fix Galactic Witchjump problem introduced with poor fuel-limit code
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@504 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -1721,15 +1721,19 @@ double scoopSoundPlayTime = 0.0;
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// check max distance permitted
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double jump_distance = distanceBetweenPlanetPositions(target_system_seed.d,target_system_seed.b,galaxy_coordinates.x,galaxy_coordinates.y);
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if (jump_distance > 7.0)
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double jump_distance = 0.0;
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if (!galactic_witchjump)
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{
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[universe clearPreviousMessage];
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[universe addMessage:[universe expandDescription:@"[witch-too-far]" forSystem:system_seed] forCount: 4.5];
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if (![universe playCustomSound:@"[witch-too-far]"])
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[witchAbortSound play];
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status = STATUS_IN_FLIGHT;
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go = NO;
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jump_distance = distanceBetweenPlanetPositions(target_system_seed.d,target_system_seed.b,galaxy_coordinates.x,galaxy_coordinates.y);
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if (jump_distance > 7.0)
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{
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[universe clearPreviousMessage];
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[universe addMessage:[universe expandDescription:@"[witch-too-far]" forSystem:system_seed] forCount: 4.5];
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if (![universe playCustomSound:@"[witch-too-far]"])
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[witchAbortSound play];
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status = STATUS_IN_FLIGHT;
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go = NO;
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}
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}
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// check fuel level
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