d483a2a18b
shipdata.plist gets show_damage property to control if sparks, etc. are shown default to no if energy recharge is zero, yes otherwise, to mimic existing behaviour. Set hermit explicitly.
117 lines
2.4 KiB
Plaintext
117 lines
2.4 KiB
Plaintext
{
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// main ship explosion
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"oolite-default-ship-explosion" = {
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"alpha" = 0.85;
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"color_order" = "rgb";
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"count" = 25;
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"duration" = 1.5;
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"growth_rate" = 1.5;
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"size" = 2.5;
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"texture" = "oolite-particle-cloud2.png";
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};
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// slower clouds from fragment explosions
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"oolite-wreckage-explosion" = {
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"alpha" = 0.85;
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"color_order" = "rgb";
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"count" = 10;
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"duration" = 4.5;
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"growth_rate" = 0.6;
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"size" = 2.5;
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"texture" = "oolite-particle-cloud2.png";
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};
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"oolite-fragment-explosion" = {
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"alpha" = 0.25;
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"color_order" = "rgb";
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"count" = 5;
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"duration" = 1.85;
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"growth_rate" = 7;
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"spread" = 0.3;
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"size" = 1.0;
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"texture" = "oolite-particle-fragments.png";
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};
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"oolite-fragment-explosion-b" = {
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"alpha" = 0.25;
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"color_order" = "rgb";
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"count" = 5;
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"duration" = 1.75;
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"growth_rate" = 5;
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"size" = 1.0;
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"texture" = "oolite-particle-fragments2.png";
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};
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// spark effects as ships badly hit
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"oolite-wreckage-chunk" = {
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"alpha" = 0.85;
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"color_order" = "rgb";
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"count" = 10;
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"duration" = 1.2;
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"growth_rate" = 2.6;
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"size" = 2.5;
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"texture" = "oolite-particle-cloud2.png";
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};
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"oolite-wreckage-chunk-fragment" = {
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"alpha" = 0.25;
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"color_order" = "rgb";
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"count" = 5;
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"duration" = 0.3;
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"growth_rate" = 18;
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"spread" = 0.3;
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"size" = 1.0;
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"texture" = "oolite-particle-fragments.png";
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};
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"oolite-wreckage-chunk-fragment-b" = {
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"alpha" = 0.25;
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"color_order" = "rgb";
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"count" = 5;
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"duration" = 0.4;
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"growth_rate" = 12;
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"size" = 1.0;
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"texture" = "oolite-particle-fragments2.png";
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};
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"oolite-hull-spark" = {
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"alpha" = 0.65;
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"color_order" = "bgr";
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"count" = 5;
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"duration" = 0.22;
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"growth_rate" = 3;
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"spread" = 0.5;
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"size" = 0.12;
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"texture" = "oolite-particle-fragments.png";
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};
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"oolite-hull-spark-b" = {
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"alpha" = 0.85;
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"color_order" = "white";
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"count" = 5;
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"duration" = 0.25;
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"growth_rate" = 3;
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"spread" = 0.5;
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"size" = 0.15;
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"texture" = "oolite-particle-fragments2.png";
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};
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// explosion for rocky bodies
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"oolite-default-asteroid-explosion" = {
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"alpha" = 0.85;
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"color_order" = "white";
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"count" = 10;
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"duration" = 1.2;
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"growth_rate" = 1.6;
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"size" = 1.6;
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"texture" = "oolite-particle-cloud.png";
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};
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/* The game provides special explosion effects which cannot (yet)
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* be redefined. */
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// "oolite-builtin-flash"
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// "oolite-builtin-slowcloud"
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// "oolite-builtin-fastspark"
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} |