47f9f2c920
* last change to player.ship.manifest: manifest.food & similar are now read/write manifest quantities. Internally all commodities are now going to be referenced by the canonical identifiers, commodities.plist still overrides the displayName - the .manifest.list array is unchanged, and still read-only. * renamed 2 ship properties for consistency: ship.availableCargoSpace & ship.cargoCapacity now become ship.cargoSpaceAvailable & ship.cargoSpaceCapacity. - more code tidying. git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2637 127b21dd-08f5-0310-b4b7-95ae10353056
oolite-data =========== This contains all the data that oolite needs when you run it - sounds, textures etc. It is distributed separately to the source since the source is changing MUCH more frequently than the data, and it makes for massive source downloads if the data is included. Unpack this directory in your oolite source dir before you build.