Use nullptr instead of 0

master
Andrew Copland 2016-05-14 10:50:40 +01:00
parent d9598c975a
commit 8f747a3e64
1 changed files with 1 additions and 1 deletions

View File

@ -66,7 +66,7 @@ public:
matrix3x3d GetOrientRelTo(const Frame *) const;
// Should return pointer in Pi::currentSystem
virtual const SystemBody *GetSystemBody() const { return 0; }
virtual const SystemBody *GetSystemBody() const { return nullptr; }
// for putting on planet surface, oriented +y up
void OrientOnSurface(double radius, double latitude, double longitude);