oolite/debian/control

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Source: oolite
Section: games
Priority: optional
Maintainer: Michael Werle <micha@michaelwerle.com>
Standards-Version: 3.8.0
Build-Depends: debhelper (>= 5),
libsdl1.2-dev, libsdl-mixer1.2-dev, libespeak-dev,
libgnustep-base-dev, gnustep-core-devel,
libpng-dev, mesa-common-dev, libnspr4-dev,
curl, zip, python
Homepage: http://oolite.org/
Vcs-Svn: svn://svn.berlios.de/oolite-linux
Vcs-Browser: http://svn.berlios.de/wsvn/oolite-linux
Package: oolite
Architecture: any
Depends: ${shlibs:Depends}, oolite-data (>= ${source:Version})
Description: space sim game, inspired by Elite
Oolite is a space sim game, inspired by Elite, powered by Objective-C
and OpenGL, and designed as a small game that is easy for users to pick
up, modify and expand upon. Almost every aspect of the game can be changed
by using simple, free graphics packages and text-editors.
.
Originally written for Mac OS X, and under continuous development for over
three years. Oolite is available for Mac OS X (10.3.9 and higher), Windows XP
and Linux. It requires at least a 400MHz processor, 256Mb of memory, and a
graphics card capable of accelerating OpenGL graphics.
Package: oolite-data
Architecture: all
Recommends: oolite (>= ${source:Version})
Description: space sim game, inspired by Elite (data files)
Oolite is a space sim game, inspired by Elite, powered by Objective-C
and OpenGL, and designed as a small game that is easy for users to pick
up, modify and expand upon. Almost every aspect of the game can be changed
by using simple, free graphics packages and text-editors.
.
This package contains the data files for the game.