Nikos Barkas 0842e943ee - Fixed crash in SDL builds, where unpausing the game after a hyperspace jump would segfault when GUI backgrounds were installed.
- Added to the source tree the source files that have to be changed for building the libespeak.dll v1.43.03 for Oolite Windows.
- Updated documentation on external libraries source code changes to include libespeak.dll and instructions for building it.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3380 127b21dd-08f5-0310-b4b7-95ae10353056
2010-05-19 16:50:41 +00:00
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2009-09-22 16:21:20 +00:00
2006-03-05 16:26:25 +00:00