Missing changelog entry for 1.74.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3513 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
Jens Ayton 2010-06-13 13:00:20 +00:00
parent 4725aa0e6d
commit e9a7e9dc0f

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@ -20,10 +20,10 @@ Gameplay
Graphics
* The default shader mode is now Full except on first-generation shader-
capable systems. Full shader mode will be disabled on some or all of those
systems in future, but is currently enabled for testing purposes.
systems in future, but is currently enabled for testing purposes.
* [Mac] Enabled "Detailed Planets" option.
* Flashers and particle effects look better. Very large flashers no longer pop
into view at unexpectedly close range.
into view at unexpectedly close range.
* Reduced aliasing artefacts ("twinkling") in star field and distant flashers/
particles.
* Many of the built-in ships have been edited to fix minor lighting issues.
@ -47,6 +47,7 @@ Bug fixes
* Hot ships now dump hot cargo (and escape pods).
* Ships can no longer be sold with both types of energy unit (the regular one
is removed).
* Cargo bay extensions now work again as expected.
* [Mac] Full screen mode is once again restored when relaunching as
appropriate.
* [Mac] No longer freezes indefinitely while waiting for iTunes to respond if,