Karl F
9e44b09314
Happy new year!
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HAPPY MERRY 2021!
2021-01-03 19:40:16 +01:00
Karl F
436db08636
Happy new decade!
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May you live long and prosper!
2020-01-01 10:47:46 +01:00
mike-f1
e6403fc1ad
Decouple includes; Remove some unused variable; Fix an equation in Space.cpp
2019-10-20 11:19:45 +02:00
mike-f1
2dd60be9be
Decouple terrain and related file
2019-05-25 18:16:32 +02:00
mike-f1
75956b9fd0
Decouple includes of Sfx.* and trade dependency from Ship with dependency from ModelBody
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Forward declare Space in Ship.h; Make things compiling again
Decouple WorldView.h; Some other decouple here and there
Decouple Renderer no more included in RenderState; Model not including directly its childs
2019-05-21 17:50:50 +02:00
mike-f1
722205d1ea
Decouple some other include
2019-01-22 20:11:26 +01:00
Webster Sheets
5cdaefad6a
Run clang-format over the entire code base.
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Fix hidden header-inclusion-order dependency errors.
Update .clang-format for v7.0.1.
2019-01-05 17:09:05 -05:00
Karl F
d2ab921b62
Happy New Year!
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Awesome sauce (for next year):
find . -type f -exec sed -i 's/2008-2018 Pioneer Developers'/'2008-2019 Pioneer Developers/g' {} \;
closes #4507
2019-01-03 15:28:42 +01:00
Andrew Copland
fd4d5de901
Pass patch jobs the whole structure, breakdown within methods. Other minor cleanup.
2018-08-12 13:33:43 +01:00
Karl F
7225e9c723
Happy New Year!
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Ten years in the making now, but how can we improve upon perfection
for ten more years?
2018-01-01 21:22:12 +01:00
Andrew Copland
8cb1555f67
Eliminate the evil trailing whitespace
2017-03-05 13:15:55 +00:00
Andrew Copland
74d50958fe
MERRY HAPPY 2017
2017-01-04 15:11:15 +00:00
Andrew Copland
d193baa757
GPU jobs for generating gas giant textures.
2016-06-11 15:41:30 +01:00
Andrew Copland
e719969123
Fix editing the gas giants in ObjectViewer editor mode
2016-04-06 22:09:15 +01:00
Andrew Copland
fea5ac26b2
MERRY HAPPY 2016
2016-01-29 11:31:54 +00:00
Andrew Copland
3622654554
Eliminate the scaling of planets since we're using a logarithmic z-buffer for rendering.
2015-07-26 21:01:54 +01:00
Robert Norris
9f95339a9d
MERRY HAPPY
2014-12-31 23:05:37 +11:00
Lars W. (lwho)
292c896a31
Make JobHandle a nested class of Job.
2014-04-25 17:24:18 +02:00
Andrew Copland
48ff583b89
Create a small placeholder texture for the planet so there is something to see right from the start.
2014-03-08 17:17:05 +00:00
Andrew Copland
74ecde3b63
Bring some more functionality into the BaseSphere class, mostly static methods to take the implementation details out of Pi.cpp
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Then delay generating the GasGiant textures until they're either visible or a reasonable period of tie has elapsed.
2014-03-06 22:31:06 +00:00
Andrew Copland
0bede894f0
New BaseSphere parent, GasGiant derivaed and GasGiant shader, materials files.
2014-03-05 20:25:35 +00:00