Expression files and instructions for building with Nix
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@ -62,3 +62,4 @@ gmon.out
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.project
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.cproject
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.dirstamp
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result
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@ -6,6 +6,7 @@ Table of Contents
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1.3 Windows - Autotools (Linux cross-compile)
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1.4 OS X - Autotools
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1.5 OSX - XCode 4
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1.6 Nix - Autotools
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2 pioneer-thirdparty
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2.1 Linux - Autotools
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2.2 Windows - MSVC
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@ -163,6 +164,23 @@ have installed above. Once the pioneer.app bundle is complete you can move it
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around where you like (/Applications is a nice place for it).
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1.6 Nix - Autotools
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-------------------
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1. Install the development environment using the included expressions.
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nix-env -i -f nix/env.nix # build and install the environment
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load-env-pioneer # load the environment
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2. Run ./bootstrap to generate your 'configure' file
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3. Run ./configure to configure the build.
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4. Run make to build everything
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Executing ./pioneer requires the development environment to be loaded,
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executing ./src/pioneer does not.
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2 pioneer-thirdparty
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====================
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@ -0,0 +1,27 @@
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{ stdenv, fetchurl, unzip, cmake, boost }:
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let
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major = "3";
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minor = "1";
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revision = "1";
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version = "${major}.${minor}.${revision}";
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in
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stdenv.mkDerivation {
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name = "assimp-${version}";
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src = fetchurl {
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url = "mirror://sourceforge/project/assimp/assimp-${major}.${minor}/assimp-${version}_no_test_models.zip";
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sha256 = "17nyzsqzqpafamhi779f1bkh5mfgj8rpas034x3v9a0hdy3jg66s";
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};
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buildInputs = [ unzip cmake boost ];
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meta = with stdenv.lib; {
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description = "Open Asset Import Library is a library to import various 3D model formats";
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homepage = http://assimp.sourceforge.net/;
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license = licenses.bsd3;
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maintainers = with maintainers; [ emery ];
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platfroms = platforms.linux;
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inherit version;
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};
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}
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@ -0,0 +1,12 @@
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{ pkgs ? import <nixpkgs> { } }:
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let
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assimp = pkgs.assimp or pkgs.callPackage ./assimp.nix { };
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in
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pkgs.myEnvFun {
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name = "pioneer";
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buildInputs = with pkgs; [
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autoconf automake pkgconfig
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libsigcxx SDL2 SDL2_image freetype libvorbis libpng
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assimp mesa
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];
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}
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