Fixed key 5 switching to status screen when used during savegame filename entry.

This commit is contained in:
AnotherCommander 2014-07-14 16:09:31 +02:00
parent f340a91904
commit d07ff3d692

View File

@ -3210,7 +3210,7 @@ static NSTimeInterval time_last_frame;
BOOL docked_okay = ([self status] == STATUS_DOCKED);
// text displays
if ([gameView isDown:gvFunctionKey5] || [gameView isDown:key_gui_screen_status])
if ([gameView isDown:gvFunctionKey5] || (fKeyAlias && [gameView isDown:key_gui_screen_status]))
{
if (!switching_status_screens)
{