Reduced slightly the reflectance of the default shipset and increased slightly its glossiness for a hopefully more pleasant overall appearance.

This commit is contained in:
AnotherCommander 2018-10-20 14:23:35 +02:00
parent 7e1131a317
commit fc2c959722

View File

@ -128,8 +128,8 @@
"Hull" =
{
diffuse_map = "oolite_adder_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -301,8 +301,8 @@
"Hull" =
{
diffuse_map = "oolite_anaconda_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -313,8 +313,8 @@
"Engine" =
{
diffuse_map = "oolite_anaconda_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -325,8 +325,8 @@
"Gun" =
{
diffuse_map = "oolite_anaconda_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -464,8 +464,8 @@
"Hull" =
{
diffuse_map = "oolite_asp_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -476,8 +476,8 @@
"Gun" =
{
diffuse_map = "oolite_asp_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -605,8 +605,8 @@
"Hull" =
{
diffuse_map = "oolite_barrel_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 60;
};
};
@ -716,8 +716,8 @@
"Hull" =
{
diffuse_map = "oolite_boa_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_boa_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (0.9926, 0.9686, 0.7325);
@ -725,8 +725,8 @@
"Engine" =
{
diffuse_map = "oolite_boa_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -873,8 +873,8 @@
"Hull" =
{
diffuse_map = "oolite_boa-mk2_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -885,8 +885,8 @@
"Engine" =
{
diffuse_map = "oolite_boa-mk2_subents.png";
specular_color = (0.4, 0.4, 0.4);
gloss = 0.5;
specular_color = (0.25, 0.25, 0.25);
gloss = 0.622;
shininess = 42;
emission_map =
{
@ -1125,8 +1125,8 @@
"Hull" =
{
diffuse_map = "oolite_barrel2_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -1230,17 +1230,17 @@
"Hull" =
{
diffuse_map = "oolite_cobra3_diffuse.png";
specular_color = ( 0.4, 0.4, 0.4 );
gloss = 0.5;
specular_color = ( 0.25, 0.25, 0.25 );
gloss = 0.622;
shininess = 42;
emission_map = { name = "oolite_cobra3_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (0.9926, 0.9686, 0.7325, 1.0);
};
"Gun" =
{
gloss = 0.5;
gloss = 0.622;
diffuse_map = "oolite_cobra3_subents.png";
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -1286,8 +1286,8 @@
"Hull" =
{
diffuse_map = "oolite_cobra3_diffuse_alt.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -1298,8 +1298,8 @@
"Gun" =
{
diffuse_map = "oolite_cobra3_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -1321,8 +1321,8 @@
"Hull" =
{
diffuse_map = "oolite_cobra3_diffuse_pirate.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -1333,8 +1333,8 @@
"Gun" =
{
diffuse_map = "oolite_cobra3_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -1436,8 +1436,8 @@
"Hull" =
{
diffuse_map = "oolite_cobramk1_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -1484,8 +1484,8 @@
"Hull" =
{
diffuse_map = "oolite_cobramk1_diffuse_alt.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -1509,8 +1509,8 @@
"Hull" =
{
diffuse_map = "oolite_cobramk1_diffuse_miner.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -1552,8 +1552,8 @@
"Hull" =
{
diffuse_map = "oolite_constrictor_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_constrictor_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (1.0, 0.1, 0.0);
@ -1561,8 +1561,8 @@
"Engine" =
{
diffuse_map = "oolite_constrictor_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_constrictor_subents.png"; extract_channel = "a"; };
emission_modulate_color = (0.7325, 0.9686, 0.9926, 1.0);
@ -1607,7 +1607,7 @@
{
"oolite_coriolis_diffuse.png" =
{
specular_color = ( 0.4, 0.4, 0.4 );
specular_color = (0.25, 0.25, 0.25);
gloss = 0.55;
shininess = 42;
emission_map =
@ -1615,7 +1615,7 @@
name = "oolite_coriolis_diffuse.png";
extract_channel = "a";
};
emission_modulate_color = (0.9520, 0.9630, 0.8824);
emission_modulate_color = (0.9520, 0.9630, 0.8824);
};
};
max_energy = 25000;
@ -1787,7 +1787,7 @@
"oolite_dodo_diffuse.png" =
{
gloss = 0.55;
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
shininess = 42;
emission_map =
{
@ -1950,7 +1950,7 @@
{
diffuse_map = "oolite_missile_hardhead_diffuse.png";
gloss = 0.62;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 65;
emission_map = { name = "oolite_missile_hardhead_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (0.2, 0.8, 1.0);
@ -1989,8 +1989,8 @@
"Hull" =
{
diffuse_map = "oolite_escape_capsule_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2103,8 +2103,8 @@
"Hull" =
{
diffuse_map = "oolite_ferdelance_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2115,8 +2115,8 @@
"Engine" =
{
diffuse_map = "oolite_ferdelance_subents.png";
gloss = 0.5;
specular_color = ( 0.6, 0.5, 0.5 );
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 29;
emission_map =
{
@ -2175,8 +2175,8 @@
"Hull" =
{
diffuse_map = "oolite_gecko_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2187,7 +2187,7 @@
"Gun" =
{
diffuse_map = "oolite_gecko_subents.png";
gloss = 0.5;
gloss = 0.622;
specular_color = ( 0.6, 0.5, 0.5 );
shininess = 29;
};
@ -2232,7 +2232,7 @@
"oolite_ico_diffuse.png" =
{
gloss = 0.55;
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
shininess = 42;
emission_map =
{
@ -2409,8 +2409,8 @@
"Hull" =
{
diffuse_map = "oolite_krait_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2479,8 +2479,8 @@
"Hull" =
{
diffuse_map = "oolite_mamba_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2491,7 +2491,7 @@
"Gun" =
{
diffuse_map = "oolite_mamba_subents.png";
gloss = 0.5;
gloss = 0.622;
specular_color = ( 0.6, 0.5, 0.5 );
shininess = 40;
};
@ -2524,8 +2524,8 @@
"Hull" =
{
diffuse_map = "oolite_mamba_diffuse_escort.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2536,7 +2536,7 @@
"Gun" =
{
diffuse_map = "oolite_mamba_subents.png";
gloss = 0.5;
gloss = 0.622;
specular_color = ( 0.6, 0.5, 0.5 );
shininess = 40;
};
@ -2559,7 +2559,7 @@
{
diffuse_map = "oolite_missile_diffuse.png";
gloss = 0.62;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 60;
emission_map = { name = "oolite_missile_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (1.0, 0.1, 0.0);
@ -2670,8 +2670,8 @@
"Hull" =
{
diffuse_map = "oolite_moray_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2682,8 +2682,8 @@
"Engine" =
{
diffuse_map = "oolite_moray_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2733,8 +2733,8 @@
"Hull" =
{
diffuse_map = "oolite_moray_diffuse_med.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2745,8 +2745,8 @@
"Engine" =
{
diffuse_map = "oolite_moray_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2768,8 +2768,8 @@
"Hull" =
{
diffuse_map = "oolite_moray_diffuse_med.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2780,8 +2780,8 @@
"Engine" =
{
diffuse_map = "oolite_moray_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2884,8 +2884,8 @@
"Hull" =
{
diffuse_map = "oolite_python_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_python_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (0.9926, 0.9686, 0.7325, 1.0);
@ -2893,8 +2893,8 @@
"Engine" =
{
diffuse_map = "oolite_python_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2905,8 +2905,8 @@
"Gun" =
{
diffuse_map = "oolite_python_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -2950,8 +2950,8 @@
"Hull" =
{
diffuse_map = "oolite_python_diffuse_blackdog.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2962,8 +2962,8 @@
"Engine" =
{
diffuse_map = "oolite_python_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -2974,8 +2974,8 @@
"Gun" =
{
diffuse_map = "oolite_python_subents.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -2997,8 +2997,8 @@
"Hull" =
{
diffuse_map = "oolite_python_diffuse_trader.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_python_diffuse_trader.png"; extract_channel = "a"; };
emission_modulate_color = (0.95, 0.90, 0.80);
@ -3006,8 +3006,8 @@
"Engines" =
{
diffuse_map = "oolite_python_subents_trader.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -3040,8 +3040,8 @@
"Hull" =
{
diffuse_map = "oolite_python_diffuse_trader.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_python_diffuse_trader.png"; extract_channel = "a"; };
emission_modulate_color = (0.95, 0.90, 0.80);
@ -3049,8 +3049,8 @@
"Engines" =
{
diffuse_map = "oolite_python_subents_trader.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -3147,7 +3147,7 @@
"oolite_rock_hermit_diffuse.png" =
{
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -3356,8 +3356,8 @@
"Hull" =
{
diffuse_map = "oolite_shuttle_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -3411,8 +3411,8 @@
"Hull" =
{
diffuse_map = "oolite_sidewinder_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -3449,8 +3449,8 @@
"Hull" =
{
diffuse_map = "oolite_sidewinder_diffuse_escort.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 40;
emission_map =
{
@ -3607,8 +3607,8 @@
"Hull" =
{
diffuse_map = "oolite_transporter_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_transporter_diffuse.png"; extract_channel = "a"; };
emission_modulate_color = (0.9926, 0.9686, 0.7325, 1.0);
@ -3644,8 +3644,8 @@
"Hull" =
{
diffuse_map = "oolite_transporter_diffuse_miner.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map = { name = "oolite_transporter_diffuse_miner.png"; extract_channel = "a"; };
emission_modulate_color = (0.9926, 0.9686, 0.7325, 1.0);
@ -3987,8 +3987,8 @@
"Hull" =
{
diffuse_map = "oolite_worm_diffuse.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -4030,8 +4030,8 @@
"Hull" =
{
diffuse_map = "oolite_worm_diffuse_miner.png";
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
gloss = 0.622;
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -4528,8 +4528,8 @@
{
"oolite_coriolis_faceplate_diffuse.png" =
{
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
gloss = 0.55;
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
shininess = 42;
emission_map =
{
@ -4549,7 +4549,7 @@
{
"oolite_coriolis_tris_diffuse.png" =
{
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
gloss = 0.55;
shininess = 42;
emission_map =
@ -4570,7 +4570,7 @@
{
"oolite_coriolis_dock_diffuse.png" =
{
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
gloss = 0.55;
shininess = 42;
emission_map =
@ -4592,7 +4592,7 @@
{
"oolite_dodo_faceplate_diffuse.png" =
{
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
gloss = 0.55;
shininess = 42;
emission_map =
@ -4613,7 +4613,7 @@
{
"oolite_dodo_dock_diffuse.png" =
{
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
gloss = 0.55;
shininess = 42;
emission_map =
@ -4637,7 +4637,7 @@
{
"oolite_ico_hull_diffuse.png" =
{
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
gloss = 0.55;
shininess = 42;
emission_map =
@ -4658,7 +4658,7 @@
{
"oolite_ico_dock_diffuse.png" =
{
specular_color = (0.4, 0.4, 0.4); // Applies when specular map is not used (no shaders)
specular_color = (0.25, 0.25, 0.25); // Applies when specular map is not used (no shaders)
gloss = 0.55;
shininess = 42;
emission_map =
@ -4679,7 +4679,7 @@
"oolite_rock_hermit_rock_diffuse.png" =
{
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
};
};
@ -4694,7 +4694,7 @@
"oolite_rock_hermit_pipes_diffuse.png" =
{
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -4715,7 +4715,7 @@
"oolite_rock_hermit_tunnel_extras_diffuse.png" =
{
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{
@ -4736,7 +4736,7 @@
"oolite_rock_hermit_dock_diffuse.png" =
{
gloss = 0.5;
specular_color = (0.4, 0.4, 0.4);
specular_color = (0.25, 0.25, 0.25);
shininess = 42;
emission_map =
{