e0edf2e740
* Match R400 series, RC410, RS480; AIUI, same shader capabilities as R3xx. * No point in matching on "Tungsten", which is only relevant for Intel hw. * Disable line/point anti-aliasing when using Mesa (done in software). * Handle classic Mesa and Gallium3D separately for clarity (for now) and for future divergence wrt anti-aliasing. git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3393 127b21dd-08f5-0310-b4b7-95ae10353056
oolite-data =========== This contains all the data that oolite needs when you run it - sounds, textures etc. It is distributed separately to the source since the source is changing MUCH more frequently than the data, and it makes for massive source downloads if the data is included. Unpack this directory in your oolite source dir before you build.