024;;
Random.init 27182818; init_diff 1024; chisquare diff 100000 1024;;
Random.init 27182818; init_diff 100; chisquare diff 100000 100;;
Random.init 27182818; init_diff2 1024; chisquare diff2 100000 1024;;
Random.init 27182818; init_diff2 100; chisquare diff2 100000 100;;
Random.init 14142136; init_diff2 100; chisquare diff2 100000 100;;
Random.init 299792643; init_diff2 100; chisquare diff2 100000 100;;
- : float * float * float = 936.754446797, 948.8, 1063.2455532
#- : float * float * float = 80, 80.076, 120
#- : float * float * float = 4858.57864376, 4767.5, 5141.42135624 *********
#- : float * float * float = 936.754446797, 951.2, 1063.2455532
#- : float * float * float = 960, 1028.31104, 1088
#- : float * float * float = 960, 1012.64384, 1088
#- : float * float * float = 960, 970.25024, 1088
#- : float * float * float = 960, 982.29248, 1088
#- : float * float * float = 80, 110.418, 120
#- : float * float * float = 960, 1022.76096, 1088
#- : float * float * float = 80, 96.894, 120
#- : float * float * float = 80, 83.864, 120
#- : float * float * float = 80, 89.956, 120
*)
(* Return the sum of the squares of v[i0,i1[ *)
let rec sumsq v i0 i1 =
if i0 >= i1 then 0.0
else if i1 = i0 + 1 then float v.(i0) *. float v.(i0)
else sumsq v i0 ((i0+i1)/2) +. sumsq v ((i0+i1)/2) i1
;;
let chisquare g n r =
if n <= 10 * r then invalid_arg "chisquare";
let f = Array.make r 0 in
for i = 1 to n do
let t = g r in
f.(t) <- f.(t) + 1
done;
let t = sumsq f 0 r
and r = float r
and n = float n in
let sr = 2.0 *. sqrt r in
(r -. sr, (r *. t /. n) -. n, r +. sr)
;;
(* This is to test for linear dependencies between successive random numbers.
*)
let st = ref 0;;
let init_diff r = st := Random.int r;;
let diff r =
let x1 = !st
and x2 = Random.int r
in
st := x2;
if x1 >= x2 then
x1 - x2
else
r + x1 - x2
;;
let st1 = ref 0
and st2 = ref 0
;;
(* This is to test for quadratic dependencies between successive random
numbers.
*)
let init_diff2 r = st1 := Random.int r; st2 := Random.int r;;
let diff2 r =
let x1 = !st1
and x2 = !st2
and x3 = Random.int r
in
st1 := x2;
st2 := x3;
(x3 - x2 - x2 + x1 + 2*r) mod r
;;
********************)