9838e68a1c
- small changes to the jink values and test locations for proximity - allow proximity warnings for stations in certain situations. git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3764 127b21dd-08f5-0310-b4b7-95ae10353056
24 lines
808 B
Plaintext
24 lines
808 B
Plaintext
{
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GLOBAL =
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{
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ENTER = (switchLightsOn, "setStateTo: ATTACK_SHIP");
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};
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"ATTACK_SHIP" =
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{
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ENTER = (performAttack);
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"ENERGY_LOW" = ("setStateTo: FLEE");
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"ESCORT_ATTACKED" = (setTargetToPrimaryAggressor, groupAttackTarget);
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"INCOMING_MISSILE" = (fightOrFleeMissile, "setStateTo: FLEE");
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"TARGET_DESTROYED" = (performIdle, switchLightsOff, exitAI);
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"TARGET_LOST" = (performIdle, switchLightsOff, exitAI);
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};
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FLEE =
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{
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ENTER = (deployEscorts, "setDesiredRangeTo: 25600", performFlee);
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"ENERGY_FULL" = ("setStateTo: ATTACK_SHIP");
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"TARGET_LOST" = (performIdle, switchLightsOff, exitAI);
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"TARGET_DESTROYED" = (performIdle, switchLightsOff, exitAI);
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"REACHED_SAFETY" = (performIdle, switchLightsOff, exitAI);
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"INCOMING_MISSILE" = (fightOrFleeMissile, "setStateTo: FLEE");
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};
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} |