11 Commits

Author SHA1 Message Date
Eric Walch
4f38b58b2d - Fixed a compiler warning in the last commit
- Added changes to interceptAI and policeInterceptAI

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3785 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-29 09:57:58 +00:00
Eric Walch
9838e68a1c - allow a player ship that is to big for a dock to launch.
- small changes to the jink values and test locations for proximity
- allow proximity warnings for stations in certain situations.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3764 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-02 15:27:06 +00:00
Eric Walch
3c099b9a59 - Added AI command: thargonCheckMother for a more efficient thargon handling.
- Improved the thargletAI slightly.
- Changed policeInterceptAI so that launching ships without target immediately clear the launch area.
- Moved the constrictor script from shipData to the worldScript. (to prevent problems with bad oxp copies of the constrictor)

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3752 127b21dd-08f5-0310-b4b7-95ae10353056
2010-09-16 20:13:01 +00:00
Eric Walch
c1a3e4c425 - Added some missing keys to verifyOxp.plist
- Minor AI changes.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3018 127b21dd-08f5-0310-b4b7-95ae10353056
2010-02-13 17:55:02 +00:00
Eric Walch
6dcb052dc2 AI tweaks
- Added a few extra tests for OFFENCE_COMMITTED so attack on clean ships around the station are better registered.
- Raised the jump range for an exitingTrader to outside the mass lock range of a heavy torus station. (Won't affect other traders as ships should never reach this range.)

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3002 127b21dd-08f5-0310-b4b7-95ae10353056
2010-02-02 21:05:10 +00:00
Eric Walch
fb4f1d6690 Added AI command "setSpeedToCruiseSpeed". Populator no longer changes AI for ships with auto_ai is false. Bounty for script added pirates and traders follow now populator rules when auto_ai is true.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2271 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-01 11:56:30 +00:00
Jens Ayton
0319297410 Fix for AI restart in policeInterceptAI as per http://aegidian.org/bb/viewtopic.php?p=65011#65011 .
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1964 127b21dd-08f5-0310-b4b7-95ae10353056
2009-01-04 00:45:24 +00:00
Jens Ayton
4ca8806312 Bunch of cleanup, mostly tabs vs. spaces (yes, I'm silly). Reformatted AIs for consistency, and removed do-nothing handlers. Deleted old sky code.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1724 127b21dd-08f5-0310-b4b7-95ae10353056
2008-08-03 15:44:57 +00:00
dajt
bd201d29ff Putting XML plists back in place.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@77 127b21dd-08f5-0310-b4b7-95ae10353056
2005-06-08 10:22:59 +00:00
dajt
2a3ece755c Win32 changes, TextureStore uses SDL.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@76 127b21dd-08f5-0310-b4b7-95ae10353056
2005-06-08 10:14:52 +00:00
Dylan Smith
3274cb3ea6 organize the source tree somewhat better
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@30 127b21dd-08f5-0310-b4b7-95ae10353056
2005-04-28 21:47:22 +00:00