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4d75f6d6a5
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@ -7,8 +7,8 @@
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#include "Pi.h"
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const float BOUNDS = 2000.f;
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const int DEPTH = 8;
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const float SPACING = 500.f;
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const int DEPTH = 9;
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const float SPACING = 750.f;
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const float MAX_VEL = 100.f;
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SpeedLines::SpeedLines(Ship *s)
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