Commit Graph

21 Commits (master)

Author SHA1 Message Date
Karl F 9e44b09314 Happy new year!
HAPPY MERRY 2021!
2021-01-03 19:40:16 +01:00
Karl F 436db08636 Happy new decade!
May you live long and prosper!
2020-01-01 10:47:46 +01:00
mike-f1 e6403fc1ad Decouple includes; Remove some unused variable; Fix an equation in Space.cpp 2019-10-20 11:19:45 +02:00
mike-f1 2dd60be9be Decouple terrain and related file 2019-05-25 18:16:32 +02:00
mike-f1 75956b9fd0 Decouple includes of Sfx.* and trade dependency from Ship with dependency from ModelBody
Forward declare Space in Ship.h; Make things compiling again

Decouple WorldView.h; Some other decouple here and there

Decouple Renderer no more included in RenderState; Model not including directly its childs
2019-05-21 17:50:50 +02:00
mike-f1 722205d1ea Decouple some other include 2019-01-22 20:11:26 +01:00
Webster Sheets 5cdaefad6a Run clang-format over the entire code base.
Fix hidden header-inclusion-order dependency errors.
Update .clang-format for v7.0.1.
2019-01-05 17:09:05 -05:00
Karl F d2ab921b62 Happy New Year!
Awesome sauce (for next year):
find . -type f -exec sed -i 's/2008-2018 Pioneer Developers'/'2008-2019 Pioneer Developers/g' {} \;

closes #4507
2019-01-03 15:28:42 +01:00
Andrew Copland fd4d5de901 Pass patch jobs the whole structure, breakdown within methods. Other minor cleanup. 2018-08-12 13:33:43 +01:00
Karl F 7225e9c723 Happy New Year!
Ten years in the making now, but how can we improve upon perfection
for ten more years?
2018-01-01 21:22:12 +01:00
Andrew Copland 8cb1555f67 Eliminate the evil trailing whitespace 2017-03-05 13:15:55 +00:00
Andrew Copland 74d50958fe MERRY HAPPY 2017 2017-01-04 15:11:15 +00:00
Andrew Copland d193baa757 GPU jobs for generating gas giant textures. 2016-06-11 15:41:30 +01:00
Andrew Copland e719969123 Fix editing the gas giants in ObjectViewer editor mode 2016-04-06 22:09:15 +01:00
Andrew Copland fea5ac26b2 MERRY HAPPY 2016 2016-01-29 11:31:54 +00:00
Andrew Copland 3622654554 Eliminate the scaling of planets since we're using a logarithmic z-buffer for rendering. 2015-07-26 21:01:54 +01:00
Robert Norris 9f95339a9d MERRY HAPPY 2014-12-31 23:05:37 +11:00
Lars W. (lwho) 292c896a31 Make JobHandle a nested class of Job. 2014-04-25 17:24:18 +02:00
Andrew Copland 48ff583b89 Create a small placeholder texture for the planet so there is something to see right from the start. 2014-03-08 17:17:05 +00:00
Andrew Copland 74ecde3b63 Bring some more functionality into the BaseSphere class, mostly static methods to take the implementation details out of Pi.cpp
Then delay generating the GasGiant textures until they're either visible or a reasonable period of tie has elapsed.
2014-03-06 22:31:06 +00:00
Andrew Copland 0bede894f0 New BaseSphere parent, GasGiant derivaed and GasGiant shader, materials files. 2014-03-05 20:25:35 +00:00