oolite/Resources/AIs/dockingAI.plist

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{
GLOBAL =
{
ENTER = ("setSpeedTo: 0.0", requestDockingCoordinates, "setStateTo: AWAIT_COORDS");
UPDATE = ("pauseAI: 2");
};
"AWAIT_COORDS" =
{
"APPROACH" = ("setStateTo: APPROACH");
"APPROACH_COORDINATES" = ("setStateTo: GO_TO_COORDS");
"BACK_OFF" = ("setStateTo: RETREAT");
"HOLD_POSITION" = ("setStateTo: STATIONKEEPING");
"DOCKING_ABORTED" = ("setStateTo: ABORT");
"TRY_AGAIN_LATER" = ("pauseAI: 30.0", "setStateTo: ABORT");
"COLLISION" = ("setStateTo: ABORT");
"RESTART_DOCKING" = ("setStateTo: GLOBAL");
DOCKED = ("setStateTo: EXIT_SYSTEM");
"NO_STATION_FOUND" = ("setStateTo: EXIT_SYSTEM");
UPDATE = ("pauseAI: 2");
};
STATIONKEEPING =
{
ENTER = (performIdle, "setSpeedTo: 0.0", "pauseAI: 10.0");
ATTACKED = ("setStateTo: ATTACK_SHIP");
"GROUP_ATTACK_TARGET" = ("setStateTo: ATTACK_SHIP");
UPDATE = (requestDockingCoordinates, "setStateTo: AWAIT_COORDS");
};
APPROACH =
{
ENTER = (recallDockingInstructions, "setSpeedFactorTo: 1.0", performFlyToRangeFromDestination);
"DESIRED_RANGE_ACHIEVED" = (requestDockingCoordinates, "setStateTo: AWAIT_COORDS");
"DOCKING_ABORTED" = ("setStateTo: ABORT");
"COLLISION" = ("setStateTo: ABORT");
ATTACKED = ("setStateTo: ATTACK_SHIP");
"GROUP_ATTACK_TARGET" = ("setStateTo: ATTACK_SHIP");
"RESTART_DOCKING" = ("setStateTo: GLOBAL");
};
RETREAT =
{
ENTER = (recallDockingInstructions, "setSpeedTo: 0.0", setDestinationToDockingAbort, performFaceDestination);
"FACING_DESTINATION" = ("setSpeedFactorTo: 1.0", "setDesiredRangeTo: 500.0", performFlyToRangeFromDestination);
"DESIRED_RANGE_ACHIEVED" = ("setSpeedTo: 0.0", requestDockingCoordinates, "setStateTo: AWAIT_COORDS");
ATTACKED = ("setStateTo: ATTACK_SHIP");
"GROUP_ATTACK_TARGET" = ("setStateTo: ATTACK_SHIP");
"DOCKING_ABORTED" = ("setStateTo: ABORT");
"COLLISION" = ("setStateTo: ABORT");
"RESTART_DOCKING" = ("setStateTo: GLOBAL");
"FRUSTRATED" = ("setSpeedFactorTo: 0.3", "setDesiredRangeTo: 500.0", performFlyToRangeFromDestination);
};
"GO_TO_COORDS" =
{
ENTER = (performFaceDestination, dockEscorts);
FRUSTRATED = ("setSpeedTo: 0.0", performFaceDestination);
"FACING_DESTINATION" = (recallDockingInstructions, performFlyToRangeFromDestination);
ATTACKED = ("setStateTo: ATTACK_SHIP");
"GROUP_ATTACK_TARGET" = ("setStateTo: ATTACK_SHIP");
"DESIRED_RANGE_ACHIEVED" = (requestDockingCoordinates, "setStateTo: AWAIT_COORDS");
"DOCKING_ABORTED" = ("setStateTo: ABORT");
"COLLISION" = ("setStateTo: ABORT");
"RESTART_DOCKING" = ("setStateTo: GLOBAL");
DOCKED = ("setStateTo: EXIT_SYSTEM");
};
ABORT =
{
ENTER = (abortDocking, "setSpeedTo: 0.0", setDestinationToDockingAbort, "setDesiredRangeTo: 500.0", performFaceDestination);
"FACING_DESTINATION" = ("setSpeedFactorTo: 1.0", "setDesiredRangeTo: 500.0", performFlyToRangeFromDestination);
"RESTART_DOCKING" = ("setStateTo: GLOBAL");
"REACHED_SAFETY" = (performIdle, "setStateTo: GLOBAL");
"DESIRED_RANGE_ACHIEVED" = (performIdle, "setStateTo: GLOBAL");
ATTACKED = ("setStateTo: ATTACK_SHIP");
"GROUP_ATTACK_TARGET" = ("setStateTo: ATTACK_SHIP");
"FRUSTRATED" = ("setSpeedFactorTo: 0.3", "setDesiredRangeTo: 500.0", performFlyToRangeFromDestination);
};
"ATTACK_SHIP" =
{
ENTER = (abortDocking, setTargetToFoundTarget, "setAITo: interceptAI.plist");
RESTARTED = (performIdle, "setStateTo: GLOBAL");
};
"EXIT_SYSTEM" =
{
ENTER = (exitAI);
};
}