oolite/Resources/Scripts/oolite-tutorial-equipment.js
2014-03-14 15:09:41 +00:00

67 lines
1.7 KiB
JavaScript

/*
oolite-tutorial-equipment.js
Equipment script for tutorial.
Oolite
Copyright © 2004-2013 Giles C Williams and contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
*/
/*jslint white: true, undef: true, eqeqeq: true, bitwise: true, regexp: true, newcap: true, immed: true */
/*global worldScripts*/
"use strict";
this.name = "Tutorial Controls";
this.author = "cim";
this.copyright = "© 2008-2013 the Oolite team.";
this.$mode = 0;
this.activated = function()
{
if (this.$mode == 0)
{
worldScripts["oolite-tutorial"]._nextItemEquip();
}
else if (this.$mode == 1)
{
worldScripts["oolite-tutorial"]._nextSection();
this.$mode = 0;
player.consoleMessage(expandMissionText("oolite-tutorial-controls-mode0"));
}
else if (this.$mode == 2)
{
worldScripts["oolite-tutorial"]._restartSection();
this.$mode = 0;
player.consoleMessage(expandMissionText("oolite-tutorial-controls-mode0"));
}
}
this.mode = function()
{
this.$mode = (this.$mode + 1) % 3;
player.consoleMessage(expandMissionText("oolite-tutorial-controls-mode"+this.$mode));
}