oolite/Resources
Jens Ayton d570f01917 Sundry OOExpand adoptions 2015-01-09 22:57:02 +01:00
..
AIs Note failure to use "use strict"; in JS 2014-09-07 17:43:23 +01:00
Binary@f5aed27fef Make a couple of fragmentation explosion types 2014-11-17 18:21:25 +00:00
Config Sundry OOExpand adoptions 2015-01-09 22:57:02 +01:00
Scenarios Get scenario restrictions working 2014-08-10 20:45:08 +01:00
Scripts Locale function tweaks 2015-01-09 22:20:52 +01:00
Shaders remove unused uniform from planet vertex shader 2014-08-17 16:15:55 +01:00
AIReference.html Fix the various 'targetting' spelling errors. 2009-09-03 14:09:05 +00:00
InfoPlist.strings Updated versioning and gvNumberPadKey’s for the Mac build 2014-07-05 17:36:53 +02:00
README.TXT Removed duplicate strings in descriptions.plist (change in translation string name) 2011-02-01 20:15:52 +00:00
oolite-document.icns [Mac] Converted icons to 10.5-compatible format. 2012-10-11 21:41:24 +00:00
oolite-expansion-document.icns Updated icon and related files. 2011-02-09 18:57:34 +00:00
oolite-icon.icns [Mac] Converted icons to 10.5-compatible format. 2012-10-11 21:41:24 +00:00

README.TXT

oolite-data
===========

This resources folder contains all the data that oolite needs when you run it - sounds,
textures, default settings, etc.

To modify sounds, textures and settings, use the AddOns directory, rather than modify
these files directly. For more information on how to do so, follow the guidelines found
at the following URL:

http://wiki.alioth.net/index.php/OXP_howto

Or ask on Oolite's Bulletin Board:

http://aegidian.org/bb/