Kevin Anthoney
6dd1296ac2
Remove reference to OO_REDUCED_COMPLEXITY from fragment shader
2014-07-07 17:32:08 +01:00
Kevin Anthoney
d99f401559
make ooliteNormalMatrix a mat3 and normalize it
2014-07-07 14:22:41 +01:00
Kevin Anthoney
5ce1987e3c
forgot to commit actual shaders
2014-07-06 18:50:30 +01:00
cim
cf4da8cf65
Catch occasional problem with docking AI frustration
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Requires station to be destroyed at inconvenient time.
2014-07-06 17:28:36 +01:00
ericwalch
ed44de864b
Updated versioning and gvNumberPadKey’s for the Mac build
2014-07-05 17:36:53 +02:00
cim
b9bcacc0c7
Adjust AI reconsideration and ECM delays to depend on accuracy
2014-07-05 15:32:38 +01:00
cim
4843f8b16d
Revert inadvertent change to keyconfig
2014-07-03 18:13:31 +01:00
cim
61718766b2
...and the first bug fix of 1.80 - string conversion of numpad key settings
2014-07-02 19:50:17 +01:00
cim
80cc302379
Fix assassin chase routines
2014-06-29 17:19:09 +01:00
cim
2ef15dfb84
Try again to fix docking code
2014-06-29 17:08:34 +01:00
cim
0c87450f06
Documentation update in OXZ manager
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Warn that OXP versions of old expansions should be removed before installing the OXZ versions.
2014-06-25 22:03:35 +01:00
cim
c2800c3e5d
Warn on download of OXZs on Windows due to bad GNUStep buffer
2014-06-22 15:15:29 +01:00
cim
be31612b3d
Fix parcel/passenger contract generation
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Should be some available to new players - not safe hops to a nearby system asking for a Deadly pilot with a flawless reputation. New couriers still don't get to be that picky over what they accept, though.
Also stop generation of occasional contracts with impossible reputation requirements.
2014-06-22 15:00:38 +01:00
cim
0d4d17da2b
Fix some problems with interrupted docking sequences
2014-06-21 17:26:59 +01:00
cim
b11c16200b
Fix some rare cases in Oolite AI library
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- police in interstellar space
- scavengers whose home station is destroyed
2014-06-21 16:23:51 +01:00
cim
042d61b2cc
Remove or suppress some log entries
2014-06-14 18:20:30 +01:00
cim
fa78ba2cc1
Add an extra tutorial page on masslock avoidance
2014-06-14 13:01:03 +01:00
cim
c327444493
Fix possibility of duplicate passenger names
2014-06-13 18:33:26 +01:00
cim
5dc7327c44
Make certain we don't try to load AIs until after worldscripts - issue #93
2014-06-12 08:00:41 +01:00
cim
6f8dc2d5fd
Tidy up some side-effects of issue #93
2014-06-11 19:51:58 +01:00
cim
c0f5df9570
Change default "dump cargo" key from "d" to "Shift-d"
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Makes it harder to press accidentally.
2014-06-09 21:10:01 +01:00
cim
f4330510c4
Adjust tutorial slightly after testing
2014-06-05 21:19:21 +01:00
cim
c100f61b9b
Allow HUD legends to have right-aligned text, and use in HUDs
2014-06-04 22:09:30 +01:00
cim
d99a7c9d90
Unstretch fonts on the default HUD
2014-06-04 21:53:16 +01:00
cim
2030ccf4b8
Show number of containers used for sub-tonne commodities in flight
2014-06-03 19:50:20 +01:00
cim
e1c6e3bba7
Add ship.isMinable property, adjust miner AI to use it
2014-06-01 19:45:23 +01:00
cim
189267a5dc
Remove some temp testing code
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- comment out drawWitchspaceDestination HUD items
- remove temporary comms messages
2014-06-01 16:35:22 +01:00
cim
fe95f39ccb
Escape pod should not have same comms role as normal shuttles
2014-06-01 12:12:59 +01:00
cim
34c5fbc8a9
New drawWitchspaceDestination: HUD dial
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Comment out the lines in hud(small) in a few days.
2014-05-29 21:10:34 +01:00
cim
de0bf36541
Slightly adjust HUD label positions for readability
2014-05-29 18:14:59 +01:00
cim
323e76b521
Ships will follow player out of interstellar space (usually)
2014-05-25 10:57:50 +01:00
cim
633316558c
Prevent launch-and-dock behaviour with bounty hunters in certain cases
2014-05-21 20:42:20 +01:00
cim
d01c7567f9
Fix some minor populator issues
2014-05-20 22:08:04 +01:00
cim
84befd6bfb
Debugging code for the JS time limiter
2014-05-18 20:41:32 +01:00
cim
a30a9b735d
Build file location caches up-front
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Saves significant amount of time on cold start with many OXZs installed
2014-05-18 10:21:32 +01:00
cim
d8591c7c55
Fix error in JSAI cargo scooping routine
2014-05-17 22:42:11 +01:00
cim
5935cd5dc3
Maybe fix launch-then-dock traders
2014-05-13 21:44:17 +01:00
cim
1f20a29e61
Another chipset which doesn't support full shaders
2014-05-11 21:48:34 +01:00
cim
fa013dc05f
Fix FDL trader role
2014-05-10 16:40:31 +01:00
cim
e1f6f9593f
Fix typo in Adder role
2014-05-10 09:11:23 +01:00
cim
49b8f25a9e
Adjust pirate personality match chances
2014-05-08 21:48:08 +01:00
cim
f6eb666e8b
Some fixes to OXZ manager's handling if a download is no longer there
2014-05-06 22:26:51 +01:00
cim
06dbc412bd
Various assassination tweaks and fixes
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- passenger contracts now record their risk level!
- client names recorded for potential comms use
- slightly tweak the AI for better assassin comms potential
2014-05-05 22:05:03 +01:00
cim
04b23346f6
Slightly adjust assassin population
2014-05-05 16:15:20 +01:00
cim
6228b54a0b
Add a "currently installed packs" viewer/upgrader to the OXZ manager
2014-05-04 18:02:00 +01:00
cim
cd158a909b
OXZ manager now gives a count of available+installed OXZs
2014-05-03 23:18:01 +01:00
cim
111d39ba10
Adjust AIs to allow a little more (optional) diversification of comms roles
2014-04-27 18:55:09 +01:00
cim
b9d42404a4
Fix comms setting
2014-04-27 15:11:59 +01:00
cim
01678dbda1
Fix up some group combat bugs and other errors
2014-04-27 11:27:47 +01:00
cim
e4127b32ee
Add personality selection to AI communications
2014-04-27 10:56:50 +01:00