Remove some unused things

This commit is contained in:
Jens Ayton 2013-07-15 21:00:07 +02:00
parent 87501d8e16
commit f437d81a12
3 changed files with 0 additions and 11 deletions

View File

@ -161,9 +161,6 @@ enum
if (shaderMode == kShaderModeOn) return;
#endif
PlayerEntity* player = PLAYER;
assert(player != nil);
zero_distance = 0.0;
Vector offset = vector_flip(cameraRelativePosition);

View File

@ -38,12 +38,6 @@ SOFTWARE.
#import "OOShaderUniformMethodType.h"
OOINLINE BOOL ValidBindingType(OOShaderUniformType type)
{
return kOOShaderUniformTypeInt <= type && type <= kOOShaderUniformTypeDouble;
}
@interface OOShaderUniform (OOPrivate)
- (id)initWithName:(NSString *)uniformName shaderProgram:(OOShaderProgram *)shaderProgram;

View File

@ -104,8 +104,6 @@ enum
#define MAX_NUMBER_OF_ENTITIES 200
#define STANDARD_STATION_ROLL 0.4
#define WOLFPACK_SHIPS_DISTANCE 0.1
#define FIXED_ASTEROID_FIELDS 0
// currently twice scanner radius
#define LANE_WIDTH 51200.0