oolite/Resources
Marc 03a1728895 - Applied pv4's patch to trunk, with modifications.
* ship.target = null now works as expected.
* adding trumbles to a ship has now got variable chance of working, depending on how many trumbles are already on board. Always works with 0 or very few trumbles.
- more cleanup: removed a windows compile warning, added a possible freeBSD bugfix, updated a js comment & autoindented Universe.m

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2720 127b21dd-08f5-0310-b4b7-95ae10353056
2009-11-04 20:57:11 +00:00
..

oolite-data
===========

This contains all the data that oolite needs when you run it - sounds,
textures etc. It is distributed separately to the source since
the source is changing MUCH more frequently than the data, and it makes
for massive source downloads if the data is included.

Unpack this directory in your oolite source dir before you build.