5922 Commits

Author SHA1 Message Date
cim
cd0534d0a9 Adjust AI description to include JS AI name for debugging 2014-06-25 18:02:43 +01:00
KonstantinosSykas
4d4f10f709 Bump Linux specific readme file corrections 2014-06-24 11:18:23 +03:00
cim
f63f8ccde3 Fix collision avoidance bug in miner AI 2014-06-23 22:16:44 +01:00
cim
c2800c3e5d Warn on download of OXZs on Windows due to bad GNUStep buffer 2014-06-22 15:15:29 +01:00
cim
be31612b3d Fix parcel/passenger contract generation
Should be some available to new players - not safe hops to a nearby system asking for a Deadly pilot with a flawless reputation. New couriers still don't get to be that picky over what they accept, though.

Also stop generation of occasional contracts with impossible reputation requirements.
2014-06-22 15:00:38 +01:00
cim
18c05dc080 Make upgrading OXZs from the "installed OXZs" page actually work 2014-06-21 22:01:03 +01:00
cim
0d4d17da2b Fix some problems with interrupted docking sequences 2014-06-21 17:26:59 +01:00
cim
b11c16200b Fix some rare cases in Oolite AI library
- police in interstellar space
 - scavengers whose home station is destroyed
2014-06-21 16:23:51 +01:00
KonstantinosSykas
914573e040 Update Linux uninstaller to remove empty ManagedAddOns folder 2014-06-20 18:19:20 +03:00
KonstantinosSykas
b7ac7e18d9 Bump Linux specific new readme file 2014-06-20 18:16:50 +03:00
cim
3d0cf308f2 Fix more shadowing issues - this time shadows inside objects
This should work for all docking tunnels (except the straight-through ones) - so closes #94 - but the glare effect as a whole will need a better way of handling it after 1.80 is out as there are still a bunch of strange cases: straight-through docking tunnels, odd effects around Torus stations and other large "pancake"-shaped objects, and so on.
2014-06-19 21:04:17 +01:00
cim
a1efd52f9a Fix bug where entities won't shadow points inside their own collision radius
Partial fix for issue #94 (needs a bit more doing for rock hermits, where the docking tunnel extends so deep into the object the "nearer sun than object" test unshadows the camera)
2014-06-19 18:52:11 +01:00
cim
44d12970af Fix turret tracking and shooting 2014-06-18 21:04:40 +01:00
cim
c5fa621439 Fix problem with drawing of turret subentities
(Still a problem with aiming/firing of turret subentities)
2014-06-18 21:04:40 +01:00
AnotherCommander
e435b2ab87 Win32 uninstaller: Fix wipeout of managed OXZs. All addons are meant to survive an uninstall. 2014-06-17 23:01:56 +02:00
cim
33d6c8db10 Fix compiler warning 2014-06-16 17:39:38 +01:00
cim
01ac673e91 Fix strobe sun glare bug 2014-06-15 21:47:49 +01:00
cim
e4b29e8a1f Increase version to Oolite 1.80 2014-06-15 20:14:50 +01:00
cim
93b6ddfe35 Include user-agent string for OXZ downloader (for a RFC2616 SHOULD) 2014-06-15 10:54:16 +01:00
cim
042d61b2cc Remove or suppress some log entries 2014-06-14 18:20:30 +01:00
cim
fa78ba2cc1 Add an extra tutorial page on masslock avoidance 2014-06-14 13:01:03 +01:00
cim
75228b26ad Fix font alignment assumptions on F8 screen 2014-06-14 11:05:45 +01:00
cim
6f0989ae75 Reset font texture load if strict mode changes 2014-06-14 10:53:23 +01:00
cim
dc51e0270d Fix strict mode 2014-06-14 09:17:34 +01:00
cim
c327444493 Fix possibility of duplicate passenger names 2014-06-13 18:33:26 +01:00
cim
853e0bee58 Hopefully fix bug with sound playback on Mac 2014-06-13 18:17:22 +01:00
cim
5dc7327c44 Make certain we don't try to load AIs until after worldscripts - issue #93 2014-06-12 08:00:41 +01:00
cim
6f8dc2d5fd Tidy up some side-effects of issue #93 2014-06-11 19:51:58 +01:00
cim
1555bbfe9d Deal with sound manager holding onto file handles we might want gone
Probably deals with issue #93 but has some side effects. I'll leave the issue open until the side-effects are cleared up too, but can Windows users check that OXZs with sound files can now be removed and upgraded without removal, please.
2014-06-11 19:32:54 +01:00
cim
7943735c4a Fix crash in expansion manager 2014-06-10 17:41:22 +01:00
cim
c0f5df9570 Change default "dump cargo" key from "d" to "Shift-d"
Makes it harder to press accidentally.
2014-06-09 21:10:01 +01:00
cim
23536687b8 When on final docking approach, be more cautious
Was a possible cause for docking errors if rotation got mismatched as it wouldn't stop to correct rotation but would instead try to correct while proceeding. Now stops if this happens on final approach.
2014-06-09 20:49:50 +01:00
cim
9519bb3b7b Only apply momentum from explosions if there actually is an explosion 2014-06-08 11:48:18 +01:00
Jens Ayton
28d4ba60d4 [Mac] Fix Open Expansion Packs behaviour
It was opening Managed AddOns. New implementation is more robust
against future changes.
2014-06-06 15:00:53 +02:00
Jens Ayton
eed54ee6a9 [Mac] Fix creation of Managed AddOns directory
oo_createDirectoryAtPath:attributes: now creates intermediate
directories if required on Mac OS X only.
2014-06-06 14:36:45 +02:00
cim
f4330510c4 Adjust tutorial slightly after testing 2014-06-05 21:19:21 +01:00
AnotherCommander
08e66274d0 Added sun glare filter (sun_glare_filter shipdata property and JS ship class sunGlareFilter read-write equivalent). 2014-06-05 02:01:02 +02:00
cim
c100f61b9b Allow HUD legends to have right-aligned text, and use in HUDs 2014-06-04 22:09:30 +01:00
cim
d99a7c9d90 Unstretch fonts on the default HUD 2014-06-04 21:53:16 +01:00
cim
096320ee6b Fix display bug with shipyard screen when moving between pages 2014-06-04 19:28:18 +01:00
Jens Ayton
f7db4c9be6 Bump Mac-specific for type fix 2014-06-03 22:13:39 +02:00
Jens Ayton
a782c06c28 Remove break after return 2014-06-03 22:13:38 +02:00
Jens Ayton
bd3547fb65 Fix various type errors 2014-06-03 22:13:38 +02:00
cim
2030ccf4b8 Show number of containers used for sub-tonne commodities in flight 2014-06-03 19:50:20 +01:00
cim
279babef76 Avoid handling show FPS and related commands in text entry screens 2014-06-02 22:04:26 +01:00
cim
e1c6e3bba7 Add ship.isMinable property, adjust miner AI to use it 2014-06-01 19:45:23 +01:00
cim
23b0f1e88d Make miners get closer to the asteroid before trying to split it 2014-06-01 18:08:13 +01:00
cim
189267a5dc Remove some temp testing code
- comment out drawWitchspaceDestination HUD items
 - remove temporary comms messages
2014-06-01 16:35:22 +01:00
cim
fe95f39ccb Escape pod should not have same comms role as normal shuttles 2014-06-01 12:12:59 +01:00
cim
f1e0d08b73 Fix compiler warning, update changelog 2014-05-30 22:05:33 +01:00