Removing dead commented out code

master
Andrew Copland 2018-06-30 15:08:33 +01:00 committed by Karl F
parent caf813754c
commit 064c80d800
2 changed files with 1 additions and 56 deletions

View File

@ -265,17 +265,7 @@ void Beam::StaticUpdate(const float timeStep)
}
}
}
// for (unsigned int i=0; i<laserBeams.size(); i++) {
// CollisionContact c;
// laserBeams[i].frame->GetCollisionSpace()->TraceRay(
// laserBeams[i].pos, laserBeams[i].dir,
// (float)laserBeams[i].length, &c,
// laserBeams[i].firer->GetGeom());
// if (c.userData1) {
// Body *hit = static_cast<Body*>(c.userData1);
// hit->OnDamage(laserBeams[i].firer, laserBeams[i].damage);
// }
// }
if (m_mining) {
// need to test for terrain hit
if (GetFrame()->GetBody() && GetFrame()->GetBody()->IsType(Object::PLANET)) {

View File

@ -61,51 +61,6 @@ private:
static std::unique_ptr<Graphics::Material> s_sideMat;
static std::unique_ptr<Graphics::Material> s_glowMat;
static Graphics::RenderState *s_renderState;
/*
Space::AddLaserBeam(GetFrame(), pos, dir, 10000.0, this, damage);
// Assumed to be at model coords
void Ship::RenderLaserfire()
{
static const GLfloat fogDensity = 0.001;
static const GLfloat fogColor[4] = { 0,0,0,1.0 };
const ShipType &stype = GetShipType();
glDisable(GL_LIGHTING);
glEnable(GL_FOG);
glFogi(GL_FOG_MODE, GL_EXP2);
glFogfv(GL_FOG_COLOR, fogColor);
glFogf(GL_FOG_DENSITY, fogDensity);
glHint(GL_FOG_HINT, GL_NICEST);
for (int i=0; i<ShipType::GUNMOUNT_MAX; i++) {
if (!m_gunState[i]) continue;
glPushAttrib(GL_CURRENT_BIT | GL_LINE_BIT);
switch (m_equipment.Get(Equip::SLOT_LASER, i)) {
case Equip::LASER_2MW_BEAM:
glColor3f(1,.5,0); break;
case Equip::LASER_4MW_BEAM:
glColor3f(1,1,0); break;
default:
case Equip::LASER_1MW_BEAM:
glColor3f(1,0,0); break;
}
glLineWidth(2.0f);
glBegin(GL_LINES);
vector3f pos = stype.gunMount[i].pos;
glVertex3f(pos.x, pos.y, pos.z);
glVertex3fv(&((10000)*stype.gunMount[i].dir)[0]);
glEnd();
glPopAttrib();
}
glDisable(GL_FOG);
glEnable(GL_LIGHTING);
}
*/
};
#endif /* _BEAM_H */