Jens Ayton
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3997e2c835
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Merged -[ShipEntity nearestPlanet] and -[ShipEntity nearestLargeBody]. Cleanup. Added uniform bindings to whitelist.plist.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1996 127b21dd-08f5-0310-b4b7-95ae10353056
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2009-01-12 19:47:11 +00:00 |
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Jens Ayton
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7c2ab9b595
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It's a good idea to save everything before checking in.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1995 127b21dd-08f5-0310-b4b7-95ae10353056
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2009-01-12 18:32:43 +00:00 |
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Jens Ayton
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46c7fef016
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Whitelist fixes based on forum suggestions.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1994 127b21dd-08f5-0310-b4b7-95ae10353056
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2009-01-12 18:19:27 +00:00 |
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Jens Ayton
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b02f108735
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Implemented AI validation OXP verifier stage. Removed invalid and unused shuttleAI.plist.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1993 127b21dd-08f5-0310-b4b7-95ae10353056
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2009-01-12 18:04:02 +00:00 |
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Jens Ayton
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3b1db9072d
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Work towards securing legacy scripts, AIs and shader uniform bindings by whitelisting methods. Game will now print an error message if non-whitelisted methods are used in AIs; in 1.74, this will be changed to dropping non-whitelisted commands from AI actions. My intention is to have similiar mechanisms in place for scripts and uniform bindings by 1.73 release.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1991 127b21dd-08f5-0310-b4b7-95ae10353056
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2009-01-11 15:53:01 +00:00 |
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