Remove the jumpDisk, I don't know how that ever worked!
Also increased resolution of the jumpSphere to kill the jaggies.master
parent
0d6383699b
commit
aa1f7d203d
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@ -1068,7 +1068,6 @@ void SectorView::DrawNearSector(const int sx, const int sy, const int sz, const
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const matrix4x4f sphTrans = trans * matrix4x4f::Translation(i->GetPosition().x, i->GetPosition().y, i->GetPosition().z);
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m_renderer->SetTransform(sphTrans * matrix4x4f::ScaleMatrix(m_playerHyperspaceRange));
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m_jumpSphere->Draw(m_renderer);
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m_jumpDisk->Draw(m_renderer);
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}
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}
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}
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@ -1374,9 +1373,9 @@ void SectorView::Update()
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Graphics::MaterialDescriptor matdesc;
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matdesc.effect = EFFECT_FRESNEL_SPHERE;
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RefCountedPtr<Graphics::Material> fresnelMat(m_renderer->CreateMaterial(matdesc));
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m_jumpSphere.reset( new Graphics::Drawables::Sphere3D(m_renderer, fresnelMat, m_jumpSphereState, 3, 1.0f) );
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m_jumpDisk.reset( new Graphics::Drawables::Disk(m_renderer, fresnelMat, m_jumpSphereState, 72, 1.0f) );
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m_fresnelMat.Reset(m_renderer->CreateMaterial(matdesc));
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m_fresnelMat->diffuse = Color::WHITE;
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m_jumpSphere.reset( new Graphics::Drawables::Sphere3D(m_renderer, m_fresnelMat, m_jumpSphereState, 4, 1.0f) );
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}
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UIView::Update();
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@ -185,8 +185,8 @@ private:
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std::unique_ptr<Graphics::VertexArray> m_lineVerts;
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std::unique_ptr<Graphics::VertexArray> m_secLineVerts;
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RefCountedPtr<Graphics::Material> m_fresnelMat;
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std::unique_ptr<Graphics::Drawables::Sphere3D> m_jumpSphere;
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std::unique_ptr<Graphics::Drawables::Disk> m_jumpDisk;
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std::unique_ptr<Graphics::VertexArray> m_starVerts;
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};
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