cim
c2abd5c386
Make stick precision indicator available on default HUDs
...
(but hide it if no joystick connected)
2013-12-22 18:08:36 +00:00
cim
4ba33c4261
Mention Ctrl in flight lesson
2013-12-22 18:08:36 +00:00
cim
86109c7b05
Fix aegis checks when starting from non-main station
2013-12-22 18:08:36 +00:00
cim
66788a9489
Allow scenarios to end while docked.
2013-12-22 18:08:36 +00:00
cim
e1b28e712f
Lesson 9: in-system navigation
2013-12-22 18:08:35 +00:00
KonstantinosSykas
19d94c807d
Push Linux dependencies and update linker opts \n following zlib 1.2.3 to 1.2.8 update
2013-12-22 19:43:37 +02:00
AnotherCommander
c75a5cbc3c
Windows installer: add the Product Version key (found under Right-Click on installer executable -> Details tab).
2013-12-21 21:51:53 +01:00
cim
84c1520ee8
Merge branch 'tutorial-scenario': lesson 8 and some fixes
2013-12-21 18:31:09 +00:00
cim
7b0e46a851
Lesson 8: information screens
...
Also tune "roll" check on docking lesson to be less strict.
2013-12-21 18:27:24 +00:00
cim
9b2df355de
Make combat buoy follow the player ship if needed
2013-12-21 15:23:10 +00:00
cim
3c38cf2732
Adjust functionality to allow restarting of current lesson
...
Also other minor adjustments to lesson texts
2013-12-20 18:27:25 +00:00
cim
50337c865c
Fix: Clear docking clearance status if dock station vanishes
2013-12-19 20:31:09 +00:00
cim
1975783f24
Merge branch 'tutorial-scenario': lesson 7 and some other adjustments
2013-12-19 18:56:10 +00:00
cim
a32f786168
Try to spread out launches between stations a bit.
2013-12-19 18:55:07 +00:00
cim
dae8593131
Adjust cleanup after launching from station in lesson 7
2013-12-19 18:53:52 +00:00
cim
27780bdc0f
Prevent player from activating torus drive too early in tutorial
2013-12-19 18:48:51 +00:00
cim
de9283b93a
Lesson 7: docking
2013-12-19 17:35:50 +00:00
cim
0c8f228758
Dock.isQueued(ship) function
2013-12-19 17:35:37 +00:00
cim
540632aa52
Don't display weapons-offline dial when docked
2013-12-19 17:35:12 +00:00
AnotherCommander
e07757cfe5
Update screenbackgrounds.plist with (commented out) code for the new game screen.
2013-12-19 16:27:15 +01:00
AnotherCommander
7bf19797ef
Background enabling code for new game screen - simplified edition.
2013-12-19 15:47:53 +01:00
AnotherCommander
6bd7a42997
Enable background and foreground images for the new New Game screen.
2013-12-19 13:28:44 +01:00
cim
cff7ee1dd0
Merge branch 'tutorial-scenario': lesson 6
2013-12-18 12:44:29 +00:00
cim
9d37b1ca14
Add tutorial lesson 6: combat practice.
...
Also tweak a few earlier stages very slightly, and add optional 'delay' parameter to priority setting in AIs.
2013-12-18 12:42:04 +00:00
cim
a570fbadfc
Fix bug where stations would ignore attacks
2013-12-17 22:06:12 +00:00
cim
622874c444
Just in case an OXP has deleted a standard role.
2013-12-17 15:04:30 +00:00
cim
b11f30df0b
Merge branch 'tutorial-scenario' - more lessons
2013-12-17 13:07:45 +00:00
cim
d5093e2412
Tutorial lessons 4 and 5
2013-12-17 13:05:18 +00:00
cim
86de5faa16
Fix typos in tutorial briefing text
2013-12-16 18:09:29 +00:00
cim
b796c20192
Sort out a bunch of momentum transfers
...
- if something explodes, debris inherits its velocity.
- momentum transfer on explosion now somewhat capped to prevent accidental relativistic projectiles.
- clean up some duplicated code for asteroid->boulder and boulder->splinter
2013-12-15 16:22:58 +00:00
cim
282af079ed
Merge branch 'tutorial-scenario': fixes
2013-12-14 17:06:21 +00:00
cim
2f248c3186
Adjust messages, check distance from buoy more frequently
2013-12-14 17:05:51 +00:00
cim
344bd47efd
Merge branch 'tutorial-scenario': lesson 3 and some bug fixes
2013-12-14 16:01:20 +00:00
cim
51ee5f94cb
Add first challenge - dodge some asteroids
2013-12-14 15:55:31 +00:00
cim
0d66f33809
Make attacks on cargo, buoys, etc. less likely
2013-12-12 20:56:39 +00:00
cim
609339826c
Fix AI error
2013-12-12 20:17:58 +00:00
cim
7944657206
Fix use of RNG functions to be hopefully consistent cross-platform
2013-12-12 19:52:43 +00:00
cim
ef5e5ca202
Fix coordinates for tutorial, in case the sun moves
2013-12-10 18:25:33 +00:00
cim
5ac0101ac9
Rework "endScenario" to hopefully avoid crash
2013-12-09 20:25:09 +00:00
cim
714097821c
Fix a couple of exceptions
2013-12-09 18:53:27 +00:00
Jens Ayton
10a588675f
Fix format string errors
2013-12-09 09:34:19 +01:00
cim
b17b39afde
Merge branch 'tutorial-scenario'
...
I'll carry on working on the tutorial mainly in the branch, but I'd rather be able to get it tested via nightlies a bit at a time to spread out the feedback. The scenario support and new start menu are also needing testing. So further merges from this branch will happen in future.
2013-12-08 19:10:19 +00:00
cim
d9f1b66c4c
Increase fuel level for fuel bar introduction
2013-12-08 19:09:49 +00:00
cim
dbcd7f00a9
Correctly load main station market from save game
2013-12-08 12:50:01 +00:00
cim
fe7bf609a9
Add private functions to private interface (allows gcc compile)
2013-12-08 12:45:32 +00:00
Jens Ayton
63dd78d9dd
Unpilotedness reform
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* Rename isUnpiloted to isExplicitlyUnpiloted
* Add more general isUnpiloted method covering things like rocks.
2013-12-08 01:43:32 +01:00
Jens Ayton
96a41ad97c
Reform ship crew setup
...
Adds a convenience method for the common case, which two changes:
* It does nothing for unpiloted ships
* It uses the ship's nominal home system rather than the current
system as the character's origin seed. I don't think this can
make a difference currently, but it's future-proofing.
2013-12-08 01:31:17 +01:00
Jens Ayton
8e870d772c
Clean up OOCharacter
...
Mostly style changes, and hiding of internal methods. Also removed
longDescription property; it was never used and the setup code was
broken.
2013-12-08 01:14:36 +01:00
cim
d1617b92b0
Complete first draft of second lesson
2013-12-07 16:27:02 +00:00
cim
8c2836f157
Set up resetting between lessons and death protection, start lesson 2
2013-12-07 15:02:31 +00:00