oolite/Oolite.xcodeproj
Jens Ayton 0715cd3f1e * Random name generation once again uses typographic apostrophe (no, it's _not_ an acute accent), but now properly excludes it for system names.
* Removed pointless cache for relatively rarely used commodity display name lookup.
* Added playerEnteredNewGalaxy(newGalaxyNumber) script event.
* Changed descriptions.plist to OpenStep format.
* Descriptions.plist is now loaded before the first time it's used.
* -[Universe descriptionForKey:] and thus DESC() can now select a random string from an array.
* Added -[Universe descriptionForArrayKey:index:] for localization array lookups.
* Removed hard-to-localize [is-word] in favour of [system-description-string], and [adjusting-word] in favour of [clock-format] and [clock-format-adjusting].
* Removed redundant description strings [long-range-chart-find-planet] and [gameoptions-back].
* Moved mass-unit-to-string mapping to OOConstToString.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1376 127b21dd-08f5-0310-b4b7-95ae10353056
2008-02-14 17:23:24 +00:00
..