oolite/tools/sysdesc_key_table.plist

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{
/* Keys beginning with tharg_ are used directly by thargoid_curses, but many are also
used by system description blocks.
Note that thargoid_curses also uses some weird combinations, like
[tharg_creature_noun_2]-[tharg_creature_noun_4] ("arts graduate-fish") and
[tharg_strange_adj] [tharg_tourist_attraction_2_noun] ("strange parking meters").
*/
// system-description-string = "[planet_root] is [planet_attr_root]."
14 = "planet_root";
22 = "planet_attr_root";
9 = "main_dispatch";
32 = "secondary_dispatch";
0 = "famous_adj";
1 = "degree_adj";
15 = "boring_adj";
16 = "planet_noun"; // planet, world, dump.
7 = "cursed_adj";
26 = "dangerous_adj"; // Used for creatures, drinks and plantation plants.
12 = "exciting_adj"; // Used for [entertainment_noun] or creature-based foods.
21 = "disaster_frequency_adj";
8 = "disaster_noun_phrase";
24 = "tharg_creature_noun_root"; // Builds a creature name frome one of the following
30 = "creature_noun_1"; // Also used as food ingredient.
31 = "tharg_creature_noun_2"; // Also used as [exciting_adj] food ingredient.
17 = "creature_noun_3";
6 = "-oid_prefix_creature_noun"; // Things always used with an -oid suffix by [tharg_creature_noun_root].
18 = "tharg_creature_noun_4"; // Art graduate, atc.
23 = "creature_attr_adj";
19 = "forest_adj";
3 = "tourist_attraction_noun";
27 = "tharg_tourist_attraction_2_noun";
2 = "tourist_attraction_adj";
29 = "plantation_1";
28 = "plantation_2";
25 = "behaviour_adj"; // used in conjunction with [tharg_behaviour_noun]
20 = "tharg_strange_adj"; // Subset of [behaviour_adj]
4 = "tharg_behaviour_noun"; // shyness, mating traditions, love/loathing of [tharg_object_of_emotion_noun]
5 = "tharg_object_of_emotion_noun";
13 = "entertainment_noun";
34 = "sport_adj"; // ice, mud, zero-G
35 = "sport_noun";
33 = "tharg_food_type_noun";
10 = "drink_type_noun";
11 = "drink_attribute";
}