piships.lua was unnecessary
parent
00b7a966da
commit
05a6e7919a
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@ -1,2 +0,0 @@
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--initialize spaceship designs
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load_lua(CurrentDirectory .. "/ships")
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@ -192,22 +192,19 @@ void ShipType::Init()
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MyLuaVec::Vec_register(l);
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lua_register(l, "v", MyLuaVec::Vec_new);
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lua_register(l, "load_lua", pi_load_lua);
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lua_register(l, "define_ship", define_ship);
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lua_register(l, "define_static_ship", define_static_ship);
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lua_register(l, "define_missile", define_missile);
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lua_pushstring(l, PIONEER_DATA_DIR);
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lua_setglobal(l, "CurrentDirectory");
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lua_pushcfunction(l, pi_lua_panic);
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if (luaL_loadfile(l, (std::string(PIONEER_DATA_DIR) + "/piships.lua").c_str())) {
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pi_lua_panic(l);
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} else {
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lua_pcall(l, 0, LUA_MULTRET, -2);
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}
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pi_lua_dofile_recursive(l, std::string(PIONEER_DATA_DIR) + "/ships");
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LUA_DEBUG_END(l, 0);
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lua_close(l);
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if (ShipType::player_ships.empty())
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Warning("No playable ships have been defined! The game cannot run.");
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}
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