oolite/route1traderAI.plist
Dylan Smith 8b456c000b oolite initial import
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1 127b21dd-08f5-0310-b4b7-95ae10353056
2005-04-19 19:53:18 +00:00

64 lines
3.5 KiB
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{
FLEE = {
ATTACKED = (fightOrFleeHostiles);
FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
"TARGET_LOST" = (performIdle, "setStateTo: GLOBAL");
"TARGET_DESTROYED" = (performIdle, "setStateTo: GLOBAL");
ENTER = ("setDesiredRangeTo: 25600", performFlee);
EXIT = ();
"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles);
"REACHED_SAFETY" = (performIdle, "setStateTo: GLOBAL");
UPDATE = ();
};
"ATTACK_SHIP" = {
"ENERGY_LOW" = (setTargetToPrimaryAggressor, broadcastDistressMessage, "setStateTo: FLEE");
ENTER = (broadcastDistressMessage, performAttack);
EXIT = ();
"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, "setStateTo: FLEE");
"TARGET_DESTROYED" = ("setStateTo: HEAD_FOR_PLANET");
"TARGET_LOST" = ("setStateTo: HEAD_FOR_PLANET");
UPDATE = ();
};
"GO_TO_WAYPOINT" = {
ENTER = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
"COURSE_OK" = ("setSpeedFactorTo: 0.5", performFlyToRangeFromDestination);
"WAYPOINT_SET" = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
"DESIRED_RANGE_ACHIEVED" = ("setStateTo: GO_TO_STATION");
ATTACKED = (fightOrFleeHostiles);
"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles, "setStateTo: FLEE");
EXIT = ();
"TARGET_FOUND" = (fightOrFleeHostiles);
FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
UPDATE = (scanForHostiles, "pauseAI: 10.0");
};
"GO_TO_STATION" = {
ENTER = (setTargetToStation, "setDesiredRangeTo: 5000.0", setDestinationToTarget, checkCourseToDestination);
"COURSE_OK" = ("setSpeedFactorTo: 0.5", performFlyToRangeFromDestination);
"WAYPOINT_SET" = ("setStateTo: GO_TO_WAYPOINT");
"DESIRED_RANGE_ACHIEVED" = (dockEscorts, "setAITo: dockingAI.plist");
"AEGIS_IN_DOCKING_RANGE" = (dockEscorts, "setAITo: dockingAI.plist");
EXIT = ();
ATTACKED = (fightOrFleeHostiles);
"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles, "setStateTo: FLEE");
"TARGET_FOUND" = (fightOrFleeHostiles);
FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
UPDATE = (scanForHostiles, "pauseAI: 10.0");
};
"HEAD_FOR_PLANET" = {
ENTER = (setCourseToPlanet, "setDesiredRangeTo: 30000.0", "setSpeedFactorTo: 0.5", performFlyToRangeFromDestination);
"AEGIS_CLOSE_TO_PLANET" = ("setStateTo: GO_TO_STATION");
"AEGIS_IN_DOCKING_RANGE" = (dockEscorts, "setStateTo: GO_TO_STATION");
"DESIRED_RANGE_ACHIEVED" = ("setStateTo: GO_TO_STATION");
ATTACKED = (fightOrFleeHostiles);
"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles, "setStateTo: FLEE");
EXIT = ();
"TARGET_FOUND" = (fightOrFleeHostiles);
FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
UPDATE = (scanForHostiles, "pauseAI: 10.0");
};
GLOBAL = {ENTER = ("setStateTo: HEAD_FOR_PLANET"); EXIT = (); UPDATE = (); };
}