5 Commits

Author SHA1 Message Date
Jens Ayton
3997e2c835 Merged -[ShipEntity nearestPlanet] and -[ShipEntity nearestLargeBody]. Cleanup. Added uniform bindings to whitelist.plist.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1996 127b21dd-08f5-0310-b4b7-95ae10353056
2009-01-12 19:47:11 +00:00
Jens Ayton
7c2ab9b595 It's a good idea to save everything before checking in.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1995 127b21dd-08f5-0310-b4b7-95ae10353056
2009-01-12 18:32:43 +00:00
Jens Ayton
46c7fef016 Whitelist fixes based on forum suggestions.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1994 127b21dd-08f5-0310-b4b7-95ae10353056
2009-01-12 18:19:27 +00:00
Jens Ayton
b02f108735 Implemented AI validation OXP verifier stage. Removed invalid and unused shuttleAI.plist.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1993 127b21dd-08f5-0310-b4b7-95ae10353056
2009-01-12 18:04:02 +00:00
Jens Ayton
3b1db9072d Work towards securing legacy scripts, AIs and shader uniform bindings by whitelisting methods. Game will now print an error message if non-whitelisted methods are used in AIs; in 1.74, this will be changed to dropping non-whitelisted commands from AI actions. My intention is to have similiar mechanisms in place for scripts and uniform bindings by 1.73 release.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1991 127b21dd-08f5-0310-b4b7-95ae10353056
2009-01-11 15:53:01 +00:00