Mac build:
- really removed all traces of 10.3 from the build settings now(probably) - changes to codebase to enable Deployment builds to link properly, might affect other platforms builds. git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2428 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -3724,10 +3724,10 @@
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GCC_PREPROCESSOR_DEFINITIONS_NOT_USED_IN_PRECOMPS = PNG_USER_CONFIG;
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HEADER_SEARCH_PATHS = "\"$(SRCROOT)/src/Core/Materials/\"";
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INSTALL_PATH = /usr/local/lib;
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MACOSX_DEPLOYMENT_TARGET = 10.3;
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MACOSX_DEPLOYMENT_TARGET = 10.4;
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PREBINDING = NO;
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PRODUCT_NAME = png;
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SDKROOT_i386 = "$(DEVELOPER_SDK_DIR)/MacOSX10.4u.sdk";
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SDKROOT = macosx10.4;
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ZERO_LINK = NO;
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};
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name = Deployment;
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@ -2,9 +2,9 @@
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#import "OOLoggingExtended.h"
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#ifndef NDEBUG
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//#ifndef NDEBUG
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uint32_t gDebugFlags = 0;
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#endif
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//#endif
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int main(int argc, const char *argv[])
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@ -1111,7 +1111,7 @@ static BOOL JSNewNSDictionaryValue(JSContext *context, NSDictionary *dictionary,
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@end
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#ifndef NDEBUG
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//#ifndef NDEBUG
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// For use in debugger
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const char *JSValueToStrDbg(jsval val)
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@ -1138,7 +1138,7 @@ const char *JSValueTypeDbg(jsval val)
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return "unknown";
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}
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#endif
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//#endif
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@implementation NSArray (OOJavaScriptConversion)
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