1503 Commits

Author SHA1 Message Date
Kevin Anthoney
6dd1296ac2 Remove reference to OO_REDUCED_COMPLEXITY from fragment shader 2014-07-07 17:32:08 +01:00
Kevin Anthoney
d99f401559 make ooliteNormalMatrix a mat3 and normalize it 2014-07-07 14:22:41 +01:00
Kevin Anthoney
5ce1987e3c forgot to commit actual shaders 2014-07-06 18:50:30 +01:00
cim
cf4da8cf65 Catch occasional problem with docking AI frustration
Requires station to be destroyed at inconvenient time.
2014-07-06 17:28:36 +01:00
ericwalch
ed44de864b Updated versioning and gvNumberPadKey’s for the Mac build 2014-07-05 17:36:53 +02:00
cim
b9bcacc0c7 Adjust AI reconsideration and ECM delays to depend on accuracy 2014-07-05 15:32:38 +01:00
cim
4843f8b16d Revert inadvertent change to keyconfig 2014-07-03 18:13:31 +01:00
cim
61718766b2 ...and the first bug fix of 1.80 - string conversion of numpad key settings 2014-07-02 19:50:17 +01:00
cim
80cc302379 Fix assassin chase routines 2014-06-29 17:19:09 +01:00
cim
2ef15dfb84 Try again to fix docking code 2014-06-29 17:08:34 +01:00
cim
0c87450f06 Documentation update in OXZ manager
Warn that OXP versions of old expansions should be removed before installing the OXZ versions.
2014-06-25 22:03:35 +01:00
cim
c2800c3e5d Warn on download of OXZs on Windows due to bad GNUStep buffer 2014-06-22 15:15:29 +01:00
cim
be31612b3d Fix parcel/passenger contract generation
Should be some available to new players - not safe hops to a nearby system asking for a Deadly pilot with a flawless reputation. New couriers still don't get to be that picky over what they accept, though.

Also stop generation of occasional contracts with impossible reputation requirements.
2014-06-22 15:00:38 +01:00
cim
0d4d17da2b Fix some problems with interrupted docking sequences 2014-06-21 17:26:59 +01:00
cim
b11c16200b Fix some rare cases in Oolite AI library
- police in interstellar space
 - scavengers whose home station is destroyed
2014-06-21 16:23:51 +01:00
cim
042d61b2cc Remove or suppress some log entries 2014-06-14 18:20:30 +01:00
cim
fa78ba2cc1 Add an extra tutorial page on masslock avoidance 2014-06-14 13:01:03 +01:00
cim
c327444493 Fix possibility of duplicate passenger names 2014-06-13 18:33:26 +01:00
cim
5dc7327c44 Make certain we don't try to load AIs until after worldscripts - issue #93 2014-06-12 08:00:41 +01:00
cim
6f8dc2d5fd Tidy up some side-effects of issue #93 2014-06-11 19:51:58 +01:00
cim
c0f5df9570 Change default "dump cargo" key from "d" to "Shift-d"
Makes it harder to press accidentally.
2014-06-09 21:10:01 +01:00
cim
f4330510c4 Adjust tutorial slightly after testing 2014-06-05 21:19:21 +01:00
cim
c100f61b9b Allow HUD legends to have right-aligned text, and use in HUDs 2014-06-04 22:09:30 +01:00
cim
d99a7c9d90 Unstretch fonts on the default HUD 2014-06-04 21:53:16 +01:00
cim
2030ccf4b8 Show number of containers used for sub-tonne commodities in flight 2014-06-03 19:50:20 +01:00
cim
e1c6e3bba7 Add ship.isMinable property, adjust miner AI to use it 2014-06-01 19:45:23 +01:00
cim
189267a5dc Remove some temp testing code
- comment out drawWitchspaceDestination HUD items
 - remove temporary comms messages
2014-06-01 16:35:22 +01:00
cim
fe95f39ccb Escape pod should not have same comms role as normal shuttles 2014-06-01 12:12:59 +01:00
cim
34c5fbc8a9 New drawWitchspaceDestination: HUD dial
Comment out the lines in hud(small) in a few days.
2014-05-29 21:10:34 +01:00
cim
de0bf36541 Slightly adjust HUD label positions for readability 2014-05-29 18:14:59 +01:00
cim
323e76b521 Ships will follow player out of interstellar space (usually) 2014-05-25 10:57:50 +01:00
cim
633316558c Prevent launch-and-dock behaviour with bounty hunters in certain cases 2014-05-21 20:42:20 +01:00
cim
d01c7567f9 Fix some minor populator issues 2014-05-20 22:08:04 +01:00
cim
84befd6bfb Debugging code for the JS time limiter 2014-05-18 20:41:32 +01:00
cim
a30a9b735d Build file location caches up-front
Saves significant amount of time on cold start with many OXZs installed
2014-05-18 10:21:32 +01:00
cim
d8591c7c55 Fix error in JSAI cargo scooping routine 2014-05-17 22:42:11 +01:00
cim
5935cd5dc3 Maybe fix launch-then-dock traders 2014-05-13 21:44:17 +01:00
cim
1f20a29e61 Another chipset which doesn't support full shaders 2014-05-11 21:48:34 +01:00
cim
fa013dc05f Fix FDL trader role 2014-05-10 16:40:31 +01:00
cim
e1f6f9593f Fix typo in Adder role 2014-05-10 09:11:23 +01:00
cim
49b8f25a9e Adjust pirate personality match chances 2014-05-08 21:48:08 +01:00
cim
f6eb666e8b Some fixes to OXZ manager's handling if a download is no longer there 2014-05-06 22:26:51 +01:00
cim
06dbc412bd Various assassination tweaks and fixes
- passenger contracts now record their risk level!
 - client names recorded for potential comms use
 - slightly tweak the AI for better assassin comms potential
2014-05-05 22:05:03 +01:00
cim
04b23346f6 Slightly adjust assassin population 2014-05-05 16:15:20 +01:00
cim
6228b54a0b Add a "currently installed packs" viewer/upgrader to the OXZ manager 2014-05-04 18:02:00 +01:00
cim
cd158a909b OXZ manager now gives a count of available+installed OXZs 2014-05-03 23:18:01 +01:00
cim
111d39ba10 Adjust AIs to allow a little more (optional) diversification of comms roles 2014-04-27 18:55:09 +01:00
cim
b9d42404a4 Fix comms setting 2014-04-27 15:11:59 +01:00
cim
01678dbda1 Fix up some group combat bugs and other errors 2014-04-27 11:27:47 +01:00
cim
e4127b32ee Add personality selection to AI communications 2014-04-27 10:56:50 +01:00