oolite/Resources
cim 03bb19a730 Fix (ish) alloy behaviour
As far as I can tell, most alloys were being spawned from the wreckage
objects, not the ships themselves, and at some point in 1.77-1.80 ended
up properly inheriting their superheated temperature and exploding
instantly.

I've changed this around to give what seems to be roughly similar
behaviour to before - maybe 1 piece sometimes from light fighters,
probably 1, occasionally 2 from bigger ships. Wreckage now has its
fragment_chance set to 0, and a bug related to that setting is also
fixed.

Also increased the potential wreckage count from really big explosions,
if the graphics settings are high enough.
2014-07-23 23:01:42 +01:00
..
2014-02-15 20:43:04 +00:00
2014-07-23 23:01:42 +01:00

oolite-data
===========

This resources folder contains all the data that oolite needs when you run it - sounds,
textures, default settings, etc.

To modify sounds, textures and settings, use the AddOns directory, rather than modify
these files directly. For more information on how to do so, follow the guidelines found
at the following URL:

http://wiki.alioth.net/index.php/OXP_howto

Or ask on Oolite's Bulletin Board:

http://aegidian.org/bb/