583 lines
20 KiB
Plaintext
583 lines
20 KiB
Plaintext
//////////////////////////////////////////////////////////
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// sys globals
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entity self;
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/////////////////////////////////////////////////////////
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void end_sys_globals;
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/////////////////////////////////////////////////////////
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// sys fields
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/////////////////////////////////////////////////////////
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void end_sys_fields;
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/////////////////////////////////////////////////////////
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// sys functions
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void() m_init;
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void(float keynr, float ascii) m_keydown;
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void(float width, float height) m_draw;
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void(float mode) m_toggle;
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void() m_shutdown;
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// optional: float(float) m_gethostcachecategory;
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/////////////////////////////////////////////////////////
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// sys constants
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///////////////////////////
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// key dest constants
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float KEY_UNKNOWN = -1;
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float KEY_GAME = 0;
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float KEY_MENU = 2;
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float KEY_MENU_GRABBED = 3;
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///////////////////////////
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// file constants
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float FILE_READ = 0;
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float FILE_APPEND = 1;
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float FILE_WRITE = 2;
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///////////////////////////
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// logical constants (just for completeness)
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float TRUE = 1;
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float FALSE = 0;
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///////////////////////////
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// boolean constants
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float true = 1;
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float false = 0;
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///////////////////////////
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// msg constants
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float MSG_BROADCAST = 0; // unreliable to all
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float MSG_ONE = 1; // reliable to one (msg_entity)
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float MSG_ALL = 2; // reliable to all
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float MSG_INIT = 3; // write to the init string
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/////////////////////////////
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// mouse target constants
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float MT_MENU = 1;
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float MT_CLIENT = 2;
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/////////////////////////
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// client state constants
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float CS_DEDICATED = 0;
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float CS_DISCONNECTED = 1;
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float CS_CONNECTED = 2;
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///////////////////////////
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// blend flags
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float DRAWFLAG_NORMAL = 0;
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float DRAWFLAG_ADDITIVE = 1;
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float DRAWFLAG_MODULATE = 2;
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float DRAWFLAG_2XMODULATE = 3;
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///////////////////////////
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// null entity (actually it is the same like the world entity)
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entity null_entity;
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///////////////////////////
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// error constants
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// file handling
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float ERR_CANNOTOPEN = -1; // fopen
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float ERR_NOTENOUGHFILEHANDLES = -2; // fopen
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float ERR_INVALIDMODE = -3; // fopen
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float ERR_BADFILENAME = -4; // fopen
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// drawing functions
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float ERR_NULLSTRING = -1;
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float ERR_BADDRAWFLAG = -2;
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float ERR_BADSCALE = -3;
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float ERR_BADSIZE = -3; // same as ERR_BADSCALE
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float ERR_NOTCACHED = -4;
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// server list stuff
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float SLIST_HOSTCACHEVIEWCOUNT = 0;
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float SLIST_HOSTCACHETOTALCOUNT = 1;
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float SLIST_MASTERQUERYCOUNT = 2;
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float SLIST_MASTERREPLYCOUNT = 3;
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float SLIST_SERVERQUERYCOUNT = 4;
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float SLIST_SERVERREPLYCOUNT = 5;
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float SLIST_SORTFIELD = 6;
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float SLIST_SORTDESCENDING = 7;
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float SLIST_LEGACY_LINE1 = 1024;
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float SLIST_LEGACY_LINE2 = 1025;
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float SLIST_TEST_CONTAINS = 0;
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float SLIST_TEST_NOTCONTAIN = 1;
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float SLIST_TEST_LESSEQUAL = 2;
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float SLIST_TEST_LESS = 3;
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float SLIST_TEST_EQUAL = 4;
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float SLIST_TEST_GREATER = 5;
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float SLIST_TEST_GREATEREQUAL = 6;
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float SLIST_TEST_NOTEQUAL = 7;
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float SLIST_TEST_STARTSWITH = 8;
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float SLIST_TEST_NOTSTARTSWITH = 9;
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float SLIST_MASK_AND = 0;
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float SLIST_MASK_OR = 512;
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// font stuff
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float FONT_DEFAULT = 0;
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float FONT_CONSOLE = 1;
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float FONT_SBAR = 2;
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float FONT_NOTIFY = 3;
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float FONT_CHAT = 4;
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float FONT_CENTERPRINT = 5;
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float FONT_INFOBAR = 6;
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float FONT_MENU = 7;
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float FONT_USER = 8; // add to this the index, like FONT_USER+3 = user3. At least 8 of them are supported.
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float drawfont;
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/* not supported at the moment
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///////////////////////////
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// os constants
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float OS_WINDOWS = 0;
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float OS_LINUX = 1;
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float OS_MAC = 2;
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*/
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//////////////////////////////////////////////////
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// common cmd
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//////////////////////////////////////////////////
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// AK FIXME: Create perhaps a special builtin file for the common cmds
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void checkextension(string ext) = #1;
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// error cmds
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void error(string err,...) = #2;
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void objerror(string err,...) = #3;
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// print
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void print(string text,...) = #4;
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void bprint(string text,...) = #5;
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void sprint(float clientnum, string text,...) = #6;
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void centerprint(string text,...) = #7;
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// vector stuff
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vector normalize(vector v) = #8;
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float vlen(vector v) = #9;
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float vectoyaw(vector v) = #10;
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vector vectoangles(vector v) = #11;
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float random(void) = #12;
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void cmd(string command, ...) = #13;
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// cvar cmds
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float cvar(string name) = #14;
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const string str_cvar(string name) = #71;
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void cvar_set(string name, string value) = #15;
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void dprint(string text,...) = #16;
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// conversion functions
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string ftos(float f) = #17;
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float fabs(float f) = #18;
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string vtos(vector v) = #19;
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string etos(entity e) = #20;
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float stof(string val,...) = #21;
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entity spawn(void) = #22;
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void remove(entity e) = #23;
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entity find(entity start, .string field, string match) = #24;
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entity findfloat(entity start, .float field, float match) = #25;
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entity findentity(entity start, .entity field, entity match) = #25;
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entity findchainstring(.string field, string match) = #26;
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entity findchainfloat(.float field, float match) = #27;
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entity findchainentity(.entity field, entity match) = #27;
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string precache_file(string file) = #28;
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string precache_sound(string sample) = #29;
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void crash(void) = #72;
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void coredump(void) = #30;
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void stackdump(void) = #73;
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void traceon(void) = #31;
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void traceoff(void) = #32;
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void eprint(entity e) = #33;
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float rint(float f) = #34;
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float floor(float f) = #35;
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float ceil(float f) = #36;
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entity nextent(entity e) = #37;
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float sin(float f) = #38;
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float cos(float f) = #39;
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float sqrt(float f) = #40;
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vector randomvec(void) = #41;
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float registercvar(string name, string value, float flags) = #42; // returns 1 if success
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float min(float f,...) = #43;
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float max(float f,...) = #44;
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float bound(float min,float value, float max) = #45;
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float pow(float a, float b) = #46;
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void copyentity(entity src, entity dst) = #47;
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float fopen(string filename, float mode) = #48;
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void fclose(float fhandle) = #49;
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string fgets(float fhandle) = #50;
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void fputs(float fhandle, string s) = #51;
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float strlen(string s) = #52;
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string strcat(string s1,string s2,...) = #53;
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string substring(string s, float start, float length) = #54;
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vector stov(string s) = #55;
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string strzone(string s) = #56;
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void strunzone(string s) = #57;
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float tokenize(string s) = #58;
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string argv(float n) = #59;
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float isserver(void) = #60;
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float clientcount(void) = #61;
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float clientstate(void) = #62;
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void clientcommand(float client, string s) = #63;
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void changelevel(string map) = #64;
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void localsound(string sample) = #65;
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vector getmousepos(void) = #66;
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float gettime(void) = #67;
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void loadfromdata(string data) = #68;
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void loadfromfile(string file) = #69;
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float mod(float val, float m) = #70;
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float search_begin(string pattern, float caseinsensitive, float quiet) = #74;
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void search_end(float handle) = #75;
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float search_getsize(float handle) = #76;
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string search_getfilename(float handle, float num) = #77;
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string chr(float ascii) = #78;
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/////////////////////////////////////////////////
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// Write* Functions
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/////////////////////////////////////////////////
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void WriteByte(float data, float dest, float desto) = #401;
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void WriteChar(float data, float dest, float desto) = #402;
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void WriteShort(float data, float dest, float desto) = #403;
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void WriteLong(float data, float dest, float desto) = #404;
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void WriteAngle(float data, float dest, float desto) = #405;
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void WriteCoord(float data, float dest, float desto) = #406;
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void WriteString(string data, float dest, float desto)= #407;
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void WriteEntity(entity data, float dest, float desto) = #408;
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//////////////////////////////////////////////////
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// Draw funtions
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//////////////////////////////////////////////////
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float iscachedpic(string name) = #451;
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string precache_pic(string name, ...) = #452;
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void freepic(string name) = #453;
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float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag) = #454;
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float drawstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) = #455;
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float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag) = #467;
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vector drawcolorcodedstring2(vector position, string text, vector scale, vector rgb, float alpha, float flag) = #467;
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float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag) = #456;
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float drawfill(vector position, vector size, vector rgb, float alpha, float flag) = #457;
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void drawsetcliparea(float x, float y, float width, float height) = #458;
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void drawresetcliparea(void) = #459;
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vector drawgetimagesize(string pic) = #460;
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////////////////////////////////////////////////
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// Menu functions
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////////////////////////////////////////////////
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void setkeydest(float dest) = #601;
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float getkeydest(void) = #602;
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void setmousetarget(float trg) = #603;
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float getmousetarget(void) = #604;
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float isfunction(string function_name) = #607;
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void callfunction(...) = #605;
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void writetofile(float fhandle, entity ent) = #606;
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vector getresolution(float number) = #608;
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string keynumtostring(float keynum) = #609;
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float gethostcachevalue(float type) = #611;
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string gethostcachestring(float type, float hostnr) = #612;
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//DP_CSQC_BINDMAPS
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//idea: daemon, motorsep
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//darkplaces implementation: divVerent
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//builtin definitions:
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string(float key, float bindmap) getkeybind_bindmap = #342;
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float(float key, string bind, float bindmap) setkeybind_bindmap = #630;
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vector(void) getbindmaps = #631;
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float(vector bm) setbindmaps = #632;
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string(string command, float bindmap) findkeysforcommand = #610;
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float(string key) stringtokeynum = #341;
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//<also allowed builtin number to match EXT_CSQC> string(float keynum) keynumtostring = #340;
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//description: key bind setting/getting including support for switchable
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//bindmaps.
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//DP_CRYPTO
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//idea: divVerent
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//darkplaces implementation: divVerent
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//field definitions: (MENUQC)
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string(string serveraddress) crypto_getkeyfp = #633; // retrieves the cached host key's CA fingerprint of a server given by IP address
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string(string serveraddress) crypto_getidfp = #634; // retrieves the cached host key fingerprint of a server given by IP address
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string(string serveraddress) crypto_getencryptlevel = #635; // 0 if never encrypting, 1 supported, 2 requested, 3 required, appended by list of allowed methods in order of preference ("AES128"), preceded by a space each
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string(float i) crypto_getmykeyfp = #636; // retrieves the CA key fingerprint of a given CA slot, or "" if slot is unused but more to come, or string_null if end of list
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string(float i) crypto_getmyidfp = #637; // retrieves the ID fingerprint of a given CA slot, or "" if slot is unused but more to come, or string_null if end of list
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float CRYPTO_IDSTATUS_OUTOFRANGE = -1;
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float CRYPTO_IDSTATUS_EMPTY = 0;
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float CRYPTO_IDSTATUS_UNSIGNED = 1;
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float CRYPTO_IDSTATUS_SIGNED = 2;
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float(float i) crypto_getmyidstatus = #641; // retrieves the ID's status of a given CA slot, or 0 if slot is unused but more to come, or -1 if end of list
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float(string url, float id, string content_type, string delim, float buf, float keyid) crypto_uri_postbuf = #513;
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//description:
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//use -1 as buffer handle to justs end delim as postdata
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//DP_GECKO_SUPPORT
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//idea: Res2k, BlackHC
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//darkplaces implementation: Res2k, BlackHC
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//constant definitions:
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float GECKO_BUTTON_DOWN = 0;
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float GECKO_BUTTON_UP = 1;
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// either use down and up or just press but not all of them!
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float GECKO_BUTTON_PRESS = 2;
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// use this for mouse events if needed?
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float GECKO_BUTTON_DOUBLECLICK = 3;
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//builtin definitions:
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float gecko_create( string name ) = #487;
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void gecko_destroy( string name ) = #488;
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void gecko_navigate( string name, string URI ) = #489;
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float gecko_keyevent( string name, float key, float eventtype ) = #490;
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void gecko_mousemove( string name, float x, float y ) = #491;
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void gecko_resize( string name, float w, float h ) = #492;
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vector gecko_get_texture_extent( string name ) = #493;
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//engine-called QC prototypes:
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//string(string name, string query) Qecko_Query;
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//description:
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//provides an interface to the offscreengecko library and allows for internet browsing in games
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//FTE_STRINGS
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//idea: many
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//darkplaces implementation: KrimZon
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//description:
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//various string manipulation functions
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float(string str, string sub, float startpos) strstrofs = #221;
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float(string str, float ofs) str2chr = #222;
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string(float c, ...) chr2str = #223;
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string(float ccase, float calpha, float cnum, string s, ...) strconv = #224;
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string(float chars, string s, ...) strpad = #225;
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string(string info, string key, string value, ...) infoadd = #226;
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string(string info, string key) infoget = #227;
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float(string s1, string s2, float len) strncmp = #228;
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float(string s1, string s2) strcasecmp = #229;
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float(string s1, string s2, float len) strncasecmp = #230;
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//DP_PRECACHE_PIC_FLAGS
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//idea: divVerent
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//darkplaces implementation: divVerent
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//constant definitions:
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float PRECACHE_PIC_FROMWAD = 1; // this one actually is part of EXT_CSQC
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float PRECACHE_PIC_NOTPERSISTENT = 2; // picture may get deallocated when unused
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float PRECACHE_PIC_MIPMAP = 8; // mipmap the texture for possibly better downscaling at memory expense
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//notes: these constants are given as optional second argument to precache_pic()
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//DP_QC_CRC16
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//idea: div0
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//darkplaces implementation: div0
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//Some hash function to build hash tables with. This has to be be the CRC-16-CCITT that is also required for the QuakeWorld download protocol.
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//When caseinsensitive is set, the CRC is calculated of the lower cased string.
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float(float caseinsensitive, string s, ...) crc16 = #494;
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//DP_QC_CVAR_TYPE
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float(string name) cvar_type = #495;
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float CVAR_TYPEFLAG_EXISTS = 1;
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float CVAR_TYPEFLAG_SAVED = 2;
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float CVAR_TYPEFLAG_PRIVATE = 4;
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float CVAR_TYPEFLAG_ENGINE = 8;
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float CVAR_TYPEFLAG_HASDESCRIPTION = 16;
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float CVAR_TYPEFLAG_READONLY = 32;
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//DP_QC_STRINGBUFFERS
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//idea: ??
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//darkplaces implementation: LordHavoc
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//functions to manage string buffer objects - that is, arbitrary length string arrays that are handled by the engine
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float() buf_create = #440;
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void(float bufhandle) buf_del = #441;
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float(float bufhandle) buf_getsize = #442;
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void(float bufhandle_from, float bufhandle_to) buf_copy = #443;
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void(float bufhandle, float sortpower, float backward) buf_sort = #444;
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string(float bufhandle, string glue) buf_implode = #445;
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string(float bufhandle, float string_index) bufstr_get = #446;
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void(float bufhandle, float string_index, string str) bufstr_set = #447;
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float(float bufhandle, string str, float order) bufstr_add = #448;
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void(float bufhandle, float string_index) bufstr_free = #449;
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void(float bufhandle, string pattern, string antipattern) buf_cvarlist = #517;
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//DP_QC_STRING_CASE_FUNCTIONS
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//idea: Dresk
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//darkplaces implementation: LordHavoc / Dresk
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//builtin definitions:
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string(string s) strtolower = #480; // returns the passed in string in pure lowercase form
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string(string s) strtoupper = #481; // returns the passed in string in pure uppercase form
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//description:
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//provides simple string uppercase and lowercase functions
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//DP_QC_CVAR_DESCRIPTION
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//idea: divVerent
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//DarkPlaces implementation: divVerent
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//builtin definitions:
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string(string name) cvar_description = #518;
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//description:
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//returns the description of a cvar
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//DP_QC_DIGEST
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//idea: motorsep, Spike
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//DarkPlaces implementation: divVerent
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//builtin definitions:
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string(string digest, string data, ...) digest_hex = #639;
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//description:
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//returns a given hex digest of given data
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//the returned digest is always encoded in hexadecimal
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//only the "MD4" digest is always supported!
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//if the given digest is not supported, string_null is returned
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//the digest string is matched case sensitively, use "MD4", not "md4"!
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//DP_QC_URI_ESCAPE
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//idea: div0
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//darkplaces implementation: div0
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//URI::Escape's functionality
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string(string in) uri_escape = #510;
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string(string in) uri_unescape = #511;
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//DP_QC_URI_GET
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//idea: divVerent
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//darkplaces implementation: divVerent
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//loads text from an URL into a string
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//returns 1 on success of initiation, 0 if there are too many concurrent
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//connections already or if the URL is invalid
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//the following callback will receive the data and MUST exist!
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// void(float id, float status, string data) URI_Get_Callback;
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//status is either
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// negative for an internal error,
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// 0 for success, or
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// the HTTP response code on server error (e.g. 404)
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//if 1 is returned by uri_get, the callback will be called in the future
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float(string url, float id) uri_get = #513;
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//DP_QC_URI_POST
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//idea: divVerent
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//darkplaces implementation: divVerent
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//loads text from an URL into a string after POSTing via HTTP
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//works like uri_get, but uri_post sends data with Content-Type: content_type to the server
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//and uri_post sends the string buffer buf, joined using the delimiter delim
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float(string url, float id, string content_type, string data) uri_post = #513;
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float(string url, float id, string content_type, string delim, float buf) uri_postbuf = #513;
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//DP_QC_ENTITYDATA
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//idea: KrimZon
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//darkplaces implementation: KrimZon
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//builtin definitions:
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float() numentityfields = #496;
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string(float fieldnum) entityfieldname = #497;
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float(float fieldnum) entityfieldtype = #498;
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string(float fieldnum, entity ent) getentityfieldstring = #499;
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float(float fieldnum, entity ent, string s) putentityfieldstring = #500;
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//constants:
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//Returned by entityfieldtype
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float FIELD_STRING = 1;
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float FIELD_FLOAT = 2;
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float FIELD_VECTOR = 3;
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float FIELD_ENTITY = 4;
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float FIELD_FUNCTION = 6;
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//description:
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//Versatile functions intended for storing data from specific entities between level changes, but can be customized for some kind of partial savegame.
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//WARNING: .entity fields cannot be saved and restored between map loads as they will leave dangling pointers.
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//numentityfields returns the number of entity fields. NOT offsets. Vectors comprise 4 fields: v, v_x, v_y and v_z.
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//entityfieldname returns the name as a string, eg. "origin" or "classname" or whatever.
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//entityfieldtype returns a value that the constants represent, but the field may be of another type in more exotic progs.dat formats or compilers.
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//getentityfieldstring returns data as would be written to a savegame, eg... "0.05" (float), "0 0 1" (vector), or "Hello World!" (string). Function names can also be returned.
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//putentityfieldstring puts the data returned by getentityfieldstring back into the entity.
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//DP_COVERAGE
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//idea: divVerent
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//darkplaces implementation: divVerent
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//function definitions:
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void coverage() = #642; // Reports a coverage event. The engine counts for each of the calls to this builtin whether it has been called.
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// assorted undocumented extensions
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string(string, float) netaddress_resolve = #625;
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string(string search, string replace, string subject) strreplace = #484;
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string(float uselocaltime, string format, ...) strftime = #478;
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float(string s) tokenize_console = #514;
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float(float i) argv_start_index = #515;
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float(float i) argv_end_index = #516;
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string(float, float) getgamedirinfo = #626;
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#define GETGAMEDIRINFO_NAME 0
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#define GETGAMEDIRINFO_DESCRIPTION 1
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float log(float f) = #532;
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string(string format, ...) sprintf = #627;
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string(string s) strdecolorize = #477;
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entity findflags(entity start, .float field, float match) = #87;
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entity findchainflags(.float field, float match) = #88;
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float(string s, string separator1, ...) tokenizebyseparator = #479;
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float etof(entity ent) = #79;
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entity ftoe(float num) = #80;
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float validstring(string str) = #81;
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float altstr_count(string str) = #82;
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string altstr_prepare(string str) = #83;
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string altstr_get(string str, float num) = #84;
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string altstr_set(string str, float num, string set) = #85;
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string altstr_ins(string str, float num, string set) = #86;
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float isdemo() = #349;
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float drawsubpic(vector position, vector size, string pic, vector srcPosition, vector srcSize, vector rgb, float alpha, float flag) = #469;
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//vector getresolution(float number, ...) = #608; // optional argument "isfullscreen"
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void parseentitydata(entity ent, string data) = #613;
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void resethostcachemasks(void) = #615;
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void sethostcachemaskstring(float mask, float fld, string str, float op) = #616;
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void sethostcachemasknumber(float mask, float fld, float num, float op) = #617;
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void resorthostcache(void) = #618;
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float SLSF_DESCENDING = 1;
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float SLSF_FAVORITES = 2;
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float SLSF_CATEGORIES = 4;
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void sethostcachesort(float fld, float slsf) = #619;
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void refreshhostcache(...) = #620; // optional boolean argument "clear_list"
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float gethostcachenumber(float fld, float hostnr) = #621;
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float gethostcacheindexforkey(string key) = #622;
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void addwantedhostcachekey(string key) = #623;
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string getextresponse(void) = #624;
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const string cvar_string(string name) = #71;
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const string cvar_defstring(string name) = #89;
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float stringwidth(string text, float handleColors, vector size) = #468;
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