8b456c000b
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1 127b21dd-08f5-0310-b4b7-95ae10353056
78 lines
4.8 KiB
Plaintext
78 lines
4.8 KiB
Plaintext
{
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"HEAD_FOR_PLANET" = {
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ENTER = (setCourseToPlanet, "setDesiredRangeTo: 50000.0", checkCourseToDestination);
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"COURSE_OK" = ("setSpeedFactorTo: 0.8", performFlyToRangeFromDestination);
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"WAYPOINT_SET" = ("setStateTo: GO_TO_WAYPOINT_PLANET");
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"DESIRED_RANGE_ACHIEVED" = ("setStateTo: HEAD_FOR_SUN");
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ATTACKED = (setTargetToPrimaryAggressor, groupAttackTarget);
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"INCOMING_MISSILE" = (fightOrFleeMissile, setTargetToPrimaryAggressor, deployEscorts, groupAttackTarget, "setAITo: interceptAI.plist");
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"TARGET_FOUND" = (setTargetToFoundTarget, deployEscorts, groupAttackTarget);
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"GROUP_ATTACK_TARGET" = (setTargetToFoundTarget, "setAITo: interceptAI.plist");
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"ACCEPT_DISTRESS_CALL" = (setTargetToFoundTarget, deployEscorts, groupAttackTarget);
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EXIT = ();
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UPDATE = (scanForOffenders, "pauseAI: 10.0");
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RESTARTED = ("setStateTo: INBOUND_LOOT");
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};
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"GO_TO_WAYPOINT_PLANET" = {
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ENTER = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
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"COURSE_OK" = ("setSpeedFactorTo: 0.8", performFlyToRangeFromDestination);
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"WAYPOINT_SET" = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
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"DESIRED_RANGE_ACHIEVED" = ("setStateTo: HEAD_FOR_PLANET");
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ATTACKED = (setTargetToPrimaryAggressor, groupAttackTarget);
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"INCOMING_MISSILE" = (fightOrFleeMissile, setTargetToPrimaryAggressor, deployEscorts, groupAttackTarget, "setAITo: interceptAI.plist", "setStateTo: INBOUND_LOOT");
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"GROUP_ATTACK_TARGET" = (setTargetToFoundTarget, "setAITo: interceptAI.plist");
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"ACCEPT_DISTRESS_CALL" = (setTargetToFoundTarget, deployEscorts, groupAttackTarget);
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EXIT = ();
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UPDATE = ();
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RESTARTED = ("setStateTo: INBOUND_LOOT");
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};
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"HEAD_FOR_SUN" = {
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ENTER = (setSunSkimStartCoordinates);
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"WAIT_FOR_SUN" = ("pauseAI: 10.0", setSunSkimStartCoordinates);
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"APPROACH_COORDINATES" = (setDestinationFromCoordinates, "setDesiredRangeTo: 25000", checkCourseToDestination);
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"COURSE_OK" = ("setSpeedFactorTo: 0.80", performFlyToRangeFromDestination);
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"WAYPOINT_SET" = ("setStateTo: GO_TO_WAYPOINT_SUN");
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ATTACKED = (setTargetToPrimaryAggressor, groupAttackTarget);
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"INCOMING_MISSILE" = (fightOrFleeMissile, setTargetToPrimaryAggressor, deployEscorts, groupAttackTarget, "setAITo: interceptAI.plist", "setStateTo: OUTBOUND_LOOT");
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"TARGET_FOUND" = (setTargetToFoundTarget, deployEscorts, groupAttackTarget);
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"GROUP_ATTACK_TARGET" = (setTargetToFoundTarget, "setAITo: interceptAI.plist");
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"ACCEPT_DISTRESS_CALL" = (setTargetToFoundTarget, deployEscorts, groupAttackTarget);
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EXIT = ();
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UPDATE = (scanForOffenders, "pauseAI: 10.0");
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RESTARTED = ("setStateTo: OUTBOUND_LOOT");
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};
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"GO_TO_WAYPOINT_SUN" = {
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ENTER = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
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"COURSE_OK" = ("setSpeedFactorTo: 0.8", performFlyToRangeFromDestination);
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"WAYPOINT_SET" = ("setDesiredRangeTo: 50.0", checkCourseToDestination);
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"DESIRED_RANGE_ACHIEVED" = ("setStateTo: HEAD_FOR_SUN");
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"ACCEPT_DISTRESS_CALL" = (setTargetToFoundTarget, deployEscorts, groupAttackTarget);
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"GROUP_ATTACK_TARGET" = (setTargetToFoundTarget, "setAITo: interceptAI.plist");
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ATTACKED = (setTargetToPrimaryAggressor, groupAttackTarget);
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"INCOMING_MISSILE" = (fightOrFleeMissile, setTargetToPrimaryAggressor, deployEscorts, groupAttackTarget, "setAITo: interceptAI.plist", "setStateTo: OUTBOUND_LOOT");
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EXIT = ();
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UPDATE = ();
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RESTARTED = ("setStateTo: OUTBOUND_LOOT");
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};
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"OUTBOUND_LOOT" = {
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"GROUP_ATTACK_TARGET" = (setTargetToFoundTarget, "setAITo: interceptAI.plist");
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ATTACKED = (setTargetToPrimaryAggressor, groupAttackTarget);
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ENTER = ("setSpeedTo: 0.0", performIdle);
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EXIT = ();
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"INCOMING_MISSILE" = (fightOrFleeMissile, setTargetToPrimaryAggressor, deployEscorts, groupAttackTarget, "setAITo: interceptAI.plist", "setStateTo: OUTBOUND_LOOT");
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"TARGET_FOUND" = (setTargetToFoundTarget, "setAITo: collectLootAI.plist");
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"NOTHING_FOUND" = ("setStateTo: HEAD_FOR_SUN");
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UPDATE = (scanForLoot, "pauseAI: 10.0");
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};
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"INBOUND_LOOT" = {
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"GROUP_ATTACK_TARGET" = (setTargetToFoundTarget, "setAITo: interceptAI.plist");
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ATTACKED = (setTargetToPrimaryAggressor, groupAttackTarget);
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ENTER = ("setSpeedTo: 0.0", performIdle);
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EXIT = ();
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"INCOMING_MISSILE" = (fightOrFleeMissile, setTargetToPrimaryAggressor, deployEscorts, groupAttackTarget, "setAITo: interceptAI.plist", "setStateTo: INBOUND_LOOT");
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"TARGET_FOUND" = (setTargetToFoundTarget, "setAITo: collectLootAI.plist");
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"NOTHING_FOUND" = ("setStateTo: HEAD_FOR_PLANET");
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UPDATE = (scanForLoot, "pauseAI: 10.0");
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};
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GLOBAL = {ENTER = ("setStateTo: HEAD_FOR_SUN"); EXIT = (); UPDATE = (); };
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} |