oolite/Resources
Darren Salt e0edf2e740 Extend Radeon R3xx detection.
* Match R400 series, RC410, RS480; AIUI, same shader capabilities as R3xx.
* No point in matching on "Tungsten", which is only relevant for Intel hw.
* Disable line/point anti-aliasing when using Mesa (done in software).
* Handle classic Mesa and Gallium3D separately for clarity (for now) and
  for future divergence wrt anti-aliasing.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3393 127b21dd-08f5-0310-b4b7-95ae10353056
2010-05-21 22:36:34 +00:00
..
2010-05-21 22:36:34 +00:00
2010-01-14 16:58:32 +00:00

oolite-data
===========

This contains all the data that oolite needs when you run it - sounds,
textures etc. It is distributed separately to the source since
the source is changing MUCH more frequently than the data, and it makes
for massive source downloads if the data is included.

Unpack this directory in your oolite source dir before you build.