oolite/Resources
Kevin Anthoney 60618e87b7 Remove </> key combination for information system traversing in F7 screen 2016-04-16 20:43:51 +01:00
..
AIs Set missile desired speed to maxspeed on launch 2015-09-23 17:06:57 +01:00
Binary@f5aed27fef Make a couple of fragmentation explosion types 2014-11-17 18:21:25 +00:00
Config Remove </> key combination for information system traversing in F7 screen 2016-04-16 20:43:51 +01:00
Scenarios Update tutorial scenario for new planetinfo format 2015-04-17 20:23:16 +01:00
Scripts Fix previous fix. 2016-03-21 17:09:41 +01:00
Shaders Tweak fogging so that it's probably more in line with the fixed functionality, and use GLSL mix function to simplify the shader code 2016-02-24 18:45:28 +00:00
AIReference.html Fix the various 'targetting' spelling errors. 2009-09-03 14:09:05 +00:00
InfoPlist.strings Update copyright notices in InfoPlist.strings 2015-06-17 21:28:34 +03:00
README.TXT Removed duplicate strings in descriptions.plist (change in translation string name) 2011-02-01 20:15:52 +00:00
oolite-document.icns [Mac] Converted icons to 10.5-compatible format. 2012-10-11 21:41:24 +00:00
oolite-expansion-document.icns Updated icon and related files. 2011-02-09 18:57:34 +00:00
oolite-icon.icns [Mac] Converted icons to 10.5-compatible format. 2012-10-11 21:41:24 +00:00

README.TXT

oolite-data
===========

This resources folder contains all the data that oolite needs when you run it - sounds,
textures, default settings, etc.

To modify sounds, textures and settings, use the AddOns directory, rather than modify
these files directly. For more information on how to do so, follow the guidelines found
at the following URL:

http://wiki.alioth.net/index.php/OXP_howto

Or ask on Oolite's Bulletin Board:

http://aegidian.org/bb/