74 lines
2.5 KiB
Plaintext
74 lines
2.5 KiB
Plaintext
# Oolite-linux
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# GNUmakefile.postamble: Runs after-compilation scripts.
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# These copy all the base data files into where oolite expects them
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# to live (Contents/Resources)
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#
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CP_FLAGS = -rf
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ifeq ($(debug),yes)
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EXT =.dbg
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endif
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ifeq ($(findstring -gnu,$(GNUSTEP_HOST_OS)),-gnu)
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CP_FLAGS += -u
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endif
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ifeq ($(GNUSTEP_HOST_OS),mingw32)
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OS_EXT = .exe
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CP_FLAGS += -u
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endif
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SRC_BIN = $(OBJC_PROGRAM_NAME)$(OS_EXT)
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DEST_BIN = $(OBJC_PROGRAM_NAME)$(EXT)$(OS_EXT)
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MKMANIFEST=tools/mkmanifest.sh
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PROGDIR=$(OBJC_PROGRAM_NAME).app
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after-all::
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$(MKDIRS) $(PROGDIR)
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$(MKDIRS) $(PROGDIR)/Resources
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$(MKMANIFEST) > $(PROGDIR)/Resources/manifest.plist
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$(CP) $(CP_FLAGS) Resources/README.TXT $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/InfoPlist.strings $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/AIs $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Config $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Scenarios $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Scripts $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Shaders $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Binary/Images $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Binary/Models $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Binary/Music $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Binary/Sounds $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Resources/Binary/Textures $(PROGDIR)/Resources
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$(CP) $(CP_FLAGS) Schemata $(PROGDIR)/Resources
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ifeq ($(ESPEAK),yes)
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ifeq ($(GNUSTEP_HOST_OS),mingw32)
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$(CP) $(CP_FLAGS) deps/Cross-platform-deps/espeak-data $(PROGDIR)/Resources
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else
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ifeq ($(use_deps),yes)
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$(CP) $(CP_FLAGS) deps/Cross-platform-deps/espeak-data $(PROGDIR)/Resources
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endif
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endif
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endif
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$(CP) $(CP_FLAGS) src/Cocoa/Info-Oolite.plist $(PROGDIR)/Resources/Info-gnustep.plist
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$(CP) $(CP_FLAGS) $(GNUSTEP_OBJ_DIR_NAME)/$(SRC_BIN) $(PROGDIR)/$(DEST_BIN)
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ifeq ($(strip),yes)
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$(STRIP) $(PROGDIR)/$(DEST_BIN)
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endif
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ifeq ($(GNUSTEP_HOST_OS),mingw32)
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ifeq ($(GNUSTEP_HOST_CPU),x86_64)
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$(CP) $(CP_FLAGS) deps/Windows-deps/x86_64/DLLs/*.dll $(PROGDIR)
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else
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$(CP) $(CP_FLAGS) deps/Windows-deps/x86/DLLs/*.dll $(PROGDIR)
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endif
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ifeq ($(debug),yes)
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$(RM) $(PROGDIR)/js32ECMAv5.dll
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else
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$(RM) $(PROGDIR)/js32ECMAv5dbg.dll
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endif
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endif
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after-clean::
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$(RM) -rf $(GNUSTEP_OBJ_DIR_BASENAME) $(addprefix $(GNUSTEP_OBJ_DIR_BASENAME), .spk .dbg .spk.dbg)
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