Recipe fixes; update Stairs+ in More Blocks
parent
9a0a9a1998
commit
d293b8193b
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@ -977,6 +977,25 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":stair_" .. subname.. "_inverted")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(":stairs:stair_" .. subname, {
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@ -1056,6 +1075,25 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":stair_" .. subname.. "_half_inverted")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(modname .. ":stair_" .. subname .. "_half_inverted", {
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@ -1108,6 +1146,25 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":stair_" .. subname.. "_right_half_inverted")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(modname .. ":stair_" .. subname .. "_right_half_inverted", {
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@ -1188,6 +1245,25 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":stair_" .. subname.. "_wall_half_inverted")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(modname .. ":stair_" .. subname .. "_wall_half_inverted", {
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@ -1245,6 +1321,25 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":stair_" .. subname.. "_inner_inverted")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(modname .. ":stair_" .. subname .. "_outer", {
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@ -1272,6 +1367,25 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":stair_" .. subname.. "_outer_inverted")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(modname .. ":stair_" .. subname .. "_inner_inverted", {
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@ -1395,6 +1509,14 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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},
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})
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minetest.register_craft({
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output = modname .. ":stair_" .. subname .. "_inner 1",
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recipe = {
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{modname .. ":stair_" .. subname .. "_wall_half"},
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{modname .. ":slab_" .. subname},
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},
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})
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minetest.register_craft({
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output = modname .. ":stair_" .. subname .. "_outer 1",
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recipe = {
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@ -1539,7 +1661,7 @@ function moreblocks.register_stair(modname, subname, recipeitem, groups, images,
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})
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end
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-- Node will be called <modname>:slab_<subname>
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-- Node will be called <modname>slab_<subname>
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function moreblocks.register_slab(modname, subname, recipeitem, groups, images, description, drop)
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minetest.register_node(modname .. ":slab_" .. subname, {
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@ -1736,6 +1858,48 @@ function moreblocks.register_slab(modname, subname, recipeitem, groups, images,
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(modname .. ":slab_" .. subname .. "_quarter_wall", {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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drop = modname .. ":slab_" .. drop .. "_wall",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 0.25, 0.5, 0.5, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 0.25, 0.5, 0.5, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(modname .. ":slab_" .. subname .. "_three_quarter_wall", {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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drop = modname .. ":slab_" .. drop .. "_wall",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.25, 0.5, 0.5, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.25, 0.5, 0.5, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(modname .. ":slab_" .. subname .. "_quarter", {
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description = description,
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@ -2004,7 +2168,7 @@ function moreblocks.register_slab(modname, subname, recipeitem, groups, images,
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})
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minetest.register_craft({
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output = recipeitem .. " 1",
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output = recipeitem,
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recipe = {
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{modname .. ":slab_" .. subname},
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{modname .. ":slab_" .. subname},
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@ -2012,7 +2176,7 @@ function moreblocks.register_slab(modname, subname, recipeitem, groups, images,
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})
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minetest.register_craft({
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output = recipeitem .. " 1",
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output = recipeitem,
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recipe = {
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{modname .. ":slab_" .. subname .. "_inverted"},
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{modname .. ":slab_" .. subname .. "_inverted"},
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@ -2020,7 +2184,7 @@ function moreblocks.register_slab(modname, subname, recipeitem, groups, images,
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})
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minetest.register_craft({
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output = recipeitem .. " 1",
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output = recipeitem,
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recipe = {
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{modname .. ":slab_" .. subname .. "_wall", modname .. ":slab_" .. subname .. "_wall"},
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},
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@ -2085,9 +2249,26 @@ function moreblocks.register_slab(modname, subname, recipeitem, groups, images,
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{modname .. ":slab_" .. subname .. "_three_quarter"},
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},
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})
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minetest.register_craft({
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output = modname .. ":slab_" .. subname .. "_quarter_wall 6",
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recipe = {
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{modname .. ":slab_" .. subname .. "_wall"},
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{modname .. ":slab_" .. subname .. "_wall"},
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{modname .. ":slab_" .. subname .. "_wall"},
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},
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})
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minetest.register_craft({
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output = modname .. ":slab_" .. subname .. "_three_quarter_wall 1",
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recipe = {
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{modname .. ":slab_" .. subname .. "_quarter_wall", modname .. ":slab_" .. subname .. "_quarter_wall", modname .. ":slab_" .. subname .. "_quarter_wall"},
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},
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})
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end
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-- Node will be called <modname>:panel_<subname>
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-- Node will be called <modname>panel_<subname>
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function moreblocks.register_panel(modname, subname, recipeitem, groups, images, description, drop)
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minetest.register_node(modname .. ":panel_" .. subname .. "_bottom", {
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@ -2198,7 +2379,7 @@ function moreblocks.register_panel(modname, subname, recipeitem, groups, images,
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})
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end
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-- Node will be called <modname>:micro_<subname>
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-- Node will be called <modname>micro_<subname>
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function moreblocks.register_micro(modname, subname, recipeitem, groups, images, description, drop)
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minetest.register_node(modname .. ":micro_" .. subname .. "_bottom", {
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@ -2220,6 +2401,25 @@ function moreblocks.register_micro(modname, subname, recipeitem, groups, images,
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fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
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},
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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if p0.y-1 == p1.y then
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local fakestack = ItemStack(modname .. ":micro_" .. subname.. "_top")
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local ret = minetest.item_place(fakestack, placer, pointed_thing)
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if ret:is_empty() then
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itemstack:take_item()
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return itemstack
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end
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end
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-- Otherwise place regularly
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return minetest.item_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node(modname .. ":micro_" .. subname .. "_top", {
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@ -2302,7 +2502,7 @@ moreblocks.register_stair_and_slab_and_panel_and_micro("moreblocks", "stonesquar
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"stonesquare")
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moreblocks.register_stair_and_slab_and_panel_and_micro("moreblocks", "splitstonesquare", "moreblocks:splitstonesquare",
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{cracky=3},
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{cracky=3, not_in_creative_inventory=1},
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{"moreblocks_splitstonesquare_top.png", "moreblocks_splitstonesquare.png"},
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"Split Stonesquare Stairs",
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"Split Stonesquare Slab",
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@ -2311,7 +2511,7 @@ moreblocks.register_stair_and_slab_and_panel_and_micro("moreblocks", "splitstone
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"splitstonesquare")
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moreblocks.register_stair_and_slab_and_panel_and_micro("moreblocks", "junglewood", "moreblocks:junglewood",
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{snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1},
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{snappy=1, choppy=2, oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1},
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{"moreblocks_junglewood.png"},
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"Jungle Wood Stairs",
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"Jungle Wood Slab",
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@ -1318,7 +1318,7 @@ function stairsplus.register_slab(modname, subname, recipeitem, groups, images,
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})
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minetest.register_craft({
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output = modname .. ":slab_" .. subname .. "_three_quarter_wall 6",
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output = modname .. ":slab_" .. subname .. "_three_quarter_wall 1",
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recipe = {
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{modname .. ":slab_" .. subname .. "_quarter_wall", modname .. ":slab_" .. subname .. "_quarter_wall", modname .. ":slab_" .. subname .. "_quarter_wall"},
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},
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