Remove some unused things
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87501d8e16
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@ -161,9 +161,6 @@ enum
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if (shaderMode == kShaderModeOn) return;
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#endif
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PlayerEntity* player = PLAYER;
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assert(player != nil);
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zero_distance = 0.0;
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Vector offset = vector_flip(cameraRelativePosition);
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@ -38,12 +38,6 @@ SOFTWARE.
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#import "OOShaderUniformMethodType.h"
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OOINLINE BOOL ValidBindingType(OOShaderUniformType type)
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{
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return kOOShaderUniformTypeInt <= type && type <= kOOShaderUniformTypeDouble;
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}
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@interface OOShaderUniform (OOPrivate)
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- (id)initWithName:(NSString *)uniformName shaderProgram:(OOShaderProgram *)shaderProgram;
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@ -104,8 +104,6 @@ enum
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#define MAX_NUMBER_OF_ENTITIES 200
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#define STANDARD_STATION_ROLL 0.4
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#define WOLFPACK_SHIPS_DISTANCE 0.1
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#define FIXED_ASTEROID_FIELDS 0
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// currently twice scanner radius
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#define LANE_WIDTH 51200.0
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