8b456c000b
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1 127b21dd-08f5-0310-b4b7-95ae10353056
64 lines
3.5 KiB
Plaintext
64 lines
3.5 KiB
Plaintext
{
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FLEE = {
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ATTACKED = (fightOrFleeHostiles);
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FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
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FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
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"TARGET_LOST" = (performIdle, "setStateTo: GLOBAL");
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"TARGET_DESTROYED" = (performIdle, "setStateTo: GLOBAL");
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ENTER = ("setDesiredRangeTo: 25600", performFlee);
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EXIT = ();
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"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles);
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"REACHED_SAFETY" = (performIdle, "setStateTo: GLOBAL");
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UPDATE = ();
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};
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"ATTACK_SHIP" = {
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"ENERGY_LOW" = (setTargetToPrimaryAggressor, broadcastDistressMessage, "setStateTo: FLEE");
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ENTER = (broadcastDistressMessage, performAttack);
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EXIT = ();
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"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, "setStateTo: FLEE");
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"TARGET_DESTROYED" = ("setStateTo: HEAD_FOR_PLANET");
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"TARGET_LOST" = ("setStateTo: HEAD_FOR_PLANET");
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UPDATE = ();
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};
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"GO_TO_WAYPOINT" = {
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ENTER = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
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"COURSE_OK" = ("setSpeedFactorTo: 0.5", performFlyToRangeFromDestination);
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"WAYPOINT_SET" = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
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"DESIRED_RANGE_ACHIEVED" = ("setStateTo: GO_TO_STATION");
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ATTACKED = (fightOrFleeHostiles);
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"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles, "setStateTo: FLEE");
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EXIT = ();
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"TARGET_FOUND" = (fightOrFleeHostiles);
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FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
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FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
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UPDATE = (scanForHostiles, "pauseAI: 10.0");
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};
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"GO_TO_STATION" = {
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ENTER = (setTargetToStation, "setDesiredRangeTo: 5000.0", setDestinationToTarget, checkCourseToDestination);
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"COURSE_OK" = ("setSpeedFactorTo: 0.5", performFlyToRangeFromDestination);
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"WAYPOINT_SET" = ("setStateTo: GO_TO_WAYPOINT");
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"DESIRED_RANGE_ACHIEVED" = (dockEscorts, "setAITo: dockingAI.plist");
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"AEGIS_IN_DOCKING_RANGE" = (dockEscorts, "setAITo: dockingAI.plist");
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EXIT = ();
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ATTACKED = (fightOrFleeHostiles);
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"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles, "setStateTo: FLEE");
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"TARGET_FOUND" = (fightOrFleeHostiles);
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FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
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FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
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UPDATE = (scanForHostiles, "pauseAI: 10.0");
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};
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"HEAD_FOR_PLANET" = {
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ENTER = (setCourseToPlanet, "setDesiredRangeTo: 30000.0", "setSpeedFactorTo: 0.5", performFlyToRangeFromDestination);
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"AEGIS_CLOSE_TO_PLANET" = ("setStateTo: GO_TO_STATION");
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"AEGIS_IN_DOCKING_RANGE" = (dockEscorts, "setStateTo: GO_TO_STATION");
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"DESIRED_RANGE_ACHIEVED" = ("setStateTo: GO_TO_STATION");
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ATTACKED = (fightOrFleeHostiles);
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"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile, fightOrFleeHostiles, "setStateTo: FLEE");
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EXIT = ();
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"TARGET_FOUND" = (fightOrFleeHostiles);
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FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
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FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
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UPDATE = (scanForHostiles, "pauseAI: 10.0");
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};
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GLOBAL = {ENTER = ("setStateTo: HEAD_FOR_PLANET"); EXIT = (); UPDATE = (); };
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} |