oolite/Resources/AIs/fallingShuttleAI.plist

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{
GLOBAL =
{
ENTER = ("setSpeedFactorTo: 0.25", "setStateTo: FLY_HOME");
};
"FLY_HOME" =
{
ENTER = (setCourseToPlanet, checkCourseToDestination);
"COURSE_OK" = ("setSpeedFactorTo: 1.0", performFlyToRangeFromDestination);
"WAYPOINT_SET" = ("setAITo: gotoWaypointAI.plist");
"APPROACHING_SURFACE" = (landOnPlanet);
"DESIRED_RANGE_ACHIEVED" = (landOnPlanet);
ATTACKED = (setTargetToPrimaryAggressor, broadcastDistressMessage, "setStateTo: FLEE");
"INCOMING_MISSILE" = (fightOrFleeMissile, "setStateTo: FLEE");
UPDATE = (setCourseToPlanet, "setDesiredRangeTo: 50.0", checkCourseToDestination, "pauseAI: 10.0");
};
}