oolite/Resources/Config/pirate-victim-roles.plist
Jens Ayton 19cbb04377 * Fixes to ship registry:
- is_template is no longer inherited, causing all derived ships to be
    silently deleted. 
  - Ships whose model can’t be found are now reported and deleted from the
    registry.
  - Ships used as subentities no longer require roles. 
  - Ships with invalid subentity definitions (not exactly eight tokens) are
    now reported and deleted from the registry. 
  - New is_external_dependency key suppresses errors for missing like_ship and
    subentity references. (A ship with is_external_dependency will still be
    deleted from the registry if it can’t be properly resolved, there just
    won't be a message about it.)
 * Added missing compatibility method player.spawnOne().
 * Default galactic_hyperspace_behaviour respelled to BEHAVIOUR_STANDARD.
 * Corrected warning text in setGalacticHyperspaceBehaviourTo:.
 * Added nil check in collision detection.


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1853 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-13 09:47:15 +00:00

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/* List of roles pirates will attack.
Ships whose primary role is among those listed can be located with the AI
methods scanForNearestMerchantmen and scanForRandomMerchantmen. They can
also be identified with the JavaScript property isPirateVictim.
*/
(
"player",
"trader",
"shuttle",
// Known trader-like roles from pre-1.70 plug-ins
"delta",
"gemini",
"starseeker",
"liner",
"strelka",
"trident",
"coachwhip",
"coral",
"moraytransport",
"woma",
"fueltransport",
"att1",
"impfreighter",
"imptanker"
)