2a3ece755c
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@76 127b21dd-08f5-0310-b4b7-95ae10353056
578 lines
11 KiB
Plaintext
578 lines
11 KiB
Plaintext
{
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"@-ejected" = (
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"%@ ejected."
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);
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"@-locked-onto-@" = (
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"%@ locked onto %@."
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);
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"@-scooped" = (
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"%@ scooped."
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);
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"autopilot-denied" = (
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"Station refuses to issue docking instructions."
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);
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"autopilot-off" = (
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"Autopilot disengaged."
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);
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"autopilot-on" = (
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"Autopilot engaged."
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);
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"autopilot-out-of-range" = (
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"Could not contact station for docking instructions."
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);
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"beg-for-mercy" = (
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"No!",
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"Help! Anyone!",
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"Our systems are failing, please let us flee!",
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"Leave us alone!",
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"Don't shoot, please!",
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"Please stop! Have mercy!",
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"Please don't kill us! I beg you!",
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"S.O.S. ... S.O.S. ... S.O.S. ..."
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);
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"bounty-d" = (
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"Bounty: %d"
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);
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"buoy-distress-call" = (
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"You have attacked a Navigational Beacon. This is an illegal act.",
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"%H Navigational Beacon reports an illegal act of vandalism.",
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"%H Navigational Beacon to attacking craft. Please desist.",
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"Attacking a Navigational Beacon is illegal. Police are on their way."
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);
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"cloak-low-juice" = (
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"Not enough energy to activate cloaking device."
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);
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"cloak-off" = (
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"Cloaking device deactivated."
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);
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"cloak-on" = (
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"Cloaking device activated."
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);
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condition = (
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Docked,
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Green,
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Yellow,
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Red
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);
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"describe-Pirate" = (
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Brigand,
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Pirate,
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"Hostile vessel",
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Marauder,
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Criminal
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);
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"describe-pirate" = (
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brigand,
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pirate,
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"hostile vessel",
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marauder,
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criminal
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);
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digrams = "ABOUSEITILETSTONLONUTHNOALLEXEGEZACEBISOUSESARMAINDIREA'ERATENBERALAVETIEDORQUANTEISRION";
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"distress-call" = (
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"We are [7] by [describe-pirate]s! Please help!",
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"Our vessel is under attack, please help us.",
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"[describe-Pirate]s are attacking us. Please assist!",
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"Help! Anyone!",
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"Mayday! Mayday! Mayday! We are under attack.",
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"Help! They're firing on us!",
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"Mayday! Please assist. Mayday! Please assist.",
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"S.O.S. ... S.O.S. ... S.O.S. ..."
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);
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"docking-begin-final-aproach" = (
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"You are on final approach.",
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"Beginning final approach sequence."
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);
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"docking-welcome" = (
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"Docking systems active.",
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"Docking permission granted. We have uploaded docking instructions to your flight console."
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);
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"ecm-on" = (
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"ECM system activated."
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);
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"ecm-out-of-juice" = (
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"ECM system deactivated (no energy left)."
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);
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economy = (
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"Rich Industrial",
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"Average Industrial",
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"Poor Industrial",
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"Mainly Industrial",
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"Mainly Agricultural",
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"Rich Agricultural",
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"Average Agricultural",
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"Poor Agricultural"
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);
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"energy-bomb-activated" = (
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"Energy bomb triggered."
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);
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"energy-low" = (
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"Energy low."
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);
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"escape-sequence" = (
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"Escape sequence active."
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);
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fined = (
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"You have been fined %d credits.",
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"You have been fined %d credits, and made to pick up litter in the main hanger deck.",
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"You have been fined %d credits, and are forced to clean up after the [6]oids.",
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"You have been fined %d credits, and sent for 'attitude adjustment'."
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);
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"fuel-inject-on" = (
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"Fuel injection engaged."
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);
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"fuel-out" = (
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"Witchdrive fuel exhausted."
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);
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"game-paused" = (
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"Game paused."
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);
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"game-saved" = (
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"Game saved."
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);
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government = (
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Anarchy,
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Feudal,
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"Multi-Government",
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Dictatorship,
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Communist,
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Confederacy,
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Democracy,
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"Corporate State"
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);
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"hold-full" = (
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"Cargo holds full."
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);
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"ident-off" = (
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"Ident system deactivated."
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);
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"ident-on" = (
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"Ident system active."
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);
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"incoming-missile" = (
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"Incoming missile."
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);
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inhabitants = (
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(
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Large,
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Fierce,
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Small
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),
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(
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Green,
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Red,
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Yellow,
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Blue,
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Black,
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Harmless
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),
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(
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Slimy,
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"Bug-Eyed",
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Horned,
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Bony,
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Fat,
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Furry
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),
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(
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Rodent,
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Frog,
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Lizard,
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Lobster,
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Bird,
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Humanoid,
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Feline,
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Insect
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)
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);
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"jump-mass-locked" = (
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"Hyperspeed mass-locked."
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);
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legal_status = (
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Clean,
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Offender,
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Fugitive
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);
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"mine-armed" = (
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"Mine armed."
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);
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"missile-armed" = (
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"Missile armed."
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);
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"missile-locked-onto-@" = (
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"Missile locked onto %@."
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);
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"missile-safe" = (
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"Missiles on safety."
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);
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"mouse-off" = (
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"Mouse control off."
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);
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"mouse-on" = (
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"Mouse control on."
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);
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"nova-system-description" = (
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"The %I sun has gone nova, destroying the planet and all life here. Beware of navigational and radiological hazards in this system."
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);
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phonograms = "AEb=UW==sEH=IHt=IHl=EHt=st==AAn=lOW=nUW=T===nOW=AEl=lEY=hEY=JEH=zEY=sEH=bIY=sOW=UHs=EHz=AEr=mAE=IHn=dIY=rEY=EH==UXr=AEt=EHn=bEH=rAX=lAX=vEH=tIY=EHd=AAr=kw==AXn=tEY=IHz=rIY=AAn=";
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"police-attack-warning" = (
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"Offender, your craft will be destroyed under GalCop codes.",
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"Please slow your engines and do not attempt to dodge our lasers, [describe-pirate]!",
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"%R! Leave now, or face Police retribution.",
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"[describe-Pirate], you are not welcome in this system.",
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"Offender vessel, this is %H Police. Leave now or be fired upon.",
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"[describe-Pirate], you have been scheduled for termination.",
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"Leave %H now or be destroyed.",
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"%H Police. Offending ship targeted. Moving to intercept."
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);
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"police-thanks-for-assist" = (
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"Thank you for the assistance.",
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"%H Police thank you for your assistance."
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);
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"police-warning" = (
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"Offender vessel, this is %H Police. You have been scanned and will face penalties if you choose to dock here.",
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"[describe-Pirate], this is %H Police. Fines will be imposed if you dock here.",
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"This is the police. Docking at %H will require legal compensation for your offences.",
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"This is the police. %H Station will fine you for your offences when you dock."
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);
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rating = (
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Harmless,
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"Mostly Harmless",
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Poor,
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Average,
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"Above Average",
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Competent,
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Dangerous,
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Deadly,
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"---- E L I T E ----"
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);
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"right-on-commander" = (
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"Right On, Commander!"
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);
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"station-begin-final-aproach" = (
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"You are on final approach to %H Station.",
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"Now entering %H space dock.",
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"Beginning final approach sequence.",
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"Entering final approach to %H Station."
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);
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"station-docking-refused-to-fugitive" = (
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"%H Station does NOT welcome fugitives!"
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);
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"station-hold-position" = (
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"Please be patient - you are being held in a docking queue.",
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"Docking sequence will recommence shortly. Thank you for your patience.",
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"Traffic is heavy, please continue to hold until we can clear an approach for you.",
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"You are being queued for docking. Thank you for your patience."
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);
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"station-welcome" = (
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"Welcome to %H space dock.",
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"Docking systems active. Welcome to %H.",
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"Welcome to %H. Please have your ship manifest ready for inspection upon docking",
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"%H Station here. We have uploaded docking instructions to your flight console.",
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"Salutations spacefarer! Welcome to %H.",
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"%H welcomes you. Docking procedures should take no more than a few minutes, please stand by.",
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"Welcome to %H. Please be patient while we guide your ship into space dock.",
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"Greetings! %H Station traffic control welcomes you."
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);
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system_description = (
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(
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fabled,
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notable,
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"well known",
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famous,
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noted
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),
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(
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very,
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mildly,
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most,
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reasonably,
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""
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),
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(
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ancient,
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"[20]",
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great,
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vast,
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pink
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),
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(
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"[29] [28] plantations",
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mountains,
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"[27]",
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"[19] forests",
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oceans
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),
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(
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shyness,
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silliness,
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"mating traditions",
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"loathing of [5]",
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"love for [5]"
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),
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(
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"food blenders",
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tourists,
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poetry,
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discos,
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"[13]"
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),
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(
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"talking tree",
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crab,
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bat,
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lobst,
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"%R"
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),
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(
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beset,
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plagued,
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ravaged,
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cursed,
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scourged
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),
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(
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"[21] civil war",
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"[26] [23] [24]s",
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"a [26] disease",
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"[21] earthquakes",
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"[21] solar activity"
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),
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(
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"its [2] [3]",
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"the %I [23] [24]",
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"its inhabitants' [25] [4]",
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"[32]",
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"its [12] [13]"
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),
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(
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juice,
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brandy,
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water,
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brew,
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"gargle blasters"
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),
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(
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"%R",
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"%I [24]",
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"%I %R",
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"%I [26]",
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"[26] %R"
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),
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(
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fabulous,
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exotic,
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hoopy,
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unusual,
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exciting
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),
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(
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cuisine,
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"night life",
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casinos,
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"sit coms",
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"[32]"
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),
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(
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"%H",
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"The planet %H",
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"The world %H",
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"This planet",
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"This world"
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),
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(
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"n unremarkable",
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" boring",
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" dull",
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" tedious",
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" revolting"
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),
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(
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planet,
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world,
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place,
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"little planet",
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dump
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),
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(
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wasp,
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moth,
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grub,
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ant,
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"%R"
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),
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(
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poet,
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"arts graduate",
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yak,
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snail,
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slug
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),
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(
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tropical,
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dense,
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rain,
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impenetrable,
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exuberant
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),
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(
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funny,
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weird,
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unusual,
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strange,
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peculiar
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),
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(
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frequent,
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occasional,
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unpredictable,
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dreadful,
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deadly
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),
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(
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"[1] [0] for [9]",
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"[1] [0] for [9] and [9]",
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"[7] by [8]",
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"[1] [0] for [9] but [7] by [8]",
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"a [15] [16]"
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),
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(
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"[26]",
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mountain,
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edible,
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tree,
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spotted
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),
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(
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"[30]",
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"[31]",
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"[6]oid",
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"[18]",
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"[17]"
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),
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(
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ancient,
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exceptional,
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eccentric,
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ingrained,
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"[20]"
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),
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(
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killer,
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deadly,
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evil,
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lethal,
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vicious
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),
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(
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"parking meters",
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"dust clouds",
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"ice bergs",
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"rock formations",
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volcanoes
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),
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(
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plant,
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tulip,
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banana,
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corn,
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"%Rweed"
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),
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(
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"%R",
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"%I %R",
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"%I [26]",
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inhabitant,
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"%I %R"
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),
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(
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shrew,
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beast,
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bison,
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snake,
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wolf
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),
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(
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leopard,
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cat,
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monkey,
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goat,
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fish
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),
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(
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"[11] [10]",
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"%I [30] [33]",
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"its [12] [31] [33]",
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"[34] [35]",
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"[11] [10]"
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),
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(
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meat,
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cutlet,
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steak,
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burgers,
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soup
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),
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(
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ice,
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mud,
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"Zero-G",
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vacuum,
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"%I ultra"
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),
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(
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hockey,
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cricket,
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karate,
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polo,
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tennis
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)
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);
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"target-lost" = (
|
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"Target lost."
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);
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"thanks-for-assist" = (
|
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"Thank you for the assistance.",
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"Thanks!.",
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"%R bless you!",
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"Oh thank you! Help at last!"
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);
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thargoid_curses = (
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"Guard your [4], human [18]-[31]!",
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"Eat [6], [5]!",
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"We'll use your [20] [27] for our [33]!",
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"%R! %R! %R!"
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);
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"total-f-credits" = (
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"Total: %.1f Cr"
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);
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"weapon-out-of-juice" = (
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"Weapon system inactive (no energy left)."
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);
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"weapon-overheat" = (
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"Weapon system overheated."
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);
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weapon_name = (
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none,
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"Twin Plasma Cannon",
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"Pulse Laser",
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"Beam Laser",
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"Mining Laser",
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"Military Laser"
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);
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"witch-engine-malfunction" = (
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"Witchspace engine malfunction!"
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);
|
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"witch-galactic-in-f-seconds" = (
|
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"Intergalactic jump in %.0f s."
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);
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"witch-no-fuel" = (
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"Insufficient fuel for witchspace jump."
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);
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"witch-no-target" = (
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"No target system set."
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);
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"witch-to-@-in-f-seconds" = (
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"Witchspace to %@ in %.0f s."
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);
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} |