Jens Ayton
|
fa25226d5f
|
Cube mapping (for diffuse map) supported in default shader.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3123 127b21dd-08f5-0310-b4b7-95ae10353056
|
2010-04-05 14:32:33 +00:00 |
|
Jens Ayton
|
1cb2df40dd
|
Cleaned up shaders slightly.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1886 127b21dd-08f5-0310-b4b7-95ae10353056
|
2008-11-28 20:20:58 +00:00 |
|
Jens Ayton
|
ab24d9efd3
|
Rewrote default shader to work in tangent space and support normal mapping.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1885 127b21dd-08f5-0310-b4b7-95ae10353056
|
2008-11-28 19:37:47 +00:00 |
|