wrath-darkplaces/darkplaces-sdl.dev

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[Project]
FileName=darkplaces-sdl.dev
Name=DarkPlaces
UnitCount=183
Type=0
Ver=1
ObjFiles=
Includes=C:\Dev-Cpp\SDL\include;C:\Dev-Cpp\SDL\include\SDL
Libs=C:\Dev-Cpp\SDL\lib
PrivateResource=darkplaces_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-Wall -O2 -fno-strict-aliasing -ffast-math -funroll-loops -D_GNU_SOURCE=1 -Dmain=SDL_main -D_FILE_OFFSET_BITS=64 -D__KERNEL_STRICT_NAMES_@@__@@_
CppCompiler=
Linker=-lwinmm -lws2_32 -luser32 -lgdi32 -lcomctl32 -Wl,--large-address-aware -lmingw32 -lSDLmain -lSDL -mwindows_@@__@@_
IsCpp=0
Icon=
ExeOutput=
ObjectOutput=
OverrideOutput=1
OverrideOutputName=darkplaces-sdl.exe
HostApplication=
Folders="Header Files","Source Files"
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=1
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000001100000000100
[Unit1]
FileName=dpvsimpledecode.h
CompileCpp=0
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Compile=1
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Priority=1000
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[Unit2]
FileName=cdaudio.h
CompileCpp=0
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Compile=1
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[Unit3]
FileName=cl_collision.h
CompileCpp=0
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Compile=1
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[Unit4]
FileName=cl_screen.h
CompileCpp=0
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[Unit5]
FileName=cl_video.h
CompileCpp=0
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Compile=1
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[Unit6]
FileName=client.h
CompileCpp=0
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[Unit7]
FileName=clprogdefs.h
CompileCpp=0
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[Unit8]
FileName=cmd.h
CompileCpp=0
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[Unit9]
FileName=collision.h
CompileCpp=0
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[Unit10]
FileName=common.h
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[Unit11]
FileName=conproc.h
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[Unit12]
FileName=console.h
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[Unit13]
FileName=snd_main.h
CompileCpp=0
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Compile=1
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[Unit14]
FileName=curves.h
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[Unit15]
FileName=cvar.h
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[Unit16]
FileName=bspfile.h
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[Unit17]
FileName=draw.h
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[Unit18]
FileName=fs.h
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[Unit19]
FileName=gl_backend.h
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[Unit20]
FileName=polygon.h
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit21]
FileName=glquake.h
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit22]
FileName=image.h
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit23]
FileName=input.h
CompileCpp=0
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Compile=1
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[Unit24]
FileName=jpeg.h
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[Unit25]
FileName=keys.h
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[Unit26]
FileName=lhnet.h
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[Unit27]
FileName=mathlib.h
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Compile=1
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[Unit28]
FileName=matrixlib.h
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Compile=1
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[Unit29]
FileName=menu.h
CompileCpp=0
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Compile=1
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[Unit30]
FileName=meshqueue.h
CompileCpp=0
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Compile=1
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[Unit31]
FileName=model_alias.h
CompileCpp=0
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Compile=1
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[Unit32]
FileName=model_brush.h
CompileCpp=0
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Compile=1
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[Unit33]
FileName=model_shared.h
CompileCpp=0
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Compile=1
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[Unit34]
FileName=model_sprite.h
CompileCpp=0
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Compile=1
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[Unit35]
FileName=model_zymotic.h
CompileCpp=0
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[Unit36]
FileName=modelgen.h
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[Unit37]
FileName=mprogdefs.h
CompileCpp=0
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Compile=1
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[Unit38]
FileName=netconn.h
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[Unit39]
FileName=palette.h
CompileCpp=0
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[Unit40]
FileName=portals.h
CompileCpp=0
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[Unit41]
FileName=pr_comp.h
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[Unit42]
FileName=progdefs.h
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[Unit43]
FileName=progs.h
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Compile=1
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BuildCmd=
[Unit44]
FileName=progsvm.h
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Compile=1
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[Unit45]
FileName=protocol.h
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[Unit46]
FileName=prvm_execprogram.h
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[Unit47]
FileName=qtypes.h
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[Unit48]
FileName=quakedef.h
CompileCpp=0
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Compile=1
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[Unit49]
FileName=r_lerpanim.h
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit50]
FileName=r_modules.h
CompileCpp=0
Folder=Header Files
Compile=1
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BuildCmd=
[Unit51]
FileName=r_shadow.h
CompileCpp=0
Folder=Header Files
Compile=1
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[Unit52]
FileName=r_textures.h
CompileCpp=0
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Compile=1
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[Unit53]
FileName=render.h
CompileCpp=0
Folder=Header Files
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[Unit54]
FileName=resource.h
CompileCpp=0
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[Unit55]
FileName=sbar.h
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[Unit56]
FileName=screen.h
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[Unit57]
FileName=server.h
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Compile=1
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BuildCmd=
[Unit58]
FileName=snd_ogg.h
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Compile=1
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[Unit59]
FileName=snd_wav.h
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Compile=1
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BuildCmd=
[Unit60]
FileName=sound.h
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit61]
FileName=spritegn.h
CompileCpp=0
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Compile=1
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Priority=1000
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[Unit62]
FileName=sys.h
CompileCpp=0
Folder=Header Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit63]
FileName=vid.h
CompileCpp=0
Folder=Header Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit64]
FileName=wad.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit65]
FileName=world.h
CompileCpp=0
Folder=Header Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit66]
FileName=zone.h
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit67]
FileName=zone.c
CompileCpp=0
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Compile=1
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[Unit68]
FileName=cd_shared.c
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[Unit70]
FileName=cl_demo.c
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[Unit71]
FileName=cl_input.c
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[Unit72]
FileName=cl_main.c
CompileCpp=0
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Compile=1
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[Unit73]
FileName=cl_parse.c
CompileCpp=0
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Compile=1
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[Unit74]
FileName=cl_particles.c
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Compile=1
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[Unit75]
FileName=cl_screen.c
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[Unit76]
FileName=cl_video.c
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[Unit77]
FileName=cmd.c
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Compile=1
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[Unit78]
FileName=collision.c
CompileCpp=0
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Compile=1
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Priority=1000
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[Unit79]
FileName=common.c
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Compile=1
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BuildCmd=
[Unit80]
FileName=conproc.c
CompileCpp=0
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Compile=1
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[Unit81]
FileName=console.c
CompileCpp=0
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[Unit82]
FileName=polygon.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit83]
FileName=curves.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit84]
FileName=cvar.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit85]
FileName=dpvsimpledecode.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit86]
FileName=filematch.c
CompileCpp=0
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Compile=1
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[Unit87]
FileName=fractalnoise.c
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[Unit88]
FileName=fs.c
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[Unit89]
FileName=gl_backend.c
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[Unit90]
FileName=gl_draw.c
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[Unit91]
FileName=gl_rmain.c
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Compile=1
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[Unit92]
FileName=gl_rsurf.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit93]
FileName=gl_textures.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit94]
FileName=host.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit95]
FileName=host_cmd.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit96]
FileName=image.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit97]
FileName=jpeg.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit98]
FileName=keys.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit99]
FileName=lhnet.c
CompileCpp=0
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Compile=1
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Priority=1000
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BuildCmd=
[Unit100]
FileName=mathlib.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit101]
FileName=matrixlib.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit102]
FileName=menu.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit103]
FileName=meshqueue.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit104]
FileName=model_alias.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit105]
FileName=model_brush.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit106]
FileName=model_shared.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit107]
FileName=model_sprite.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit108]
FileName=netconn.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit109]
FileName=palette.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit110]
FileName=portals.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
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BuildCmd=
[Unit111]
FileName=protocol.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit112]
FileName=prvm_cmds.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit113]
FileName=prvm_edict.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit114]
FileName=prvm_exec.c
CompileCpp=0
Folder=Source Files
Compile=1
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BuildCmd=
[Unit115]
FileName=builddate.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit116]
FileName=r_explosion.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit118]
FileName=r_lightning.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit119]
FileName=r_modules.c
CompileCpp=0
Folder=Source Files
Compile=1
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BuildCmd=
[Unit120]
FileName=r_shadow.c
CompileCpp=0
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Compile=1
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BuildCmd=
[Unit121]
FileName=r_sky.c
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Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit123]
FileName=sbar.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit124]
FileName=snd_main.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit125]
FileName=snd_mem.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit126]
FileName=snd_mix.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit127]
FileName=snd_ogg.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit128]
FileName=snd_wav.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit130]
FileName=sv_move.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit131]
FileName=sv_phys.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit132]
FileName=sv_user.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit133]
FileName=sys_shared.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit136]
FileName=wad.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit137]
FileName=world.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit138]
FileName=svvm_cmds.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit139]
FileName=mvm_cmds.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit140]
FileName=prvm_cmds.h
CompileCpp=0
Folder=Header Files
Compile=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit141]
FileName=csprogs.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit142]
FileName=image_png.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit143]
FileName=lhfont.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit145]
FileName=model_dpmodel.h
CompileCpp=0
Folder=Header Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit146]
FileName=model_psk.h
CompileCpp=0
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Compile=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit147]
FileName=csprogs.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit148]
FileName=image_png.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
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OverrideBuildCmd=0
BuildCmd=
[Unit149]
FileName=mdfour.c
CompileCpp=0
Folder=Source Files
Compile=1
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OverrideBuildCmd=0
BuildCmd=
[Unit150]
FileName=libcurl.c
CompileCpp=0
Folder=Source Files
Compile=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit151]
FileName=libcurl.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit152]
FileName=clvm_cmds.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit153]
FileName=svbsp.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit154]
FileName=svbsp.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit155]
FileName=sv_demo.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit156]
FileName=sv_demo.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit157]
FileName=snd_modplug.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit117]
FileName=r_lerpanim.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=1
Minor=0
Release=0
Build=0
LanguageID=1033
CharsetID=1252
CompanyName=Forest Hale Digital Services
FileVersion=1.0
FileDescription=DarkPlaces Game Engine
InternalName=darkplaces.exe
LegalCopyright=id Software, Forest Hale, and contributors
LegalTrademarks=
OriginalFilename=darkplaces.exe
ProductName=DarkPlaces
ProductVersion=1.0
AutoIncBuildNr=0
[Unit122]
FileName=r_sprites.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit144]
FileName=mdfour.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit158]
FileName=snd_modplug.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit159]
FileName=cl_gecko.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit160]
FileName=cl_gecko.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit161]
FileName=cl_dyntexture.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit162]
FileName=cl_dyntexture.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit163]
FileName=sys_sdl.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit164]
FileName=vid_sdl.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit165]
FileName=cd_sdl.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit166]
FileName=snd_sdl.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit69]
FileName=cl_collision.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit129]
FileName=sv_main.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit134]
FileName=vid_shared.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit135]
FileName=view.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit167]
FileName=cap_ogg.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit168]
FileName=cap_ogg.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit169]
FileName=cap_avi.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit170]
FileName=cap_avi.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit175]
FileName=hmac.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit179]
FileName=ft2_fontdefs.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit181]
FileName=utf8lib.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit182]
FileName=bih.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit185]
FileName=timing.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit186]
FileName=vid_agl_mackeys.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit187]
FileName=vid_wgl.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit188]
FileName=clvm_cmds.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit189]
FileName=darkplaces_private.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit190]
FileName=SDLMain.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit191]
FileName=snd_3dras.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit192]
FileName=snd_3dras_typedefs.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit193]
FileName=timing.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit194]
FileName=vid_agl_mackeys.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit174]
FileName=hmac.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit178]
FileName=ft2.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit180]
FileName=ft2.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit177]
FileName=ft2_defs.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit172]
FileName=SDLMain.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit173]
FileName=timing.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit171]
FileName=clvm_cmds.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit176]
FileName=utf8lib.h
CompileCpp=0
Folder=Header Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit183]
FileName=bih.c
CompileCpp=0
Folder=Source Files
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=